Player Matchup

Tiamat
Tiamat
BoB1212
Tiamat
Level 28
God Stats
33W - 36L
1,438 SR
Queue Stats
80W - 111L
1,334 Elo+
Solo
Nemesis
Nemesis
Terminus199
Nemesis
Level 18
God Stats
1W - 1L
1,289 SR
Queue Stats
20W - 25L
1,354 Elo+
Solo
Izanami
Izanami
TheMadHatter154
Izanami
Level 29
God Stats
26W - 23L
1,439 SR
Queue Stats
339W - 415L
1,351 Elo+
Solo
Da Ji
Da Ji
kingxxkong
Da Ji
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,361 Elo+
Solo
Heimdallr
Heimdallr
soccerdudem13
Heimdallr
Level 30
God Stats
6W - 4L
1,502 SR
Queue Stats
19W - 20L
1,376 Elo+
Solo
Team Averages
Level 26
1,434 SR
1,355 Elo+

VS

Team Averages
Level 19
1,504 SR
1,311 Elo+
Janus
Janus
Artorias7709
Janus
Level 29
God Stats
7W - 8L
1,544 SR
Queue Stats
172W - 185L
1,409 Elo+
Solo
Guan Yu
Guan Yu
Darth vader2954
Guan Yu
Level 2
God Stats
0W - 3L
1,243 SR
Queue Stats
1W - 7L
1,099 Elo+
Solo
Set
Set
Padraighh
Set
Level 21
God Stats
5W - 5L
1,640 SR
Queue Stats
60W - 80L
1,344 Elo+
Solo
Artio
Artio
eMAGIC_MIKE
Artio
Level 20
God Stats
15W - 20L
1,723 SR
Queue Stats
959W - 965L
1,368 Elo+
Solo
Neith
Neith
fevado_7
Neith
Level 25
God Stats
167W - 206L
1,369 SR
Queue Stats
238W - 283L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BoB1212
Tiamat
9
4 / 2 / 3
5,116
568
3,523
4,468
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Terminus199
Nemesis
9
2 / 2 / 4
5,254
584
2,589
5,058
1,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
4 / 1 / 3
5,550
617
3,612
5,538
1,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
9
2 / 0 / 0
4,976
553
2,126
2,768
861
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heimdallr
soccerdudem13
Heimdallr
6
1 / 3 / 4
4,413
490
2,480
4,127
983
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 5 / 2
4,444
494
2,830
4,926
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

3
0 / 1 / 1
3,473
386
729
2,296
926
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
2 / 2 / 0
4,232
470
1,398
5,407
1,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 2 / 1
4,578
509
709
4,469
2,916
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
fevado_7
Neith
8
2 / 3 / 2
5,219
580
3,107
4,937
1,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
13
Kills
6
8
Deaths
13
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Tiamat
BoB1212
Tiamat
4
2
3
2.75
L
0
1
1
0.5
L
2
2
0
1
W
Nemesis
Terminus199
Nemesis
2
2
4
2
W
4
1
3
5.5
L
1
2
1
0.75
L
Neith
fevado_7
Neith
2
3
2
1
W
Da Ji
2
0
0
2
W
Heimdallr
soccerdudem13
Heimdallr
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,330
Damage
8,773
21,959
Taken
22,035
5,843
Mitigated
7,531
4,440
Healing
4,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,830
603
0
520
4,926
1,208
229
1,914
2,706
15,270
0
W
Tiamat
BoB1212
Tiamat
3,523
144
0
741
4,468
1,512
470
1,622
2,644
18,215
0
L
729
101
0
500
2,296
926
81
0
2,296
0
1,917
L
1,398
607
0
760
5,407
1,339
338
1,147
4,104
0
11,733
W
Nemesis
Terminus199
Nemesis
2,589
1,517
0
1,099
5,058
1,247
50
558
4,438
0
25,014
W
3,612
3,402
0
1,451
5,538
1,240
611
66
5,472
0
25,265
L
709
235
0
494
4,469
2,916
290
0
4,469
9,576
0
L
Neith
fevado_7
Neith
3,107
1,801
0
1,875
4,937
1,142
1,301
0
4,937
0
23,301
W
Da Ji
2,126
669
0
530
2,768
861
0
568
2,200
0
15,517
W
Heimdallr
soccerdudem13
Heimdallr
2,480
1,539
0
619
4,127
983
544
419
3,666
0
11,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,309
Gold Earned
21,946
191
Minions Killed
117
0
Camps Cleared
0
816,318
Distance Traveled
706,637
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,444
494
33
4
0
139,664
0
W
Tiamat
5,116
568
25
3
0
166,869
0
L
Guan Yu
3,473
386
2
0
0
92,644
0
L
Set
4,232
470
18
2
0
190,161
0
W
Nemesis
5,254
584
49
5
0
184,857
1
W
Izanami
5,550
617
51
6
0
136,956
0
L
Artio
4,578
509
16
2
0
137,282
0
L
Neith
5,219
580
48
5
0
146,886
0
W
Da Ji
4,976
553
40
4
0
159,735
0
W
Heimdallr
4,413
490
26
3
0
167,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role