Player Matchup

Medusa
Medusa
Frijoles4250
Medusa
Level 12
God Stats
19W - 25L
1,716 SR
Queue Stats
129W - 161L
1,552 Elo+
Party 2
Khepri
Khepri
Jon49er
Khepri
Level 27
God Stats
3W - 3L
1,593 SR
Queue Stats
205W - 226L
1,451 Elo+
Party 2
Tiamat
Tiamat
MrEatsALOT
Tiamat
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 113L
1,451 Elo+
Party 2
Chaac
Chaac
RFGxTiger
Chaac
Level 44
God Stats
43W - 41L
1,625 SR
Queue Stats
279W - 303L
1,497 Elo+
Party 2
Thor
Thor
UGO Legitfly
Thor
Level 66
God Stats
4W - 3L
1,762 SR
Queue Stats
326W - 293L
1,503 Elo+
Party 2
Team Averages
Level 49
1,639 SR
1,491 Elo+

VS

Team Averages
Level 67
1,658 SR
1,474 Elo+
Izanami
Izanami
ANNDI9047
Izanami
Level 46
God Stats
23W - 19L
1,648 SR
Queue Stats
318W - 357L
1,507 Elo+
Party 1
Ganesha
Ganesha
Everton-Bats
Ganesha
Level 69
God Stats
24W - 16L
1,565 SR
Queue Stats
290W - 302L
1,461 Elo+
Party 1
Ah Puch
Ah Puch
SephirothBR8778
Ah Puch
Level 144
God Stats
1W - 0L
1,947 SR
Queue Stats
281W - 292L
1,484 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SkippingTuna27
Cu Chulainn
Level 41
God Stats
12W - 16L
1,631 SR
Queue Stats
83W - 103L
1,477 Elo+
Solo
Bastet
Bastet
greasygrizz666
Bastet
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 55L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
3 / 8 / 1
11,688
417
7,610
20,370
6,811
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Jon49er
Khepri
17
1 / 8 / 5
10,435
373
2,595
26,613
28,995
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
MrEatsALOT
Tiamat
18
1 / 6 / 5
12,206
436
13,484
21,870
10,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
RFGxTiger
Chaac
20
1 / 9 / 3
12,952
463
9,040
30,027
17,628
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
7 / 6 / 5
14,431
515
18,590
29,830
14,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ANNDI9047
Izanami
20
8 / 3 / 8
15,958
570
13,429
19,347
8,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
Everton-Bats
Ganesha
19
2 / 2 / 21
14,620
522
13,586
21,503
25,822
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 0 / 9
17,160
613
30,418
16,548
8,172
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
SkippingTuna27
Cu Chulainn
20
8 / 5 / 5
16,175
578
23,518
24,953
25,787
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
9 / 3 / 8
16,003
572
21,632
21,815
9,131
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
88
13
Kills
37
37
Deaths
13
19
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Izanami
ANNDI9047
Izanami
8
3
8
4
W
Ganesha
Everton-Bats
Ganesha
2
2
21
6.25
L
Medusa
3
8
1
0.44
L
Khepri
Jon49er
Khepri
1
8
5
0.44
L
Tiamat
MrEatsALOT
Tiamat
1
6
5
0.58
L
Chaac
RFGxTiger
Chaac
1
9
3
0.28
W
10
0
9
14.5
W
Cu Chulainn
SkippingTuna27
Cu Chulainn
8
5
5
2.1
L
7
6
5
1.58
W
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,319
Damage
102,583
128,710
Taken
104,166
77,845
Mitigated
77,361
19,317
Healing
45,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ANNDI9047
Izanami
13,429
9,360
0
10,716
19,347
8,449
2,020
1,442
17,905
0
145,419
W
Ganesha
Everton-Bats
Ganesha
13,586
186
0
7,163
21,503
25,822
602
5,358
16,145
45,315
0
L
Medusa
7,610
2,416
0
0
20,370
6,811
2,090
6,661
13,551
0
68,110
L
Khepri
Jon49er
Khepri
2,595
303
336
1,454
26,613
28,995
874
10,280
15,644
18,198
0
L
Tiamat
MrEatsALOT
Tiamat
13,484
683
0
5,419
21,870
10,143
195
11,954
9,831
68,401
0
L
Chaac
RFGxTiger
Chaac
9,040
1,485
320
5,749
30,027
17,628
2,882
3,243
26,370
0
81,164
W
30,418
1,185
0
7,440
16,548
8,172
3,953
4,313
12,235
139,301
0
W
Cu Chulainn
SkippingTuna27
Cu Chulainn
23,518
5,478
0
7,755
24,953
25,787
4,402
3,589
21,364
0
107,145
L
18,590
3,991
0
6,039
29,830
14,268
835
11,866
17,404
0
115,211
W
21,632
7,821
1,963
10,330
21,815
9,131
586
4,867
16,948
0
124,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,712
Gold Earned
79,916
601
Minions Killed
763
0
Camps Cleared
0
2,302,113
Distance Traveled
2,650,865
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,958
570
202
7
0
476,384
6
W
Ganesha
14,620
522
18
1
0
572,736
11
L
Medusa
11,688
417
138
5
0
437,631
4
L
Khepri
10,435
373
32
1
0
416,544
3
L
Tiamat
12,206
436
125
4
0
497,256
5
L
Chaac
12,952
463
157
6
0
458,541
0
W
Ah Puch
17,160
613
197
7
0
559,601
5
W
Cu Chulainn
16,175
578
166
6
0
459,033
2
L
Thor
14,431
515
149
5
0
492,141
4
W
Bastet
16,003
572
180
6
0
583,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role