Player Matchup

Chang'e
Chang'e
DieMove
Chang'e
Level 42
God Stats
44W - 25L
1,525 SR
Queue Stats
45W - 32L
1,509 Elo+
Party 2
Fenrir
Fenrir
Godzilla448
Fenrir
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 13L
1,416 Elo+
Solo
Jormungandr
Jormungandr
SuchMuchSuck
Jormungandr
Level 5
God Stats
8W - 7L
1,217 SR
Queue Stats
14W - 17L
1,402 Elo+
Party 2
Baron Samedi
Baron Samedi
unebombe
Baron Samedi
Level 29
God Stats
10W - 2L
1,763 SR
Queue Stats
203W - 180L
1,582 Elo+
Solo
Izanami
Izanami
yanabanks
Izanami
Level 23
God Stats
17W - 11L
1,653 SR
Queue Stats
75W - 77L
1,505 Elo+
Solo
Team Averages
Level 21
1,532 SR
1,483 Elo+

VS

Team Averages
Level 22
1,574 SR
1,534 Elo+
Mulan
Mulan
Baxxerbee
Mulan
Level 22
God Stats
16W - 16L
1,606 SR
Queue Stats
68W - 63L
1,453 Elo+
Party 1
Neith
Neith
BokToy
Neith
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Janus
Janus
DorimTheLich
Janus
Level 29
God Stats
0W - 2L
1,320 SR
Queue Stats
48W - 47L
1,604 Elo+
Solo
Baron Samedi
Baron Samedi
Yodesh
Baron Samedi
Level 28
God Stats
7W - 2L
1,696 SR
Queue Stats
29W - 29L
1,467 Elo+
Party 1
Fafnir
Fafnir
lrllyca
Fafnir
Level 28
God Stats
3W - 2L
1,746 SR
Queue Stats
133W - 152L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DieMove
Chang'e
20
15 / 4 / 24
17,862
1,276
44,354
41,001
15,859
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
19
0 / 19 / 13
12,111
865
3,180
36,289
18,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jormungandr
SuchMuchSuck
Jormungandr
20
3 / 4 / 38
15,225
1,088
23,732
31,585
39,595
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
unebombe
Baron Samedi
20
10 / 7 / 19
15,644
1,117
25,830
26,078
12,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
yanabanks
Izanami
20
19 / 2 / 17
17,946
1,282
38,894
21,360
8,705
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

28

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Baxxerbee
Mulan
20
10 / 12 / 17
15,347
1,096
20,962
31,641
39,608
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
BokToy
Neith
20
2 / 14 / 23
13,589
971
26,532
32,852
13,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
11 / 8 / 15
15,695
1,121
38,560
19,466
7,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Yodesh
Baron Samedi
20
9 / 10 / 20
14,430
1,031
45,564
29,748
15,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fafnir
lrllyca
Fafnir
20
4 / 3 / 24
14,545
1,039
15,665
29,168
40,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
135
47
Kills
36
36
Deaths
47
111
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Mulan
Baxxerbee
Mulan
10
12
17
1.54
L
Neith
BokToy
Neith
2
14
23
0.96
W
Chang'e
DieMove
Chang'e
15
4
24
6.75
L
11
8
15
2.31
W
Fenrir
0
19
13
0.34
W
Jormungandr
SuchMuchSuck
Jormungandr
3
4
38
5.5
L
Baron Samedi
Yodesh
Baron Samedi
9
10
20
1.9
L
Fafnir
lrllyca
Fafnir
4
3
24
5.33
W
Baron Samedi
unebombe
Baron Samedi
10
7
19
2.79
W
Izanami
yanabanks
Izanami
19
2
17
13.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,990
Damage
147,283
156,313
Taken
142,875
94,764
Mitigated
117,139
52,307
Healing
28,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Baxxerbee
Mulan
20,962
3,079
0
3,903
31,641
39,608
0
20,498
10,625
0
35,352
L
Neith
BokToy
Neith
26,532
15,611
0
6,317
32,852
13,443
0
20,851
11,751
0
52,193
W
Chang'e
DieMove
Chang'e
44,354
1,614
10,366
20,191
41,001
15,859
0
23,086
17,516
73,792
0
L
38,560
4,807
202
1,082
19,466
7,595
0
13,875
5,320
72,598
0
W
Fenrir
3,180
2,015
0
911
36,289
18,446
0
20,779
15,285
0
12,252
W
Jormungandr
SuchMuchSuck
Jormungandr
23,732
4,992
0
1,744
31,585
39,595
0
21,162
10,174
35,453
0
L
Baron Samedi
Yodesh
Baron Samedi
45,564
3,110
7,857
4,324
29,748
15,685
0
18,546
11,127
64,092
0
L
Fafnir
lrllyca
Fafnir
15,665
4,110
666
4,403
29,168
40,808
0
18,322
10,136
41,107
0
W
Baron Samedi
unebombe
Baron Samedi
25,830
444
9,350
5,767
26,078
12,159
0
20,190
5,813
47,291
0
W
Izanami
yanabanks
Izanami
38,894
33,002
0
3,978
21,360
8,705
0
14,572
6,738
0
72,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,788
Gold Earned
73,606
236
Minions Killed
254
5
Camps Cleared
3
1,325,101
Distance Traveled
1,291,084
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
15,347
1,096
38
3
1
251,885
0
L
Neith
13,589
971
44
3
0
219,716
1
W
Chang'e
17,862
1,276
73
5
2
296,286
0
L
Janus
15,695
1,121
78
6
1
276,020
0
W
Fenrir
12,111
865
15
1
0
213,714
1
W
Jormungandr
15,225
1,088
27
2
0
263,073
0
L
Baron Samedi
14,430
1,031
58
4
0
271,314
0
L
Fafnir
14,545
1,039
36
3
1
272,149
0
W
Baron Samedi
15,644
1,117
56
4
2
283,350
1
W
Izanami
17,946
1,282
65
5
1
268,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role