Player Matchup

Fenrir
Fenrir
Gold V
Deofallus
Fenrir
Gold V
Level 95
God Stats
11W - 11L
1,942 SR
Queue Stats
233W - 214L
1,569 MMR
Solo
Xbalanque
Xbalanque
Silver I
TrueWasteman
Xbalanque
Silver I
Level 125
God Stats
0W - 2L
1,336 SR
Queue Stats
24W - 22L
1,578 MMR
Party 1
Tyr
Tyr
Gold III
darkangel_d_31
Tyr
Gold III
Level 117
God Stats
2W - 2L
1,740 SR
Queue Stats
15W - 12L
1,633 MMR
Party 3
Ra
Ra
Gold V
jont97
Ra
Gold V
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 43L
1,578 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
popesku
Sylvanus
Gold IV
Level 154
God Stats
2W - 1L
1,822 SR
Queue Stats
49W - 49L
1,519 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,668 SR
1,576 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 109
1,620 SR
1,574 MMR
Anubis
Anubis
Gold II
GodChvnged
Anubis
Gold II
Level 82
God Stats
17W - 12L
1,735 SR
Queue Stats
287W - 271L
1,551 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
JumaTheExplorer
Erlang Shen
Silver I
Level 158
God Stats
2W - 4L
1,582 SR
Queue Stats
89W - 83L
1,589 MMR
Solo
Izanami
Izanami
Gold IV
O_LeGend-4ever_O
Izanami
Gold IV
Level 86
God Stats
13W - 14L
1,554 SR
Queue Stats
29W - 33L
1,454 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum V
robsen465
Baron Samedi
Platinum V
Level 154
God Stats
10W - 4L
1,555 SR
Queue Stats
201W - 196L
1,570 MMR
Solo
Ymir
Ymir
Gold IV
xabuazoozx
Ymir
Gold IV
Level 66
God Stats
6W - 4L
1,672 SR
Queue Stats
9W - 9L
1,705 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Deofallus
Fenrir
12
1 / 2 / 1
6,763
451
4,662
7,556
2,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
TrueWasteman
Xbalanque
12
0 / 3 / 3
7,407
494
4,862
9,106
2,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 0 / 0
8,806
587
342
5,660
3,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ra
13
2 / 4 / 0
7,723
515
3,824
7,964
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
popesku
Sylvanus
10
1 / 3 / 1
6,787
452
4,748
11,830
5,339
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
ScyllaBakasuraCu ChulainnTsukuyomiNu Wa

VS

Bans
HeimdallrCthulhuDanzaburouMedusaHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GodChvnged
Anubis
16
0 / 0 / 0
8,644
576
1,046
2,988
1,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
JumaTheExplorer
Erlang Shen
14
3 / 1 / 6
8,466
564
5,184
11,184
5,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 2 / 1
7,852
523
5,411
9,100
2,473
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
robsen465
Baron Samedi
14
6 / 0 / 4
8,732
582
7,469
6,099
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 1 / 6
7,798
520
6,438
11,613
8,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
12
12
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Deofallus
Fenrir
1
2
1
0.75
W
Anubis
GodChvnged
Anubis
0
0
0
0
W
Erlang Shen
JumaTheExplorer
Erlang Shen
3
1
6
6
W
2
2
1
1.25
L
Xbalanque
TrueWasteman
Xbalanque
0
3
3
0.5
L
0
0
0
0
L
Ra
2
4
0
0.5
L
Sylvanus
popesku
Sylvanus
1
3
1
0.5
W
Baron Samedi
robsen465
Baron Samedi
6
0
4
8
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,438
Damage
25,548
42,116
Taken
40,984
16,902
Mitigated
20,772
14,675
Healing
14,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Deofallus
Fenrir
4,662
1,296
0
1,731
7,556
2,759
0
2,814
4,688
0
36,244
W
Anubis
GodChvnged
Anubis
1,046
75
0
2,384
2,988
1,693
0
0
2,988
57,511
0
W
Erlang Shen
JumaTheExplorer
Erlang Shen
5,184
2,593
0
2,499
11,184
5,859
0
2,239
8,945
0
58,029
W
5,411
4,090
0
3,760
9,100
2,473
2,671
1,923
7,177
0
62,469
L
Xbalanque
TrueWasteman
Xbalanque
4,862
2,180
0
3,400
9,106
2,816
0
1,889
7,135
0
39,687
L
342
140
0
2,335
5,660
3,378
0
1,046
4,614
0
62,979
L
Ra
3,824
486
440
1,696
7,964
2,610
0
3,873
3,915
53,701
0
L
Sylvanus
popesku
Sylvanus
4,748
744
1,028
4,045
11,830
5,339
0
4,927
6,811
21,487
0
W
Baron Samedi
robsen465
Baron Samedi
7,469
733
674
2,449
6,099
2,555
346
1,183
4,916
49,666
0
W
6,438
1,036
0
2,839
11,613
8,192
18
3,227
8,386
28,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,486
Gold Earned
41,492
444
Minions Killed
496
0
Camps Cleared
0
1,379,140
Distance Traveled
1,441,841
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,763
451
50
3
0
325,512
4
W
Anubis
8,644
576
135
9
0
246,225
2
W
Erlang Shen
8,466
564
107
7
0
324,278
8
W
Izanami
7,852
523
115
8
0
274,345
6
L
Xbalanque
7,407
494
78
5
0
244,332
7
L
Tyr
8,806
587
164
11
0
234,285
3
L
Ra
7,723
515
126
8
0
288,582
7
L
Sylvanus
6,787
452
26
2
0
286,429
3
W
Baron Samedi
8,732
582
103
7
0
296,782
4
W
Ymir
7,798
520
36
2
0
300,211
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role