Player Matchup

Cupid
Cupid
Dagnu
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,174 Elo+
Party 1
Sun Wukong
Sun Wukong
InfernalEnd
Sun Wukong
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Kingchxseee
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Vester2
Aphrodite
Level 20
God Stats
6W - 9L
1,613 SR
Queue Stats
88W - 77L
1,409 Elo+
Party 2
Tiamat
Tiamat
oBenson
Tiamat
Level 143
God Stats
8W - 11L
1,560 SR
Queue Stats
206W - 217L
1,494 Elo+
Party 1
Team Averages
Level 42
1,535 SR
1,415 Elo+

VS

Team Averages
Level 20
1,605 SR
1,442 Elo+
Yemoja
Yemoja
Macalla
Yemoja
Level 29
God Stats
10W - 9L
1,523 SR
Queue Stats
52W - 43L
1,427 Elo+
Solo
King Arthur
King Arthur
Memioi
King Arthur
Level 26
God Stats
11W - 9L
1,521 SR
Queue Stats
20W - 19L
1,375 Elo+
Party 3
Ao Kuang
Ao Kuang
MrShorty13
Ao Kuang
Level 25
God Stats
4W - 3L
1,500 SR
Queue Stats
349W - 246L
1,604 Elo+
Solo
Neith
Neith
Nagacugama
Neith
Level 15
God Stats
1W - 0L
1,983 SR
Queue Stats
14W - 12L
1,305 Elo+
Party 3
Set
Set
PhackPhase
Set
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dagnu
Cupid
15
3 / 10 / 7
9,572
435
9,267
16,587
4,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
InfernalEnd
Sun Wukong
14
2 / 10 / 3
9,500
432
20,969
26,721
22,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

4
0 / 2 / 0
6,059
275
343
2,051
452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
Vester2
Aphrodite
14
5 / 10 / 6
10,266
467
14,094
21,894
19,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
oBenson
Tiamat
16
8 / 6 / 3
10,820
492
19,911
16,523
12,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Macalla
Yemoja
14
3 / 1 / 18
11,295
513
11,364
19,454
19,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Memioi
King Arthur
19
11 / 2 / 3
12,829
583
15,035
27,731
20,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
MrShorty13
Ao Kuang
20
12 / 2 / 4
13,190
600
21,227
21,933
10,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
16
11 / 6 / 10
11,648
529
23,231
22,757
9,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 8 / 8
9,497
432
2,659
13,002
5,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
81
18
Kills
38
38
Deaths
19
19
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cupid
Dagnu
Cupid
3
10
7
0.65
L
Sun Wukong
InfernalEnd
Sun Wukong
2
10
3
0.35
L
0
2
0
0
W
Yemoja
Macalla
Yemoja
3
1
18
12
W
King Arthur
Memioi
King Arthur
11
2
3
6.25
W
Ao Kuang
MrShorty13
Ao Kuang
12
2
4
7
W
Neith
11
6
10
2.67
W
1
8
8
0.63
L
Aphrodite
Vester2
Aphrodite
5
10
6
0.8
L
Tiamat
oBenson
Tiamat
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,584
Damage
73,516
83,776
Taken
104,877
59,126
Mitigated
65,852
24,359
Healing
32,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Dagnu
Cupid
9,267
5,603
628
2,496
16,587
4,409
674
7,986
8,601
0
30,186
L
Sun Wukong
InfernalEnd
Sun Wukong
20,969
6,403
0
2,789
26,721
22,142
0
7,990
18,589
0
58,289
L
343
205
0
319
2,051
452
0
109
1,942
0
3,167
W
Yemoja
Macalla
Yemoja
11,364
1,697
2,279
1,658
19,454
19,666
1,102
8,467
10,558
45,860
0
W
King Arthur
Memioi
King Arthur
15,035
3,316
0
8,435
27,731
20,446
140
3,818
23,310
0
87,852
W
Ao Kuang
MrShorty13
Ao Kuang
21,227
6,454
0
7,357
21,933
10,483
1,190
6,632
14,947
118,438
0
W
Neith
23,231
12,259
608
10,647
22,757
9,821
4,407
9,175
13,275
0
80,990
W
2,659
806
0
1,267
13,002
5,436
1,070
4,707
7,915
0
37,860
L
Aphrodite
Vester2
Aphrodite
14,094
2,888
5,993
9,209
21,894
19,398
0
11,168
10,726
30,976
0
L
Tiamat
oBenson
Tiamat
19,911
1,304
489
2,436
16,523
12,725
462
5,338
11,185
58,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,217
Gold Earned
58,459
280
Minions Killed
517
0
Camps Cleared
0
1,436,985
Distance Traveled
1,956,381
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,572
435
57
3
0
339,782
0
L
Sun Wukong
9,500
432
86
4
0
292,543
2
L
Thor
6,059
275
9
0
0
93,658
2
W
Yemoja
11,295
513
48
2
0
420,921
3
W
King Arthur
12,829
583
133
6
0
439,239
3
W
Ao Kuang
13,190
600
156
7
0
446,944
4
W
Neith
11,648
529
103
5
0
317,267
0
W
Set
9,497
432
77
4
0
332,010
1
L
Aphrodite
10,266
467
40
2
0
355,478
2
L
Tiamat
10,820
492
88
4
0
355,524
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role