Player Matchup

Khepri
Khepri
Aborus
Khepri
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 10L
1,655 Elo+
Solo
Amaterasu
Amaterasu
JaimechuValdez19
Amaterasu
Level 14
God Stats
6W - 4L
1,481 SR
Queue Stats
76W - 101L
1,284 Elo+
Party 2
Heimdallr
Heimdallr
JuanRamon24
Heimdallr
Level 22
God Stats
5W - 4L
1,695 SR
Queue Stats
56W - 47L
1,410 Elo+
Party 2
Scylla
Scylla
SnxpxR
Scylla
Level 25
God Stats
55W - 57L
1,436 SR
Queue Stats
79W - 94L
1,365 Elo+
Party 2
Camazotz
Camazotz
incognitjaja
Camazotz
Level 18
God Stats
25W - 32L
1,496 SR
Queue Stats
46W - 80L
1,310 Elo+
Party 2
Team Averages
Level 22
1,521 SR
1,405 Elo+

VS

Team Averages
Level 42
1,490 SR
1,379 Elo+
Sun Wukong
Sun Wukong
SickKill13
Sun Wukong
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 70L
1,477 Elo+
Party 1
Hades
Hades
Thulgyrr
Hades
Level 13
God Stats
1W - 3L
1,450 SR
Queue Stats
9W - 19L
1,319 Elo+
Solo
Anhur
Anhur
Tulkkas31
Anhur
Level 18
God Stats
2W - 3L
1,721 SR
Queue Stats
9W - 21L
1,352 Elo+
Solo
Ares
Ares
bardo777
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,373 Elo+
Party 1
Thor
Thor
greylumina
Thor
Level 26
God Stats
9W - 14L
1,278 SR
Queue Stats
234W - 290L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Aborus
Khepri
17
4 / 4 / 20
11,930
459
14,653
16,045
14,124
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
19
4 / 4 / 13
12,721
489
12,352
19,838
18,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
JuanRamon24
Heimdallr
20
20 / 3 / 14
15,569
599
45,782
23,430
11,922
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
SnxpxR
Scylla
19
17 / 4 / 15
14,535
559
26,204
12,980
4,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Camazotz
incognitjaja
Camazotz
18
9 / 5 / 15
13,352
514
13,420
27,663
10,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SickKill13
Sun Wukong
19
11 / 8 / 3
14,301
550
20,917
27,952
21,354
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hades
Thulgyrr
Hades
16
4 / 15 / 4
10,596
408
16,205
28,006
18,309
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
Tulkkas31
Anhur
14
1 / 7 / 3
8,827
340
3,547
16,629
5,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ares
14
0 / 12 / 6
10,153
391
4,867
31,741
27,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
4 / 12 / 5
10,849
417
15,668
29,854
11,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
41
54
Kills
20
20
Deaths
54
77
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Khepri
Aborus
Khepri
4
4
20
3.5
W
Amaterasu
4
4
13
2.63
W
Heimdallr
JuanRamon24
Heimdallr
20
3
14
9
L
Sun Wukong
SickKill13
Sun Wukong
11
8
3
1.56
W
Scylla
SnxpxR
Scylla
17
4
15
6.13
L
Hades
Thulgyrr
Hades
4
15
4
0.4
L
Anhur
Tulkkas31
Anhur
1
7
3
0.36
L
Ares
0
12
6
0.25
L
4
12
5
0.54
W
Camazotz
incognitjaja
Camazotz
9
5
15
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,411
Damage
61,204
99,956
Taken
134,182
59,694
Mitigated
84,302
32,874
Healing
14,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Aborus
Khepri
14,653
1,781
0
172
16,045
14,124
261
2,709
13,336
52,653
0
W
Amaterasu
12,352
6,032
0
5,764
19,838
18,275
2,773
3,157
16,681
0
57,378
W
Heimdallr
JuanRamon24
Heimdallr
45,782
24,807
0
12,259
23,430
11,922
7,558
5,511
17,919
0
129,316
L
Sun Wukong
SickKill13
Sun Wukong
20,917
6,639
0
4,532
27,952
21,354
1,224
9,845
17,938
0
75,695
W
Scylla
SnxpxR
Scylla
26,204
2,353
0
117
12,980
4,413
1,980
5,053
7,927
62,003
0
L
Hades
Thulgyrr
Hades
16,205
1,808
205
4,101
28,006
18,309
0
9,141
18,670
43,456
0
L
Anhur
Tulkkas31
Anhur
3,547
1,233
0
1,863
16,629
5,809
0
2,867
13,734
0
27,691
L
Ares
4,867
620
0
1,083
31,741
27,655
24
8,412
23,229
26,439
0
L
15,668
3,817
0
2,643
29,854
11,175
348
10,592
19,059
0
55,112
W
Camazotz
incognitjaja
Camazotz
13,420
5,396
0
14,562
27,663
10,960
906
4,642
21,679
0
65,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,107
Gold Earned
54,726
522
Minions Killed
331
0
Camps Cleared
0
2,426,157
Distance Traveled
2,061,853
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,930
459
60
2
0
480,348
1
W
Amaterasu
12,721
489
96
4
0
521,130
1
W
Heimdallr
15,569
599
173
7
0
486,268
0
L
Sun Wukong
14,301
550
109
4
0
368,194
0
W
Scylla
14,535
559
95
4
0
478,129
0
L
Hades
10,596
408
62
2
0
371,375
1
L
Anhur
8,827
340
32
1
0
478,696
0
L
Ares
10,153
391
49
2
0
394,311
2
L
Thor
10,849
417
79
3
0
449,277
1
W
Camazotz
13,352
514
98
4
0
460,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role