Player Matchup

Athena
Athena
Ade-Zazza
Athena
Level 96
God Stats
18W - 15L
1,454 SR
Queue Stats
219W - 192L
1,683 Elo+
Party 4
Tiamat
Tiamat
Bahamut_17
Tiamat
Level 158
God Stats
17W - 7L
1,771 SR
Queue Stats
624W - 538L
1,604 Elo+
Party 4
Rama
Rama
Dirty_Dozo_
Rama
Level 115
God Stats
2W - 3L
1,758 SR
Queue Stats
200W - 185L
1,547 Elo+
Party 1
Bellona
Bellona
SirGreen-
Bellona
Level 80
God Stats
2W - 2L
1,458 SR
Queue Stats
51W - 37L
1,659 Elo+
Party 4
Nemesis
Nemesis
maudux
Nemesis
Level 156
God Stats
4W - 5L
1,500 SR
Queue Stats
652W - 568L
1,580 Elo+
Party 1
Team Averages
Level 121
1,588 SR
1,615 Elo+

VS

Team Averages
Level 129
1,634 SR
1,581 Elo+
Anhur
Anhur
One_Little_Fool
Anhur
Level 109
God Stats
2W - 3L
1,797 SR
Queue Stats
268W - 239L
1,666 Elo+
Party 2
Ne Zha
Ne Zha
Produde075
Ne Zha
Level 146
God Stats
4W - 5L
1,648 SR
Queue Stats
468W - 409L
1,580 Elo+
Party 2
Da Ji
Da Ji
SlipperyHamster
Da Ji
Level 122
God Stats
4W - 6L
1,526 SR
Queue Stats
132W - 145L
1,503 Elo+
Party 3
Tiamat
Tiamat
Tanzello
Tiamat
Level 140
God Stats
6W - 8L
1,884 SR
Queue Stats
468W - 446L
1,629 Elo+
Party 2
Thoth
Thoth
vikingbox1
Thoth
Level 127
God Stats
5W - 2L
1,313 SR
Queue Stats
481W - 365L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ade-Zazza
Athena
12
1 / 3 / 11
7,781
486
4,005
12,927
8,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
Bahamut_17
Tiamat
15
5 / 2 / 7
8,821
551
10,698
8,384
7,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 1 / 3
8,799
550
5,796
7,627
1,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
SirGreen-
Bellona
15
4 / 3 / 2
9,159
572
9,224
13,995
9,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
maudux
Nemesis
13
6 / 4 / 5
8,652
541
7,162
9,877
6,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 6
8,034
502
5,817
9,304
2,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Produde075
Ne Zha
12
2 / 6 / 5
7,392
462
6,239
11,499
6,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 6 / 5
7,699
481
6,023
11,618
4,418
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Tanzello
Tiamat
15
1 / 3 / 4
8,236
515
8,104
12,672
13,705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
13
4 / 4 / 0
8,003
500
6,626
7,617
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
32
21
Kills
12
13
Deaths
22
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Athena
Ade-Zazza
Athena
1
3
11
2.17
W
Tiamat
Bahamut_17
Tiamat
5
2
7
4.25
W
5
1
3
6.5
L
2
3
6
1.67
L
Ne Zha
Produde075
Ne Zha
2
6
5
0.75
W
Bellona
SirGreen-
Bellona
4
3
2
1.67
L
3
6
5
0.92
L
Tiamat
Tanzello
Tiamat
1
3
4
1
W
Nemesis
maudux
Nemesis
6
4
5
2.13
L
Thoth
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,885
Damage
32,809
52,810
Taken
52,710
34,185
Mitigated
29,554
19,073
Healing
16,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Ade-Zazza
Athena
4,005
2,302
0
2,162
12,927
8,931
218
2,582
10,223
15,872
0
W
Tiamat
Bahamut_17
Tiamat
10,698
491
0
3,183
8,384
7,372
171
2,681
5,417
54,323
0
W
5,796
4,791
0
4,996
7,627
1,978
680
0
7,627
0
60,057
L
5,817
3,525
0
3,515
9,304
2,840
123
1,646
7,580
0
41,584
L
Ne Zha
Produde075
Ne Zha
6,239
2,255
0
2,044
11,499
6,065
0
3,734
7,595
0
22,516
W
Bellona
SirGreen-
Bellona
9,224
4,236
0
6,607
13,995
9,829
1,119
6,612
7,383
0
58,827
L
6,023
1,866
0
1,939
11,618
4,418
0
2,990
8,531
0
38,205
L
Tiamat
Tanzello
Tiamat
8,104
953
0
7,484
12,672
13,705
285
1,848
10,773
54,778
0
W
Nemesis
maudux
Nemesis
7,162
3,108
0
2,125
9,877
6,075
0
2,350
7,430
0
52,329
L
Thoth
6,626
429
0
1,084
7,617
2,526
0
3,821
3,528
41,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,212
Gold Earned
39,364
464
Minions Killed
438
0
Camps Cleared
0
1,507,083
Distance Traveled
1,385,016
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,781
486
24
2
0
287,764
3
W
Tiamat
8,821
551
115
7
0
301,061
4
W
Rama
8,799
550
120
8
0
269,593
1
L
Anhur
8,034
502
83
5
0
260,780
4
L
Ne Zha
7,392
462
31
2
0
319,365
4
W
Bellona
9,159
572
134
8
0
309,675
3
L
Da Ji
7,699
481
84
5
0
263,714
1
L
Tiamat
8,236
515
109
7
0
277,166
1
W
Nemesis
8,652
541
71
4
0
338,990
4
L
Thoth
8,003
500
131
8
0
263,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role