Player Matchup

Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jormungandr
Jormungandr
Gold IV
 
Jormungandr
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
Agent_Hent
Sun Wukong
Gold V
Level 152
God Stats
3W - 1L
1,500 SR
Queue Stats
112W - 118L
1,324 MMR
Solo
Chronos
Chronos
Gold V
D Morggggg
Chronos
Gold V
Level 137
God Stats
13W - 14L
1,470 SR
Queue Stats
59W - 56L
1,325 MMR
Solo
Thanatos
Thanatos
Gold V
LtK-savage-
Thanatos
Gold V
Level 106
God Stats
8W - 7L
1,512 SR
Queue Stats
137W - 135L
1,319 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,497 SR
1,394 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,512 SR
1,324 MMR
Zhong Kui
Zhong Kui
Gold V
B L O O D7538
Zhong Kui
Gold V
Level 117
God Stats
0W - 3L
1,256 SR
Queue Stats
63W - 75L
1,327 MMR
Solo
Ares
Ares
Bronze IV
DatBoiSauce
Ares
Bronze IV
Level 81
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 6L
1,320 MMR
Solo
Anubis
Anubis
Gold V
Jaskier4218
Anubis
Gold V
Level 104
God Stats
16W - 9L
1,588 SR
Queue Stats
140W - 143L
1,321 MMR
Solo
Erlang Shen
Erlang Shen
Silver IV
Kingstonqw23
Erlang Shen
Silver IV
Level 115
God Stats
0W - 1L
1,723 SR
Queue Stats
77W - 78L
1,315 MMR
Solo
Apollo
Apollo
Silver I
beatsvibe
Apollo
Silver I
Level 125
God Stats
9W - 14L
1,490 SR
Queue Stats
193W - 200L
1,336 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
5 / 5 / 10
13,164
488
12,246
14,700
6,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
 
Jormungandr
18
2 / 1 / 16
13,133
486
14,482
25,916
28,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
Agent_Hent
Sun Wukong
18
2 / 5 / 13
11,929
442
10,859
25,250
19,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Chronos
D Morggggg
Chronos
19
4 / 2 / 9
12,440
461
12,245
17,743
7,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
LtK-savage-
Thanatos
20
9 / 6 / 6
14,702
545
14,999
22,302
11,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
CthulhuNu WaDanzaburouCu ChulainnSet

VS

Bans
ScyllaKhepriTsukuyomiNemesisArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
B L O O D7538
Zhong Kui
19
2 / 5 / 1
12,584
466
15,782
19,584
16,227
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
2 / 3 / 5
11,881
440
9,505
15,690
16,636
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Anubis
20
7 / 5 / 4
13,496
500
22,391
20,448
10,597
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Kingstonqw23
Erlang Shen
18
2 / 6 / 7
12,231
453
11,074
21,182
15,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
beatsvibe
Apollo
20
5 / 3 / 2
13,846
513
14,096
22,933
10,076
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
37
22
Kills
18
19
Deaths
22
54
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
5
10
2
W
Jormungandr
 
Jormungandr
2
1
16
10
W
Sun Wukong
Agent_Hent
Sun Wukong
2
5
13
1.7
L
Zhong Kui
B L O O D7538
Zhong Kui
2
5
1
0.5
W
Chronos
D Morggggg
Chronos
4
2
9
4.25
L
2
3
5
1.5
L
Anubis
7
5
4
1.8
L
Erlang Shen
Kingstonqw23
Erlang Shen
2
6
7
0.92
W
Thanatos
LtK-savage-
Thanatos
9
6
6
2
L
Apollo
beatsvibe
Apollo
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,831
Damage
72,848
105,911
Taken
99,837
72,199
Mitigated
69,076
35,037
Healing
42,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,246
5,582
0
3,507
14,700
6,390
1,203
5,920
8,780
0
91,505
W
Jormungandr
 
Jormungandr
14,482
3,499
0
3,385
25,916
28,028
484
11,440
14,476
64,302
0
W
Sun Wukong
Agent_Hent
Sun Wukong
10,859
1,150
0
2,703
25,250
19,210
626
11,519
13,731
0
64,507
L
Zhong Kui
B L O O D7538
Zhong Kui
15,782
763
0
8,613
19,584
16,227
1,228
6,944
12,640
86,241
0
W
Chronos
D Morggggg
Chronos
12,245
3,536
0
6,936
17,743
7,331
3,086
11,581
6,162
79,968
0
L
9,505
100
1,307
3,304
15,690
16,636
293
6,553
9,137
33,277
0
L
Anubis
22,391
870
0
11,028
20,448
10,597
824
3,906
16,542
105,894
0
L
Erlang Shen
Kingstonqw23
Erlang Shen
11,074
4,960
0
4,949
21,182
15,540
1,359
6,283
14,899
0
91,345
W
Thanatos
LtK-savage-
Thanatos
14,999
3,590
0
18,506
22,302
11,240
810
7,218
15,084
0
116,422
L
Apollo
beatsvibe
Apollo
14,096
10,009
0
13,276
22,933
10,076
1,454
3,209
19,724
0
135,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,368
Gold Earned
64,038
595
Minions Killed
678
0
Camps Cleared
0
2,498,204
Distance Traveled
2,429,448
30
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,164
488
129
5
0
501,881
13
W
Jormungandr
13,133
486
107
4
0
503,259
7
W
Sun Wukong
11,929
442
101
4
0
458,969
0
L
Zhong Kui
12,584
466
154
6
0
437,018
3
W
Chronos
12,440
461
112
4
0
496,328
6
L
Ares
11,881
440
50
2
0
540,381
2
L
Anubis
13,496
500
164
6
0
440,845
0
L
Erlang Shen
12,231
453
122
5
0
543,204
0
W
Thanatos
14,702
545
146
5
0
537,767
4
L
Apollo
13,846
513
188
7
0
468,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role