Player Matchup

Terra
Terra
DrZoobie69
Terra
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 156L
1,538 Elo+
Party 2
Hachiman
Hachiman
GReyWindOwXD
Hachiman
Level 69
God Stats
2W - 4L
1,485 SR
Queue Stats
182W - 170L
1,525 Elo+
Party 2
Nike
Nike
QuitFeline3
Nike
Level 87
God Stats
10W - 11L
1,569 SR
Queue Stats
468W - 479L
1,496 Elo+
Party 3
Tiamat
Tiamat
RoxasOXIIIKH
Tiamat
Level 60
God Stats
26W - 22L
1,677 SR
Queue Stats
423W - 423L
1,498 Elo+
Party 3
Da Ji
Da Ji
fakux_10
Da Ji
Level 124
God Stats
1W - 1L
1,335 SR
Queue Stats
27W - 25L
1,554 Elo+
Solo
Team Averages
Level 82
1,513 SR
1,522 Elo+

VS

Team Averages
Level 77
1,551 SR
1,564 Elo+
Thanatos
Thanatos
BlueSnowKing
Thanatos
Level 106
God Stats
12W - 9L
1,185 SR
Queue Stats
472W - 491L
1,494 Elo+
Party 1
Tiamat
Tiamat
Pyro7733
Tiamat
Level 103
God Stats
28W - 20L
1,794 SR
Queue Stats
394W - 348L
1,556 Elo+
Party 1
Baron Samedi
Baron Samedi
The Blinded Sun
Baron Samedi
Level 63
God Stats
9W - 5L
1,592 SR
Queue Stats
134W - 133L
1,582 Elo+
Party 1
Izanami
Izanami
UnknownSkill860
Izanami
Level 64
God Stats
33W - 34L
1,415 SR
Queue Stats
70W - 67L
1,567 Elo+
Party 1
Cu Chulainn
Cu Chulainn
sSlaatttt
Cu Chulainn
Level 48
God Stats
2W - 0L
1,771 SR
Queue Stats
51W - 39L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
15
4 / 5 / 7
10,072
420
8,888
21,198
21,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
GReyWindOwXD
Hachiman
19
2 / 4 / 5
12,133
506
10,732
18,640
7,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 5 / 3
11,375
474
12,683
30,416
29,490
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
18
3 / 5 / 3
11,443
477
15,011
20,532
11,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
fakux_10
Da Ji
17
5 / 5 / 8
11,385
474
16,139
24,622
10,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlueSnowKing
Thanatos
19
9 / 6 / 1
12,342
514
11,644
19,127
8,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Pyro7733
Tiamat
17
1 / 2 / 8
11,312
471
18,470
15,697
11,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
The Blinded Sun
Baron Samedi
17
3 / 2 / 11
11,946
498
13,532
18,766
18,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
9 / 5 / 7
13,608
567
26,608
23,110
10,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
sSlaatttt
Cu Chulainn
18
2 / 3 / 7
11,953
498
18,440
18,534
19,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
58
18
Kills
24
24
Deaths
18
26
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BlueSnowKing
Thanatos
9
6
1
1.58
L
Terra
4
5
7
1.5
L
Hachiman
GReyWindOwXD
Hachiman
2
4
5
1.13
W
Tiamat
Pyro7733
Tiamat
1
2
8
2.5
L
4
5
3
1.1
L
Tiamat
3
5
3
0.9
W
Baron Samedi
The Blinded Sun
Baron Samedi
3
2
11
4.25
W
9
5
7
2.5
L
Da Ji
fakux_10
Da Ji
5
5
8
1.8
W
Cu Chulainn
sSlaatttt
Cu Chulainn
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,453
Damage
88,694
115,408
Taken
95,234
80,977
Mitigated
68,475
33,982
Healing
46,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BlueSnowKing
Thanatos
11,644
4,786
0
13,515
19,127
8,759
1,988
2,299
16,690
0
82,473
L
Terra
8,888
788
1,527
4,344
21,198
21,647
0
8,409
12,351
30,399
0
L
Hachiman
GReyWindOwXD
Hachiman
10,732
4,512
0
7,756
18,640
7,234
0
3,211
15,359
0
85,464
W
Tiamat
Pyro7733
Tiamat
18,470
1,412
720
6,790
15,697
11,085
574
5,234
10,201
87,937
0
L
12,683
2,559
0
8,561
30,416
29,490
368
7,303
22,184
0
67,747
L
Tiamat
15,011
1,455
243
6,080
20,532
11,922
264
10,025
10,089
67,736
0
W
Baron Samedi
The Blinded Sun
Baron Samedi
13,532
1,784
2,419
9,149
18,766
18,844
438
8,240
10,131
40,476
0
W
26,608
20,214
0
11,556
23,110
10,754
4,464
5,352
17,534
0
121,961
L
Da Ji
fakux_10
Da Ji
16,139
4,264
0
5,471
24,622
10,684
0
5,079
19,300
0
63,444
W
Cu Chulainn
sSlaatttt
Cu Chulainn
18,440
3,456
0
2,399
18,534
19,033
1,090
1,809
16,663
11,916
65,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,408
Gold Earned
61,161
551
Minions Killed
629
0
Camps Cleared
0
2,110,817
Distance Traveled
2,239,433
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,342
514
113
5
0
466,842
1
L
Terra
10,072
420
34
1
0
469,086
9
L
Hachiman
12,133
506
127
5
0
382,262
6
W
Tiamat
11,312
471
148
6
0
464,948
1
L
Nike
11,375
474
141
6
0
416,571
2
L
Tiamat
11,443
477
148
6
0
416,178
2
W
Baron Samedi
11,946
498
35
1
0
420,335
4
W
Izanami
13,608
567
185
8
0
375,202
0
L
Da Ji
11,385
474
101
4
0
426,720
5
W
Cu Chulainn
11,953
498
148
6
0
512,106
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role