Player Matchup

Cthulhu
Cthulhu
CavemenCook
Cthulhu
Level 15
God Stats
1W - 2L
1,417 SR
Queue Stats
17W - 20L
1,368 Elo+
Solo
Hou Yi
Hou Yi
DaBayWolfy510
Hou Yi
Level 27
God Stats
0W - 5L
1,259 SR
Queue Stats
354W - 353L
1,457 Elo+
Solo
Olorun
Olorun
Immor1al
Olorun
Level 7
God Stats
0W - 2L
1,318 SR
Queue Stats
17W - 13L
1,465 Elo+
Solo
Yemoja
Yemoja
LittleLay
Yemoja
Level 29
God Stats
0W - 1L
1,269 SR
Queue Stats
25W - 24L
1,600 Elo+
Solo
Thor
Thor
Roopdig
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,352 Elo+
Solo
Team Averages
Level 17
1,353 SR
1,449 Elo+

VS

Team Averages
Level 22
1,508 SR
1,502 Elo+
Ne Zha
Ne Zha
Colemehr
Ne Zha
Level 23
God Stats
4W - 5L
1,662 SR
Queue Stats
105W - 97L
1,395 Elo+
Solo
Kukulkan
Kukulkan
ELPayasoGaming
Kukulkan
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 22L
1,164 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rapîer
Tsukuyomi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,800 Elo+
Solo
Bacchus
Bacchus
SenadorLemos
Bacchus
Level 27
God Stats
7W - 9L
1,730 SR
Queue Stats
78W - 78L
1,627 Elo+
Solo
Apollo
Apollo
feliperto03
Apollo
Level 29
God Stats
3W - 2L
1,146 SR
Queue Stats
103W - 77L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CavemenCook
Cthulhu
14
1 / 8 / 0
8,541
407
6,927
17,580
16,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 6 / 4
8,832
421
12,397
18,339
7,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Immor1al
Olorun
17
4 / 6 / 1
10,576
504
7,600
16,523
9,460
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
LittleLay
Yemoja
14
3 / 5 / 7
9,597
457
10,281
18,249
16,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
Roopdig
Thor
14
2 / 9 / 4
9,544
454
6,519
18,716
8,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Colemehr
Ne Zha
17
3 / 5 / 10
10,795
514
5,454
16,143
5,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
20
8 / 1 / 4
12,691
604
16,575
6,993
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Rapîer
Tsukuyomi
20
15 / 2 / 9
13,565
646
24,383
19,701
15,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
SenadorLemos
Bacchus
15
2 / 3 / 12
10,017
477
9,861
15,797
16,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
17
5 / 4 / 10
10,712
510
11,282
16,561
6,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
78
14
Kills
33
34
Deaths
15
16
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CavemenCook
Cthulhu
1
8
0
0.13
W
Ne Zha
Colemehr
Ne Zha
3
5
10
1.6
L
4
6
4
1
W
Kukulkan
8
1
4
10
L
Olorun
Immor1al
Olorun
4
6
1
0.75
L
Yemoja
LittleLay
Yemoja
3
5
7
1.3
W
Tsukuyomi
Rapîer
Tsukuyomi
15
2
9
9.75
L
Thor
Roopdig
Thor
2
9
4
0.44
W
Bacchus
SenadorLemos
Bacchus
2
3
12
2.67
W
Apollo
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,724
Damage
67,555
89,407
Taken
75,195
58,267
Mitigated
47,436
23,650
Healing
25,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CavemenCook
Cthulhu
6,927
640
180
2,937
17,580
16,704
0
2,856
14,314
34,476
0
W
Ne Zha
Colemehr
Ne Zha
5,454
2,168
0
7,525
16,143
5,827
0
4,058
12,035
0
64,344
L
12,397
6,091
0
5,346
18,339
7,640
51
5,901
12,388
0
51,271
W
Kukulkan
16,575
1,915
0
1,399
6,993
3,065
2,030
3,616
3,327
98,638
0
L
Olorun
Immor1al
Olorun
7,600
4,202
300
4,516
16,523
9,460
0
7,670
8,778
71,594
0
L
Yemoja
LittleLay
Yemoja
10,281
2,356
2,790
3,798
18,249
16,443
182
5,790
12,100
40,067
0
W
Tsukuyomi
Rapîer
Tsukuyomi
24,383
6,390
0
9,276
19,701
15,846
166
7,110
12,198
0
101,590
L
Thor
Roopdig
Thor
6,519
2,610
0
3,783
18,716
8,020
210
4,219
14,397
0
57,697
W
Bacchus
SenadorLemos
Bacchus
9,861
1,007
0
2,292
15,797
16,269
40
4,917
10,880
21,298
0
W
Apollo
11,282
6,319
0
4,655
16,561
6,429
2,634
4,589
11,947
0
70,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,090
Gold Earned
57,780
436
Minions Killed
611
0
Camps Cleared
0
1,652,990
Distance Traveled
2,019,951
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,541
407
55
3
0
334,310
0
W
Ne Zha
10,795
514
118
6
0
359,984
0
L
Hou Yi
8,832
421
96
5
0
293,091
1
W
Kukulkan
12,691
604
184
9
0
412,619
3
L
Olorun
10,576
504
137
7
0
338,215
3
L
Yemoja
9,597
457
63
3
0
358,094
6
W
Tsukuyomi
13,565
646
173
8
0
438,675
3
L
Thor
9,544
454
85
4
0
329,280
0
W
Bacchus
10,017
477
21
1
0
415,493
7
W
Apollo
10,712
510
115
5
0
393,180
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role