Player Matchup

Jing Wei
Jing Wei
Jeremi003
Jing Wei
Level 82
God Stats
7W - 3L
1,780 SR
Queue Stats
50W - 31L
1,626 Elo+
Party 2
Sobek
Sobek
Matiki7
Sobek
Level 22
God Stats
15W - 21L
1,406 SR
Queue Stats
43W - 68L
1,269 Elo+
Party 4
Thanatos
Thanatos
Mentos0602
Thanatos
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 13L
1,565 Elo+
Party 2
Hel
Hel
Virson
Hel
Level 76
God Stats
2W - 4L
1,275 SR
Queue Stats
10W - 10L
1,649 Elo+
Party 2
Cu Chulainn
Cu Chulainn
dmoreira73
Cu Chulainn
Level 67
God Stats
8W - 10L
1,456 SR
Queue Stats
262W - 275L
1,312 Elo+
Party 4
Team Averages
Level 55
1,484 SR
1,484 Elo+

VS

Team Averages
Level 64
1,603 SR
1,401 Elo+
Freya
Freya
Aiira
Freya
Level 142
God Stats
0W - 1L
1,715 SR
Queue Stats
16W - 28L
1,320 Elo+
Party 3
Neith
Neith
DarkinRal
Neith
Level 67
God Stats
0W - 1L
1,471 SR
Queue Stats
20W - 41L
1,406 Elo+
Party 1
Bakasura
Bakasura
HagenVorhalle
Bakasura
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 21L
1,320 Elo+
Party 3
Terra
Terra
Overlord428
Terra
Level 18
God Stats
2W - 1L
1,879 SR
Queue Stats
6W - 6L
1,490 Elo+
Party 1
King Arthur
King Arthur
dimaccik425
King Arthur
Level 78
God Stats
34W - 21L
1,448 SR
Queue Stats
465W - 437L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jeremi003
Jing Wei
13
9 / 0 / 2
7,553
629
11,029
8,584
3,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Matiki7
Sobek
11
0 / 1 / 10
6,723
560
4,669
11,777
9,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Mentos0602
Thanatos
12
8 / 0 / 2
7,793
649
5,062
7,339
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hel
Virson
Hel
12
6 / 2 / 5
7,699
642
11,996
10,357
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
dmoreira73
Cu Chulainn
12
0 / 2 / 1
6,647
554
5,387
9,232
5,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Aiira
Freya
9
1 / 7 / 0
5,602
467
4,744
10,682
3,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
DarkinRal
Neith
8
0 / 4 / 2
5,131
428
9,412
9,144
2,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
HagenVorhalle
Bakasura
8
1 / 7 / 1
5,657
471
5,251
10,915
2,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 5 / 1
5,327
444
2,888
11,955
4,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
dimaccik425
King Arthur
14
2 / 1 / 0
7,681
640
6,074
9,615
6,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
23
Kills
5
5
Deaths
24
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Freya
Aiira
Freya
1
7
0
0.14
L
Neith
DarkinRal
Neith
0
4
2
0.25
L
Bakasura
HagenVorhalle
Bakasura
1
7
1
0.21
W
Jing Wei
Jeremi003
Jing Wei
9
0
2
10
W
Sobek
Matiki7
Sobek
0
1
10
5
W
Thanatos
Mentos0602
Thanatos
8
0
2
9
L
1
5
1
0.3
W
Hel
Virson
Hel
6
2
5
4.25
L
King Arthur
dimaccik425
King Arthur
2
1
0
2
W
Cu Chulainn
dmoreira73
Cu Chulainn
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,143
Damage
28,369
47,289
Taken
52,311
25,174
Mitigated
20,107
27,127
Healing
17,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Aiira
Freya
4,744
2,008
0
3,008
10,682
3,641
294
7,740
2,942
25,905
0
L
Neith
DarkinRal
Neith
9,412
4,608
362
3,057
9,144
2,465
0
3,043
6,101
0
25,665
L
Bakasura
HagenVorhalle
Bakasura
5,251
3,676
0
2,761
10,915
2,945
0
2,097
8,818
0
20,717
W
Jing Wei
Jeremi003
Jing Wei
11,029
8,591
0
4,367
8,584
3,319
1,377
529
7,743
0
56,987
W
Sobek
Matiki7
Sobek
4,669
432
0
4,690
11,777
9,774
335
1,666
10,083
17,516
0
W
Thanatos
Mentos0602
Thanatos
5,062
1,219
0
8,198
7,339
2,446
0
272
6,897
0
39,952
L
2,888
990
1,368
2,332
11,955
4,595
0
3,785
8,170
9,473
0
W
Hel
Virson
Hel
11,996
684
784
6,278
10,357
3,840
94
5,165
5,131
42,276
0
L
King Arthur
dimaccik425
King Arthur
6,074
1,112
0
4,874
9,615
6,461
44
528
8,646
0
50,543
W
Cu Chulainn
dmoreira73
Cu Chulainn
5,387
547
0
2,810
9,232
5,795
0
0
8,757
2,856
35,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,415
Gold Earned
29,398
365
Minions Killed
270
0
Camps Cleared
0
1,139,209
Distance Traveled
1,050,982
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,602
467
40
3
0
194,974
3
L
Neith
5,131
428
43
4
0
192,171
4
L
Bakasura
5,657
471
47
4
0
200,071
0
W
Jing Wei
7,553
629
101
8
0
213,458
1
W
Sobek
6,723
560
24
2
0
222,857
2
W
Thanatos
7,793
649
83
7
0
254,271
0
L
Terra
5,327
444
17
1
0
216,435
0
W
Hel
7,699
642
77
6
0
251,873
0
L
King Arthur
7,681
640
123
10
0
247,331
3
W
Cu Chulainn
6,647
554
80
7
0
196,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role