Player Matchup

Janus
Janus
Cafeini
Janus
Level 17
God Stats
1W - 2L
1,292 SR
Queue Stats
93W - 71L
1,559 Elo+
Solo
Danzaburou
Danzaburou
Croonos001
Danzaburou
Level 29
God Stats
20W - 11L
1,874 SR
Queue Stats
110W - 104L
1,619 Elo+
Party 1
Ares
Ares
GullibleSpark07
Ares
Level 15
God Stats
15W - 10L
1,565 SR
Queue Stats
27W - 27L
1,570 Elo+
Party 1
Bellona
Bellona
vrzih
Bellona
Level 16
God Stats
2W - 11L
1,285 SR
Queue Stats
65W - 72L
1,479 Elo+
Solo
Arachne
Arachne
zplixX
Arachne
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 79L
1,592 Elo+
Solo
Team Averages
Level 21
1,503 SR
1,564 Elo+

VS

Team Averages
Level 22
1,589 SR
1,608 Elo+
Thor
Thor
Cynicxl Mind
Thor
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 69L
1,642 Elo+
Solo
Neith
Neith
Im BUDD4H
Neith
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 62L
1,526 Elo+
Party 2
Chaac
Chaac
PrettyKitten841
Chaac
Level 27
God Stats
1W - 1L
1,380 SR
Queue Stats
40W - 30L
1,615 Elo+
Solo
Vulcan
Vulcan
TheSinfulFox
Vulcan
Level 8
God Stats
8W - 3L
1,785 SR
Queue Stats
10W - 3L
1,729 Elo+
Party 2
Cthulhu
Cthulhu
delayed_Xeno
Cthulhu
Level 29
God Stats
2W - 1L
1,782 SR
Queue Stats
114W - 109L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cafeini
Janus
20
5 / 5 / 4
13,832
576
14,933
17,523
5,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Croonos001
Danzaburou
13
2 / 14 / 4
9,317
388
9,920
25,921
7,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 12 / 4
9,198
383
8,725
26,575
21,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Bellona
vrzih
Bellona
12
0 / 7 / 0
8,932
372
3,577
10,312
5,560
Arachne
zplixX
Arachne
19
4 / 4 / 1
12,714
530
7,848
21,314
8,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 9
13,235
551
11,622
14,292
6,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
Im BUDD4H
Neith
20
11 / 2 / 13
13,542
564
19,928
15,206
6,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 1 / 9
14,640
610
13,932
17,804
11,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vulcan
18
10 / 5 / 7
12,712
530
15,925
11,323
5,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
delayed_Xeno
Cthulhu
16
5 / 3 / 20
12,238
510
14,873
23,199
27,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
100
12
Kills
42
42
Deaths
12
13
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Janus
Cafeini
Janus
5
5
4
1.4
L
Danzaburou
Croonos001
Danzaburou
2
14
4
0.29
W
6
1
9
10.5
L
1
12
4
0.25
W
Neith
Im BUDD4H
Neith
11
2
13
8.75
W
10
1
9
14.5
W
Vulcan
10
5
7
2.7
W
Cthulhu
delayed_Xeno
Cthulhu
5
3
20
5
L
Bellona
vrzih
Bellona
0
7
0
0
L
Arachne
zplixX
Arachne
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,003
Damage
76,280
101,645
Taken
81,824
48,799
Mitigated
57,343
21,291
Healing
33,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Cafeini
Janus
14,933
919
50
2,592
17,523
5,731
1,324
4,371
13,152
99,457
0
L
Danzaburou
Croonos001
Danzaburou
9,920
3,153
609
5,508
25,921
7,717
0
8,915
17,006
0
52,608
W
11,622
2,816
0
5,446
14,292
6,608
0
3,435
10,697
0
98,384
L
8,725
319
573
2,292
26,575
21,274
0
11,098
15,477
27,406
0
W
Neith
Im BUDD4H
Neith
19,928
7,234
0
6,721
15,206
6,779
6,507
4,518
10,562
0
110,733
W
13,932
1,400
0
9,655
17,804
11,475
1,587
4,724
13,034
0
102,931
W
Vulcan
15,925
6,144
1,170
2,282
11,323
5,073
1,382
3,646
7,531
79,234
0
W
Cthulhu
delayed_Xeno
Cthulhu
14,873
1,544
98
7,891
23,199
27,408
0
7,763
15,208
50,288
0
L
Bellona
vrzih
Bellona
3,577
1,148
0
527
10,312
5,560
532
1,492
8,820
0
30,337
L
Arachne
zplixX
Arachne
7,848
6,159
0
9,140
21,314
8,517
0
5,400
15,914
0
77,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,993
Gold Earned
66,367
475
Minions Killed
680
0
Camps Cleared
0
2,058,922
Distance Traveled
2,309,080
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,832
576
195
8
0
491,729
2
L
Danzaburou
9,317
388
53
2
0
404,718
3
W
Thor
13,235
551
139
6
0
461,755
2
L
Ares
9,198
383
25
1
0
410,377
4
W
Neith
13,542
564
145
6
0
444,772
5
W
Chaac
14,640
610
202
8
0
433,916
2
W
Vulcan
12,712
530
135
6
0
486,844
0
W
Cthulhu
12,238
510
59
2
0
481,793
5
L
Bellona
8,932
372
75
3
0
255,149
0
L
Arachne
12,714
530
127
5
0
496,949
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role