Player Matchup

Olorun
Olorun
Rxxx1989xxxG
Olorun
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 12L
1,088 Elo+
Solo
Hachiman
Hachiman
ZiguezonZinzon
Hachiman
Level 14
God Stats
0W - 2L
1,292 SR
Queue Stats
27W - 33L
1,388 Elo+
Solo
Susano
Susano
badraptor105
Susano
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 19L
1,096 Elo+
Party 1
Sol
Sol
loyaltyprince
Sol
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 34L
1,224 Elo+
Solo
Khepri
Khepri
trooper360x
Khepri
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 32L
1,287 Elo+
Party 1
Team Averages
Level 9
1,458 SR
1,217 Elo+

VS

Team Averages
Level 16
1,397 SR
1,373 Elo+
Jormungandr
Jormungandr
BowlOfHotSoup
Jormungandr
Level 8
God Stats
1W - 1L
1,210 SR
Queue Stats
3W - 5L
1,083 Elo+
Solo
Cthulhu
Cthulhu
DmonicPlague
Cthulhu
Level 26
God Stats
7W - 2L
1,562 SR
Queue Stats
63W - 40L
1,432 Elo+
Solo
Mercury
Mercury
EPTTxHako
Mercury
Level 16
God Stats
11W - 21L
1,386 SR
Queue Stats
57W - 81L
1,354 Elo+
Solo
Scylla
Scylla
Malifenn
Scylla
Level 26
God Stats
6W - 5L
1,328 SR
Queue Stats
71W - 63L
1,497 Elo+
Solo
Thor
Thor
Torixon12
Thor
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
2 / 13 / 2
9,048
1,005
9,895
23,393
9,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hachiman
12
0 / 0 / 0
7,330
814
0
0
0
Susano
15
5 / 12 / 2
10,261
1,140
14,569
21,043
8,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 11 / 1
7,636
848
6,863
16,269
5,330
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
16
2 / 9 / 7
10,000
1,111
11,248
20,883
19,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BowlOfHotSoup
Jormungandr
16
4 / 4 / 20
9,829
1,092
9,879
11,024
4,831
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
DmonicPlague
Cthulhu
19
10 / 0 / 23
12,005
1,334
14,226
10,769
9,132
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
EPTTxHako
Mercury
17
12 / 1 / 17
11,486
1,276
17,287
10,021
3,814
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Malifenn
Scylla
17
10 / 0 / 22
10,925
1,214
13,436
8,039
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
17
9 / 4 / 16
10,936
1,215
21,250
12,144
5,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
143
9
Kills
45
45
Deaths
9
12
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BowlOfHotSoup
Jormungandr
4
4
20
3.5
W
Cthulhu
DmonicPlague
Cthulhu
10
0
23
21.5
W
Mercury
EPTTxHako
Mercury
12
1
17
20.5
W
Scylla
Malifenn
Scylla
10
0
22
21
L
Olorun
2
13
2
0.23
W
Thor
9
4
16
4.25
L
Hachiman
0
0
0
0
L
Susano
5
12
2
0.5
L
0
11
1
0.05
L
Khepri
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,575
Damage
76,078
81,588
Taken
51,997
42,852
Mitigated
25,996
11,196
Healing
5,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BowlOfHotSoup
Jormungandr
9,879
3,232
0
350
11,024
4,831
0
6,948
4,076
21,176
0
W
Cthulhu
DmonicPlague
Cthulhu
14,226
2,068
990
0
10,769
9,132
0
6,140
4,629
34,101
0
W
Mercury
EPTTxHako
Mercury
17,287
12,392
219
1,403
10,021
3,814
0
4,344
5,677
0
18,495
W
Scylla
Malifenn
Scylla
13,436
2,574
0
1,495
8,039
3,158
0
3,826
4,213
24,186
0
L
Olorun
9,895
5,987
539
6,085
23,393
9,456
0
13,502
9,891
20,881
0
W
Thor
21,250
8,859
0
1,325
12,144
5,061
0
6,748
5,396
0
32,431
L
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
Susano
14,569
5,356
0
1,588
21,043
8,999
0
7,304
13,739
0
29,708
L
6,863
2,224
0
1,031
16,269
5,330
0
6,871
9,398
9,699
0
L
Khepri
11,248
1,804
0
1,953
20,883
19,067
0
9,864
11,019
16,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,275
Gold Earned
55,181
77
Minions Killed
123
0
Camps Cleared
4
562,415
Distance Traveled
878,848
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,829
1,092
23
3
0
126,587
0
W
Cthulhu
12,005
1,334
31
3
2
207,844
1
W
Mercury
11,486
1,276
5
1
0
194,375
0
W
Scylla
10,925
1,214
36
4
2
189,171
0
L
Olorun
9,048
1,005
24
3
0
92,238
2
W
Thor
10,936
1,215
28
3
0
160,871
3
L
Hachiman
7,330
814
0
0
0
0
0
L
Susano
10,261
1,140
39
4
0
160,683
0
L
Sol
7,636
848
2
0
0
157,045
0
L
Khepri
10,000
1,111
12
1
0
152,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role