Player Matchup

Nu Wa
Nu Wa
Khytal
Nu Wa
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,516 Elo+
Solo
Nemesis
Nemesis
Kinokiita
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 33L
1,516 Elo+
Solo
Jing Wei
Jing Wei
SteelcoreKIng
Jing Wei
Level 16
God Stats
2W - 2L
1,441 SR
Queue Stats
28W - 31L
1,428 Elo+
Party 2
Bellona
Bellona
Tark7
Bellona
Level 29
God Stats
10W - 12L
1,486 SR
Queue Stats
113W - 97L
1,521 Elo+
Solo
Horus
Horus
xXlumpesXx
Horus
Level 16
God Stats
3W - 3L
1,441 SR
Queue Stats
20W - 24L
1,397 Elo+
Party 2
Team Averages
Level 16
1,474 SR
1,476 Elo+

VS

Team Averages
Level 26
1,439 SR
1,422 Elo+
Neith
Neith
CarrotCakee
Neith
Level 29
God Stats
0W - 3L
1,516 SR
Queue Stats
27W - 37L
1,525 Elo+
Solo
Amaterasu
Amaterasu
KrasivoePvp
Amaterasu
Level 16
God Stats
1W - 3L
1,380 SR
Queue Stats
5W - 7L
1,392 Elo+
Party 1
Xing Tian
Xing Tian
LordDarkness1013
Xing Tian
Level 29
God Stats
3W - 5L
1,325 SR
Queue Stats
4W - 7L
1,392 Elo+
Party 1
Cerberus
Cerberus
MrGanzalis
Cerberus
Level 15
God Stats
1W - 1L
1,694 SR
Queue Stats
4W - 8L
1,406 Elo+
Party 1
Anhur
Anhur
Scipio231
Anhur
Level 39
God Stats
4W - 1L
1,278 SR
Queue Stats
82W - 88L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Khytal
Nu Wa
15
12 / 1 / 6
9,781
699
16,545
8,447
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Kinokiita
Nemesis
15
6 / 1 / 6
9,216
658
7,991
8,994
3,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
SteelcoreKIng
Jing Wei
13
5 / 1 / 7
7,851
561
8,375
9,990
3,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Tark7
Bellona
15
10 / 0 / 9
9,388
671
14,436
10,330
9,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Horus
12
2 / 1 / 7
7,811
558
2,978
9,673
7,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
5,658
404
7,708
8,265
2,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
KrasivoePvp
Amaterasu
12
1 / 7 / 0
6,976
498
2,801
13,017
8,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
9
0 / 6 / 1
6,149
439
4,493
13,022
8,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
MrGanzalis
Cerberus
10
0 / 10 / 2
6,233
445
5,495
17,157
8,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Scipio231
Anhur
11
2 / 7 / 1
6,914
494
7,172
13,104
3,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
9
35
Kills
4
4
Deaths
35
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Nu Wa
Khytal
Nu Wa
12
1
6
15
W
Nemesis
Kinokiita
Nemesis
6
1
6
9
L
Amaterasu
KrasivoePvp
Amaterasu
1
7
0
0.14
L
Xing Tian
0
6
1
0.08
L
Cerberus
MrGanzalis
Cerberus
0
10
2
0.1
L
Anhur
Scipio231
Anhur
2
7
1
0.36
W
Jing Wei
SteelcoreKIng
Jing Wei
5
1
7
8.5
W
Bellona
Tark7
Bellona
10
0
9
14.5
W
Horus
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,325
Damage
27,669
47,434
Taken
64,565
26,076
Mitigated
31,845
21,673
Healing
9,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,708
3,425
0
2,381
8,265
2,183
558
1,921
6,202
0
31,211
W
Nu Wa
Khytal
Nu Wa
16,545
6,292
96
3,578
8,447
2,174
3,458
3,634
4,763
54,794
0
W
Nemesis
Kinokiita
Nemesis
7,991
2,969
0
3,743
8,994
3,000
0
813
8,056
0
51,439
L
Amaterasu
KrasivoePvp
Amaterasu
2,801
1,066
0
2,282
13,017
8,527
96
2,160
10,547
0
25,837
L
Xing Tian
4,493
529
0
310
13,022
8,482
175
1,889
10,969
14,202
0
L
Cerberus
MrGanzalis
Cerberus
5,495
282
0
1,986
17,157
8,926
0
8,799
7,943
21,446
0
L
Anhur
Scipio231
Anhur
7,172
2,208
0
2,770
13,104
3,727
455
3,222
9,663
0
29,329
W
Jing Wei
SteelcoreKIng
Jing Wei
8,375
6,070
0
5,023
9,990
3,373
2,267
1,773
8,217
0
43,966
W
Bellona
Tark7
Bellona
14,436
5,563
0
1,377
10,330
9,948
1,926
1,640
8,562
8,348
48,047
W
Horus
2,978
2,039
2,882
4,974
9,673
7,581
673
2,128
7,545
0
10,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,047
Gold Earned
31,930
373
Minions Killed
223
0
Camps Cleared
0
1,310,820
Distance Traveled
1,287,491
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,658
404
42
3
0
227,481
0
W
Nu Wa
9,781
699
89
6
0
221,446
0
W
Nemesis
9,216
658
90
6
0
307,028
0
L
Amaterasu
6,976
498
60
4
0
283,985
0
L
Xing Tian
6,149
439
26
2
0
264,695
0
L
Cerberus
6,233
445
46
3
0
275,467
0
L
Anhur
6,914
494
49
4
0
235,863
1
W
Jing Wei
7,851
561
70
5
0
235,636
1
W
Bellona
9,388
671
93
7
0
290,724
0
W
Horus
7,811
558
31
2
0
255,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role