Player Matchup

Aphrodite
Aphrodite
AkimboBob
Aphrodite
Level 7
God Stats
10W - 7L
1,599 SR
Queue Stats
43W - 39L
1,346 Elo+
Party 2
Medusa
Medusa
METIEN
Medusa
Level 24
God Stats
20W - 15L
1,399 SR
Queue Stats
521W - 476L
1,340 Elo+
Party 2
Neith
Neith
ShmokieDayz
Neith
Level 106
God Stats
4W - 2L
1,200 SR
Queue Stats
193W - 178L
1,348 Elo+
Party 2
Ao Kuang
Ao Kuang
nocturgame
Ao Kuang
Level 23
God Stats
39W - 19L
1,538 SR
Queue Stats
57W - 42L
1,454 Elo+
Solo
Ra
Ra
shockdrifting
Ra
Level 28
God Stats
5W - 15L
1,312 SR
Queue Stats
260W - 238L
1,356 Elo+
Party 2
Team Averages
Level 38
1,410 SR
1,369 Elo+

VS

Team Averages
Level 24
1,400 SR
1,309 Elo+
Chronos
Chronos
ANDRE VILHENA77
Chronos
Level 8
God Stats
74W - 93L
1,557 SR
Queue Stats
127W - 156L
1,445 Elo+
Solo
Kukulkan
Kukulkan
InfiniteSKY88
Kukulkan
Level 3
God Stats
2W - 5L
1,231 SR
Queue Stats
2W - 5L
1,176 Elo+
Party 1
Janus
Janus
Tcg Bob
Janus
Level 12
God Stats
4W - 2L
1,214 SR
Queue Stats
21W - 22L
1,310 Elo+
Solo
Sun Wukong
Sun Wukong
VerifyVenuz
Sun Wukong
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,437 Elo+
Solo
Fenrir
Fenrir
xXRedxWo1fXx
Fenrir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,176 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AkimboBob
Aphrodite
19
2 / 0 / 21
11,855
912
5,832
7,912
9,161
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
METIEN
Medusa
20
12 / 3 / 19
13,867
1,067
34,214
17,778
7,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
10 / 2 / 25
14,022
1,079
25,251
13,018
5,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
nocturgame
Ao Kuang
20
10 / 1 / 17
13,381
1,029
13,857
20,888
9,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
5 / 5 / 17
12,612
970
10,644
11,165
4,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

184

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 4
10,846
834
9,614
19,671
7,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
InfiniteSKY88
Kukulkan
18
1 / 7 / 5
11,665
897
14,786
13,241
5,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Tcg Bob
Janus
18
2 / 8 / 3
11,879
914
13,561
19,621
6,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
VerifyVenuz
Sun Wukong
18
0 / 12 / 4
11,567
890
6,554
23,913
12,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
18
8 / 5 / 2
13,577
1,044
21,008
21,724
15,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
29
39
Kills
11
11
Deaths
39
99
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
W
Aphrodite
AkimboBob
Aphrodite
2
0
21
12.5
L
Kukulkan
InfiniteSKY88
Kukulkan
1
7
5
0.5
W
Medusa
METIEN
Medusa
12
3
19
7.17
W
10
2
25
11.25
L
Janus
Tcg Bob
Janus
2
8
3
0.44
L
Sun Wukong
VerifyVenuz
Sun Wukong
0
12
4
0.17
W
Ao Kuang
nocturgame
Ao Kuang
10
1
17
18.5
W
5
5
17
2.7
L
Fenrir
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,798
Damage
65,523
70,761
Taken
98,170
36,952
Mitigated
46,064
34,943
Healing
8,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,614
7,143
0
3,146
19,671
7,233
0
6,900
12,771
21,995
0
W
Aphrodite
AkimboBob
Aphrodite
5,832
801
4,975
3,025
7,912
9,161
0
3,272
4,500
15,461
0
L
Kukulkan
InfiniteSKY88
Kukulkan
14,786
2,227
0
1,135
13,241
5,358
0
3,255
9,986
34,600
0
W
Medusa
METIEN
Medusa
34,214
20,620
510
8,028
17,778
7,817
0
11,905
5,641
0
56,621
W
25,251
9,513
0
5,523
13,018
5,969
0
6,063
6,763
0
52,934
L
Janus
Tcg Bob
Janus
13,561
2,522
164
1,222
19,621
6,232
0
5,104
14,517
31,947
0
L
Sun Wukong
VerifyVenuz
Sun Wukong
6,554
1,881
0
92
23,913
12,037
0
7,489
16,424
0
34,163
W
Ao Kuang
nocturgame
Ao Kuang
13,857
3,899
0
8,042
20,888
9,103
0
10,731
10,029
29,788
0
W
10,644
1,391
2,730
2,110
11,165
4,902
0
5,172
5,867
38,428
0
L
Fenrir
21,008
4,997
0
2,465
21,724
15,204
0
7,585
14,139
0
40,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,737
Gold Earned
59,534
222
Minions Killed
236
4
Camps Cleared
8
1,175,031
Distance Traveled
1,007,784
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,846
834
27
2
1
193,623
1
W
Aphrodite
11,855
912
26
2
0
238,730
0
L
Kukulkan
11,665
897
48
4
1
197,345
0
W
Medusa
13,867
1,067
52
4
0
234,170
0
W
Neith
14,022
1,079
58
4
2
239,262
0
L
Janus
11,879
914
47
4
0
192,874
0
L
Sun Wukong
11,567
890
66
5
4
190,041
0
W
Ao Kuang
13,381
1,029
32
2
1
261,622
0
W
Ra
12,612
970
54
4
1
201,247
0
L
Fenrir
13,577
1,044
48
4
2
233,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role