Player Matchup

Apollo
Apollo
DamsGTRS
Apollo
Level 27
God Stats
67W - 62L
1,585 SR
Queue Stats
214W - 201L
1,520 Elo+
Solo
Terra
Terra
Edijz
Terra
Level 39
God Stats
4W - 6L
1,581 SR
Queue Stats
138W - 155L
1,462 Elo+
Party 1
Tiamat
Tiamat
Nikjkss
Tiamat
Level 26
God Stats
6W - 4L
1,787 SR
Queue Stats
74W - 77L
1,474 Elo+
Party 1
Hercules
Hercules
TriezV2
Hercules
Level 28
God Stats
77W - 65L
1,572 SR
Queue Stats
128W - 144L
1,484 Elo+
Party 1
Thor
Thor
cromnex
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 44L
1,653 Elo+
Party 1
Team Averages
Level 30
1,605 SR
1,518 Elo+

VS

Team Averages
Level 15
1,539 SR
1,494 Elo+
Bellona
Bellona
Golgantes
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,385 Elo+
Party 2
Artemis
Artemis
Motetistaco
Artemis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 90L
1,567 Elo+
Party 3
Zeus
Zeus
OGCSTM
Zeus
Level 20
God Stats
4W - 2L
1,500 SR
Queue Stats
70W - 81L
1,548 Elo+
Party 3
Cerberus
Cerberus
mufinsman
Cerberus
Level 28
God Stats
12W - 11L
1,696 SR
Queue Stats
95W - 100L
1,582 Elo+
Party 3
Guan Yu
Guan Yu
timdreiachtacht
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DamsGTRS
Apollo
10
5 / 1 / 3
6,008
601
5,297
5,316
1,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Terra
Edijz
Terra
9
1 / 0 / 4
5,914
591
3,507
3,917
1,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Nikjkss
Tiamat
11
3 / 0 / 2
6,238
624
3,572
4,405
1,591
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
TriezV2
Hercules
10
5 / 0 / 1
6,103
610
4,767
5,068
2,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
cromnex
Thor
10
5 / 2 / 4
6,516
652
5,200
7,512
3,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Golgantes
Bellona
6
0 / 2 / 1
4,572
457
2,639
5,130
3,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Motetistaco
Artemis
6
0 / 7 / 1
4,573
457
1,808
6,564
1,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zeus
OGCSTM
Zeus
9
0 / 4 / 0
5,222
522
2,762
5,888
2,204
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
mufinsman
Cerberus
8
2 / 3 / 0
5,171
517
4,177
7,726
3,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 3 / 0
5,081
508
422
5,749
1,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
19
Kills
3
3
Deaths
19
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
DamsGTRS
Apollo
5
1
3
6.5
W
Terra
Edijz
Terra
1
0
4
3
L
Bellona
Golgantes
Bellona
0
2
1
0.25
L
Artemis
Motetistaco
Artemis
0
7
1
0.07
W
Tiamat
Nikjkss
Tiamat
3
0
2
4
L
Zeus
OGCSTM
Zeus
0
4
0
0
W
Hercules
TriezV2
Hercules
5
0
1
5.5
W
Thor
cromnex
Thor
5
2
4
3.5
L
Cerberus
mufinsman
Cerberus
2
3
0
0.67
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,343
Damage
11,808
26,218
Taken
31,057
10,785
Mitigated
12,937
10,643
Healing
5,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
DamsGTRS
Apollo
5,297
2,199
0
1,963
5,316
1,288
446
1,362
3,904
0
32,290
W
Terra
Edijz
Terra
3,507
506
406
1,272
3,917
1,947
341
1,297
2,595
14,619
0
L
Bellona
Golgantes
Bellona
2,639
859
0
346
5,130
3,479
133
825
4,130
0
13,807
L
Artemis
Motetistaco
Artemis
1,808
849
0
333
6,564
1,481
0
1,260
5,304
0
14,684
W
Tiamat
Nikjkss
Tiamat
3,572
11
0
2,327
4,405
1,591
596
2,469
1,936
27,335
0
L
Zeus
OGCSTM
Zeus
2,762
324
0
1,738
5,888
2,204
0
2,562
3,301
26,785
0
W
Hercules
TriezV2
Hercules
4,767
1,890
0
2,595
5,068
2,557
0
570
4,373
0
19,723
W
Thor
cromnex
Thor
5,200
1,397
0
2,080
7,512
3,402
0
1,241
6,221
0
30,992
L
Cerberus
mufinsman
Cerberus
4,177
209
0
2,407
7,726
3,974
0
1,939
5,737
11,674
0
L
422
127
0
1,097
5,749
1,799
0
493
5,156
0
12,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,779
Gold Earned
24,619
236
Minions Killed
163
0
Camps Cleared
0
1,045,684
Distance Traveled
961,926
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,008
601
62
6
0
192,387
1
W
Terra
5,914
591
18
2
0
221,933
0
L
Bellona
4,572
457
23
2
0
202,895
0
L
Artemis
4,573
457
32
3
0
138,987
2
W
Tiamat
6,238
624
57
6
0
202,354
0
L
Zeus
5,222
522
61
6
0
194,565
4
W
Hercules
6,103
610
44
4
0
221,761
2
W
Thor
6,516
652
55
6
0
207,249
4
L
Cerberus
5,171
517
14
1
0
210,510
1
L
Guan Yu
5,081
508
33
3
0
214,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role