Player Matchup

Anhur
Anhur
GeneraIBunny
Anhur
Level 160
God Stats
3W - 7L
1,469 SR
Queue Stats
214W - 217L
1,711 Elo+
Party 2
Erlang Shen
Erlang Shen
ImBadAtJungle
Erlang Shen
Level 21
God Stats
39W - 40L
1,500 SR
Queue Stats
74W - 84L
1,155 Elo+
Party 2
Janus
Janus
Kaiibitt
Janus
Level 6
God Stats
2W - 3L
1,305 SR
Queue Stats
5W - 6L
1,259 Elo+
Party 2
Vamana
Vamana
Moosey-Chan
Vamana
Level 109
God Stats
6W - 3L
1,838 SR
Queue Stats
266W - 286L
1,475 Elo+
Party 2
Bellona
Bellona
Scooby_DaddyD00
Bellona
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 101L
1,542 Elo+
Party 2
Team Averages
Level 76
1,522 SR
1,428 Elo+

VS

Team Averages
Level 120
1,671 SR
1,516 Elo+
Agni
Agni
I Eradicator I
Agni
Level 139
God Stats
1W - 1L
1,745 SR
Queue Stats
175W - 175L
1,490 Elo+
Party 1
Ganesha
Ganesha
Reaper209
Ganesha
Level 149
God Stats
5W - 4L
1,794 SR
Queue Stats
138W - 120L
1,510 Elo+
Party 1
Amaterasu
Amaterasu
TreyyyTreyyy
Amaterasu
Level 126
God Stats
13W - 7L
1,642 SR
Queue Stats
165W - 148L
1,552 Elo+
Party 1
Thanatos
Thanatos
WiLLLLLL
Thanatos
Level 140
God Stats
29W - 27L
1,594 SR
Queue Stats
247W - 224L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
iGotUrGranada
Danzaburou
Level 45
God Stats
51W - 46L
1,579 SR
Queue Stats
234W - 225L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 2
12,069
603
10,710
14,091
4,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
ImBadAtJungle
Erlang Shen
15
1 / 8 / 5
9,412
471
5,918
15,773
7,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
Kaiibitt
Janus
12
0 / 13 / 1
8,287
414
2,494
14,099
2,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vamana
16
7 / 6 / 4
10,569
528
12,978
18,652
10,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 5 / 8
10,663
533
9,730
15,411
10,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 2 / 6
13,177
659
20,260
8,104
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Reaper209
Ganesha
15
0 / 3 / 13
9,896
495
5,850
14,538
16,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
TreyyyTreyyy
Amaterasu
17
5 / 5 / 10
10,891
545
13,080
19,834
16,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
WiLLLLLL
Thanatos
17
5 / 4 / 11
10,767
538
10,402
14,858
6,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
iGotUrGranada
Danzaburou
19
5 / 3 / 5
11,986
599
8,263
10,758
4,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
78
17
Kills
33
33
Deaths
17
20
Assists
45
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
L
18
2
6
10.5
W
Erlang Shen
ImBadAtJungle
Erlang Shen
1
8
5
0.44
W
Janus
Kaiibitt
Janus
0
13
1
0.04
W
Vamana
7
6
4
1.5
L
Ganesha
Reaper209
Ganesha
0
3
13
2.17
W
4
5
8
1.6
L
Amaterasu
TreyyyTreyyy
Amaterasu
5
5
10
2
L
Thanatos
WiLLLLLL
Thanatos
5
4
11
2.63
L
Danzaburou
iGotUrGranada
Danzaburou
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,830
Damage
57,855
78,026
Taken
68,092
35,829
Mitigated
46,323
17,689
Healing
23,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,710
7,532
0
4,610
14,091
4,873
0
2,500
11,557
0
101,395
L
20,260
697
0
2,240
8,104
3,288
1,008
1,021
7,037
78,097
0
W
Erlang Shen
ImBadAtJungle
Erlang Shen
5,918
3,711
0
3,907
15,773
7,044
2,290
2,232
13,126
0
41,898
W
Janus
Kaiibitt
Janus
2,494
392
0
172
14,099
2,768
698
5,618
8,113
32,658
0
W
Vamana
12,978
7,133
0
4,999
18,652
10,662
218
10,043
8,373
347
43,935
L
Ganesha
Reaper209
Ganesha
5,850
614
0
1,784
14,538
16,000
632
457
14,041
29,798
0
W
9,730
2,899
0
4,001
15,411
10,482
0
4,948
10,210
0
68,189
L
Amaterasu
TreyyyTreyyy
Amaterasu
13,080
7,616
0
4,108
19,834
16,254
1,590
955
18,792
0
69,377
L
Thanatos
WiLLLLLL
Thanatos
10,402
2,451
0
11,976
14,858
6,775
656
105
14,753
0
62,939
L
Danzaburou
iGotUrGranada
Danzaburou
8,263
2,671
0
3,845
10,758
4,006
1,609
76
10,682
0
81,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,000
Gold Earned
56,717
514
Minions Killed
529
0
Camps Cleared
0
1,843,584
Distance Traveled
1,840,146
10
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,069
603
171
9
0
365,076
6
L
Agni
13,177
659
143
7
0
376,721
4
W
Erlang Shen
9,412
471
85
4
0
348,921
0
W
Janus
8,287
414
75
4
0
310,578
0
W
Vamana
10,569
528
54
3
0
382,444
3
L
Ganesha
9,896
495
11
1
0
377,973
12
W
Bellona
10,663
533
129
6
0
436,565
1
L
Amaterasu
10,891
545
104
5
0
325,553
2
L
Thanatos
10,767
538
117
6
0
388,084
7
L
Danzaburou
11,986
599
154
8
0
371,815
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role