Player Matchup

Jormungandr
Jormungandr
Kaгаякаси
Jormungandr
Level 16
God Stats
3W - 3L
1,480 SR
Queue Stats
31W - 24L
1,544 Elo+
Solo
Thoth
Thoth
SealmydTaelsterr
Thoth
Level 27
God Stats
3W - 1L
1,583 SR
Queue Stats
93W - 122L
1,367 Elo+
Party 2
Ymir
Ymir
Thanhymany
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,361 Elo+
Party 1
Amaterasu
Amaterasu
VanMemerich
Amaterasu
Level 21
God Stats
5W - 3L
1,696 SR
Queue Stats
97W - 126L
1,385 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
kalmens
Ah Muzen Cab
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,361 Elo+
Party 1
Team Averages
Level 18
1,552 SR
1,403 Elo+

VS

Team Averages
Level 11
1,421 SR
1,418 Elo+
Jing Wei
Jing Wei
BowlOfNoodlezz
Jing Wei
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 52L
1,434 Elo+
Solo
Cabrakan
Cabrakan
Elantros
Cabrakan
Level 22
God Stats
2W - 5L
1,332 SR
Queue Stats
20W - 23L
1,365 Elo+
Solo
Thor
Thor
JustSurv
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
fhdhdfswr2
Arachne
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 58L
1,447 Elo+
Party 3
Olorun
Olorun
staml2
Olorun
Level 10
God Stats
0W - 7L
1,271 SR
Queue Stats
70W - 74L
1,344 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kaгаякаси
Jormungandr
16
7 / 0 / 10
10,246
603
9,875
11,673
3,764
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
8 / 3 / 9
9,249
544
10,360
7,834
2,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
9 / 0 / 10
9,401
553
10,640
9,993
11,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
VanMemerich
Amaterasu
14
4 / 3 / 4
9,047
532
5,873
13,603
7,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
kalmens
Ah Muzen Cab
15
8 / 2 / 8
9,861
580
13,103
12,418
4,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
2 / 5 / 0
8,206
483
4,991
11,916
3,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Elantros
Cabrakan
11
0 / 10 / 2
7,310
430
4,473
14,317
11,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
13
2 / 10 / 0
7,779
458
7,157
14,139
5,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
fhdhdfswr2
Arachne
12
1 / 6 / 1
7,710
454
4,272
14,870
4,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
staml2
Olorun
13
2 / 6 / 1
7,807
459
6,818
16,959
5,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
11
36
Kills
7
8
Deaths
37
41
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
2
5
0
0.4
L
Cabrakan
Elantros
Cabrakan
0
10
2
0.1
L
Thor
2
10
0
0.2
W
Jormungandr
Kaгаякаси
Jormungandr
7
0
10
12
W
8
3
9
4.17
W
9
0
10
14
W
Amaterasu
VanMemerich
Amaterasu
4
3
4
2
L
Arachne
fhdhdfswr2
Arachne
1
6
1
0.25
W
Ah Muzen Cab
kalmens
Ah Muzen Cab
8
2
8
6
L
Olorun
staml2
Olorun
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,851
Damage
27,711
55,521
Taken
72,201
30,445
Mitigated
29,956
17,928
Healing
17,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
4,991
3,014
0
4,056
11,916
3,850
1,069
2,876
9,040
0
40,055
L
Cabrakan
Elantros
Cabrakan
4,473
572
0
700
14,317
11,112
87
6,171
8,130
20,167
0
L
Thor
7,157
2,903
0
139
14,139
5,133
856
8,966
4,803
0
33,141
W
Jormungandr
Kaгаякаси
Jormungandr
9,875
2,327
270
2,211
11,673
3,764
1,021
1,143
10,530
68,753
0
W
10,360
951
0
1,324
7,834
2,206
792
440
7,394
36,038
0
W
10,640
2,629
0
1,866
9,993
11,839
0
2,998
6,995
29,884
0
W
Amaterasu
VanMemerich
Amaterasu
5,873
2,686
0
6,530
13,603
7,737
423
4,624
8,979
0
42,976
L
Arachne
fhdhdfswr2
Arachne
4,272
3,163
0
5,900
14,870
4,592
0
4,801
9,989
0
40,750
W
Ah Muzen Cab
kalmens
Ah Muzen Cab
13,103
5,201
538
5,189
12,418
4,899
1,072
2,086
10,332
0
65,700
L
Olorun
staml2
Olorun
6,818
4,270
355
6,142
16,959
5,269
279
7,423
9,364
41,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,804
Gold Earned
38,812
397
Minions Killed
297
0
Camps Cleared
0
1,591,915
Distance Traveled
1,455,352
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,206
483
81
5
0
291,828
3
L
Cabrakan
7,310
430
28
2
0
253,662
0
L
Thor
7,779
458
47
3
0
297,450
1
W
Jormungandr
10,246
603
122
7
0
350,301
3
W
Thoth
9,249
544
53
3
0
303,892
1
W
Ymir
9,401
553
43
3
0
327,551
3
W
Amaterasu
9,047
532
82
5
0
297,956
2
L
Arachne
7,710
454
75
4
0
330,889
5
W
Ah Muzen Cab
9,861
580
97
6
0
312,215
1
L
Olorun
7,807
459
66
4
0
281,523
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role