Player Matchup

Cabrakan
Cabrakan
Bayzak_
Cabrakan
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,440 Elo+
Party 2
Tiamat
Tiamat
hievrybody
Tiamat
Level 121
God Stats
8W - 10L
1,661 SR
Queue Stats
13W - 19L
1,498 Elo+
Party 2
Cthulhu
Cthulhu
oOI-Frost-IOo
Cthulhu
Level 47
God Stats
3W - 1L
1,509 SR
Queue Stats
5W - 7L
1,458 Elo+
Party 2
Team Averages
Level 88
1,557 SR
1,465 Elo+

VS

Team Averages
Level 118
1,590 SR
1,332 Elo+
Ra
Ra
CallMeIshmael134
Ra
Level 108
God Stats
2W - 3L
1,579 SR
Queue Stats
17W - 17L
1,330 Elo+
Party 1
Hercules
Hercules
SnowValanche
Hercules
Level 125
God Stats
1W - 4L
1,476 SR
Queue Stats
27W - 24L
1,331 Elo+
Party 1
Medusa
Medusa
dookieblossom
Medusa
Level 122
God Stats
1W - 1L
1,715 SR
Queue Stats
28W - 25L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bayzak_
Cabrakan
15
6 / 2 / 12
12,009
667
12,836
16,384
18,563
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
hievrybody
Tiamat
17
8 / 3 / 12
13,029
724
10,687
10,850
18,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
16
7 / 4 / 14
12,615
701
14,441
14,688
12,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 5
11,716
651
8,400
10,778
4,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
SnowValanche
Hercules
15
3 / 5 / 5
11,817
657
8,495
17,120
16,878
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
3 / 9 / 4
11,324
629
12,318
15,774
6,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
21
Kills
9
9
Deaths
21
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Bayzak_
Cabrakan
6
2
12
6
L
3
7
5
0.79
L
Hercules
SnowValanche
Hercules
3
5
5
1.1
L
3
9
4
0.56
W
Tiamat
hievrybody
Tiamat
8
3
12
4.67
W
Cthulhu
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,964
Damage
29,213
41,922
Taken
43,672
49,196
Mitigated
27,587
9,582
Healing
11,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Bayzak_
Cabrakan
12,836
1,799
838
2,760
16,384
18,563
301
2,688
13,696
39,006
0
L
8,400
779
3,880
2,451
10,778
4,528
0
10,332
446
56,782
0
L
Hercules
SnowValanche
Hercules
8,495
2,442
0
2,593
17,120
16,878
0
13,733
3,387
0
44,489
L
12,318
6,644
0
2,950
15,774
6,181
0
13,983
1,791
0
44,087
W
Tiamat
hievrybody
Tiamat
10,687
1,525
867
2,757
10,850
18,586
1,013
1,595
9,255
41,014
0
W
Cthulhu
14,441
831
1,522
838
14,688
12,047
430
4,198
10,490
57,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,653
Gold Earned
34,857
190
Minions Killed
268
0
Camps Cleared
0
952,463
Distance Traveled
916,618
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,009
667
36
2
0
326,786
1
L
Ra
11,716
651
100
6
0
309,920
1
L
Hercules
11,817
657
73
4
0
332,914
4
L
Medusa
11,324
629
95
5
0
273,784
3
W
Tiamat
13,029
724
79
4
0
304,799
2
W
Cthulhu
12,615
701
75
4
0
320,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role