Player Matchup

Chang'e
Chang'e
Bronze III
Cacahute607
Chang'e
Bronze III
Level 81
God Stats
3W - 1L
1,403 SR
Queue Stats
91W - 105L
1,460 MMR
Solo
Neith
Neith
Gold IV
FadelessZebra
Neith
Gold IV
Level 44
God Stats
22W - 14L
1,633 SR
Queue Stats
39W - 34L
1,467 MMR
Solo
Bellona
Bellona
Gold III
Fid-koss
Bellona
Gold III
Level 127
God Stats
2W - 0L
1,764 SR
Queue Stats
922W - 927L
1,457 MMR
Party 2
Scylla
Scylla
Gold I
Tiago__219
Scylla
Gold I
Level 106
God Stats
11W - 10L
1,637 SR
Queue Stats
500W - 504L
1,471 MMR
Party 2
Sylvanus
Sylvanus
Gold V
juandavid42
Sylvanus
Gold V
Level 127
God Stats
1W - 2L
1,302 SR
Queue Stats
47W - 41L
1,452 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 97
1,548 SR
1,461 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,497 SR
1,462 MMR
Nike
Nike
Silver II
Dreaken67
Nike
Silver II
Level 86
God Stats
1W - 3L
1,431 SR
Queue Stats
26W - 27L
1,418 MMR
Party 1
Artemis
Artemis
Gold IV
JK7_CR7
Artemis
Gold IV
Level 144
God Stats
25W - 23L
1,673 SR
Queue Stats
440W - 435L
1,467 MMR
Solo
Poseidon
Poseidon
Gold V
l zenithar l
Poseidon
Gold V
Level 156
God Stats
0W - 1L
1,279 SR
Queue Stats
39W - 45L
1,479 MMR
Party 1
Xing Tian
Xing Tian
Bronze III
opRB3
Xing Tian
Bronze III
Level 147
God Stats
1W - 1L
1,457 SR
Queue Stats
3W - 4L
1,475 MMR
Solo
Fenrir
Fenrir
Silver I
unnemp3
Fenrir
Silver I
Level 123
God Stats
5W - 5L
1,645 SR
Queue Stats
59W - 54L
1,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cacahute607
Chang'e
19
2 / 0 / 8
12,410
564
11,245
13,501
7,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
7 / 0 / 5
13,542
616
14,111
14,233
6,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Fid-koss
Bellona
19
14 / 4 / 9
13,040
593
19,140
19,706
15,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Tiago__219
Scylla
20
8 / 3 / 9
13,127
597
13,574
12,803
5,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
juandavid42
Sylvanus
15
2 / 0 / 11
10,104
459
4,358
11,174
12,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
DanzaburouCthulhuAnubisBakasuraJanus

VS

Bans
SetSobekTsukuyomiArachneKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
2 / 6 / 0
10,241
466
7,134
17,816
15,584
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
JK7_CR7
Artemis
13
0 / 6 / 2
7,825
356
2,880
10,106
2,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
l zenithar l
Poseidon
16
4 / 7 / 2
10,888
495
12,588
13,225
4,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
opRB3
Xing Tian
11
0 / 4 / 2
7,704
350
4,575
19,205
13,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
unnemp3
Fenrir
14
1 / 10 / 2
8,708
396
6,137
20,696
7,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
15
33
Kills
7
7
Deaths
33
42
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Cacahute607
Chang'e
2
0
8
6
L
Nike
2
6
0
0.33
W
7
0
5
9.5
W
Bellona
Fid-koss
Bellona
14
4
9
4.63
L
Artemis
JK7_CR7
Artemis
0
6
2
0.17
W
Scylla
Tiago__219
Scylla
8
3
9
4.17
W
Sylvanus
juandavid42
Sylvanus
2
0
11
7.5
L
Poseidon
l zenithar l
Poseidon
4
7
2
0.71
L
Xing Tian
opRB3
Xing Tian
0
4
2
0.25
L
Fenrir
unnemp3
Fenrir
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,428
Damage
33,314
71,417
Taken
81,048
47,529
Mitigated
43,142
38,356
Healing
12,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Cacahute607
Chang'e
11,245
1,714
3,507
8,937
13,501
7,465
800
1,633
11,868
87,816
0
L
Nike
7,134
1,175
0
1,250
17,816
15,584
0
9,646
8,122
0
69,392
W
14,111
6,382
0
7,264
14,233
6,961
7,198
4,083
10,150
0
131,286
W
Bellona
Fid-koss
Bellona
19,140
7,115
0
7,804
19,706
15,306
696
6,613
13,093
0
84,072
L
Artemis
JK7_CR7
Artemis
2,880
603
0
2,193
10,106
2,640
0
3,484
6,568
0
34,301
W
Scylla
Tiago__219
Scylla
13,574
1,503
0
4,051
12,803
5,761
611
3,763
9,040
103,815
0
W
Sylvanus
juandavid42
Sylvanus
4,358
1,537
2,898
3,895
11,174
12,036
385
2,608
8,566
24,075
7,907
L
Poseidon
l zenithar l
Poseidon
12,588
870
0
1,349
13,225
4,064
30
3,869
9,200
68,911
0
L
Xing Tian
opRB3
Xing Tian
4,575
213
0
3,322
19,205
13,082
0
5,676
13,350
19,673
0
L
Fenrir
unnemp3
Fenrir
6,137
1,336
0
4,292
20,696
7,772
0
5,388
15,080
0
46,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,223
Gold Earned
45,366
699
Minions Killed
417
0
Camps Cleared
0
1,980,019
Distance Traveled
1,771,170
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,410
564
162
7
0
398,670
4
L
Nike
10,241
466
143
7
0
327,408
3
W
Neith
13,542
616
203
9
0
376,564
0
W
Bellona
13,040
593
119
5
0
441,568
3
L
Artemis
7,825
356
48
2
0
332,516
1
W
Scylla
13,127
597
172
8
0
391,672
4
W
Sylvanus
10,104
459
43
2
0
371,545
5
L
Poseidon
10,888
495
130
6
0
370,160
1
L
Xing Tian
7,704
350
19
1
0
364,464
2
L
Fenrir
8,708
396
77
4
0
376,622
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role