Player Matchup

Bellona
Bellona
BlindedFoxhound
Bellona
Level 27
God Stats
7W - 10L
1,381 SR
Queue Stats
74W - 90L
1,489 Elo+
Party 1
Nemesis
Nemesis
Cold_g_k
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
Playertd
Ra
Level 100
God Stats
7W - 13L
1,762 SR
Queue Stats
131W - 141L
1,561 Elo+
Party 1
Team Averages
Level 45
1,547 SR
1,517 Elo+

VS

Team Averages
Level 51
1,500 SR
1,403 Elo+
Scylla
Scylla
DTM144
Scylla
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,339 Elo+
Solo
Tsukuyomi
Tsukuyomi
DeVitrius666
Tsukuyomi
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 80L
1,447 Elo+
Party 2
Vamana
Vamana
F1NE WARFARE
Vamana
Level 122
God Stats
3W - 4L
1,500 SR
Queue Stats
113W - 102L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
7,032
703
4,304
7,535
6,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Cold_g_k
Nemesis
7
0 / 1 / 0
5,965
597
1,453
3,226
985
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
2 / 2 / 2
7,370
737
6,000
6,349
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DTM144
Scylla
11
0 / 0 / 4
6,902
690
3,691
4,621
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
DeVitrius666
Tsukuyomi
9
0 / 2 / 4
6,611
661
4,388
6,186
1,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
12
5 / 2 / 0
7,950
795
7,042
8,185
5,069
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
4
Kills
5
5
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
Nemesis
Cold_g_k
Nemesis
0
1
0
0
W
Scylla
DTM144
Scylla
0
0
4
2
W
Tsukuyomi
DeVitrius666
Tsukuyomi
0
2
4
1
W
Vamana
5
2
0
2.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,757
Damage
15,121
17,110
Taken
18,992
9,842
Mitigated
8,348
5,044
Healing
4,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,304
639
0
1,280
7,535
6,573
0
2,788
4,506
0
16,351
L
Nemesis
Cold_g_k
Nemesis
1,453
256
0
80
3,226
985
465
714
2,472
0
3,601
W
Scylla
DTM144
Scylla
3,691
309
0
2,312
4,621
1,335
86
1,048
3,521
32,662
0
W
Tsukuyomi
DeVitrius666
Tsukuyomi
4,388
847
0
54
6,186
1,944
126
2,338
3,639
0
13,351
W
Vamana
7,042
2,654
0
2,226
8,185
5,069
0
2,347
5,592
8,233
18,156
L
6,000
501
1,245
2,439
6,349
2,284
96
1,239
5,030
37,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,367
Gold Earned
21,463
100
Minions Killed
117
0
Camps Cleared
0
539,922
Distance Traveled
585,391
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,032
703
22
2
0
214,109
0
L
Nemesis
5,965
597
6
1
0
143,975
2
W
Scylla
6,902
690
66
7
0
182,313
4
W
Tsukuyomi
6,611
661
12
1
0
202,238
0
W
Vamana
7,950
795
39
4
0
200,840
0
L
Ra
7,370
737
72
7
0
181,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role