Player Matchup

Anubis
Anubis
BallzDeepp69
Anubis
Level 31
God Stats
27W - 23L
1,499 SR
Queue Stats
141W - 150L
1,398 Elo+
Party 1
King Arthur
King Arthur
BlueBlazed
King Arthur
Level 26
God Stats
16W - 16L
1,330 SR
Queue Stats
51W - 57L
1,341 Elo+
Party 1
Danzaburou
Danzaburou
Javinwashere
Danzaburou
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 18L
1,151 Elo+
Party 1
Arachne
Arachne
LegitCDN
Arachne
Level 26
God Stats
2W - 5L
1,577 SR
Queue Stats
81W - 81L
1,386 Elo+
Party 1
Scylla
Scylla
RealKarmaHD
Scylla
Level 8
God Stats
7W - 6L
1,500 SR
Queue Stats
15W - 18L
1,318 Elo+
Party 1
Team Averages
Level 21
1,481 SR
1,319 Elo+

VS

Team Averages
Level 18
1,505 SR
1,467 Elo+
Baron Samedi
Baron Samedi
GoAl1eMoNkEy
Baron Samedi
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Purplemamba47
Mercury
Level 18
God Stats
22W - 22L
1,439 SR
Queue Stats
63W - 58L
1,359 Elo+
Solo
Rama
Rama
Toledo987654321
Rama
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 16L
1,645 Elo+
Solo
Aphrodite
Aphrodite
xlittlejx
Aphrodite
Level 26
God Stats
12W - 4L
1,284 SR
Queue Stats
30W - 31L
1,167 Elo+
Solo
Ymir
Ymir
zeref2452
Ymir
Level 23
God Stats
3W - 1L
1,803 SR
Queue Stats
14W - 16L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
4 / 6 / 6
7,484
440
7,821
10,689
4,423
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
BlueBlazed
King Arthur
13
0 / 2 / 4
7,718
454
5,492
12,858
10,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Javinwashere
Danzaburou
12
4 / 5 / 4
7,564
445
8,345
11,487
4,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
LegitCDN
Arachne
13
4 / 6 / 2
8,124
478
5,640
11,859
6,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
12
2 / 7 / 4
7,590
446
6,049
9,732
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GoAl1eMoNkEy
Baron Samedi
16
12 / 1 / 9
10,582
622
14,323
9,898
4,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
13
5 / 5 / 10
9,007
530
6,115
13,733
4,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
5 / 3 / 8
9,726
572
9,221
11,628
3,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
xlittlejx
Aphrodite
11
0 / 5 / 6
7,474
440
2,215
7,626
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
15
4 / 0 / 9
9,464
557
8,041
10,467
10,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
68
14
Kills
26
26
Deaths
14
20
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Anubis
4
6
6
1.17
L
King Arthur
BlueBlazed
King Arthur
0
2
4
1
W
Baron Samedi
GoAl1eMoNkEy
Baron Samedi
12
1
9
16.5
L
Danzaburou
Javinwashere
Danzaburou
4
5
4
1.2
L
Arachne
LegitCDN
Arachne
4
6
2
0.83
W
Mercury
5
5
10
2
L
Scylla
2
7
4
0.57
W
5
3
8
3
W
Aphrodite
xlittlejx
Aphrodite
0
5
6
0.6
W
Ymir
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,347
Damage
39,915
56,625
Taken
53,352
28,700
Mitigated
24,846
10,284
Healing
22,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
7,821
576
0
2,513
10,689
4,423
352
4,711
5,978
31,167
0
L
King Arthur
BlueBlazed
King Arthur
5,492
535
0
4,225
12,858
10,732
411
6,846
6,012
0
38,365
W
Baron Samedi
GoAl1eMoNkEy
Baron Samedi
14,323
732
2,025
3,686
9,898
4,510
985
3,997
5,684
57,835
0
L
Danzaburou
Javinwashere
Danzaburou
8,345
3,861
0
407
11,487
4,034
520
2,216
9,271
0
36,209
L
Arachne
LegitCDN
Arachne
5,640
3,179
0
2,537
11,859
6,401
0
4,627
7,232
0
39,573
W
Mercury
6,115
3,655
0
4,652
13,733
4,468
1,462
4,163
9,378
0
35,378
L
Scylla
6,049
932
0
602
9,732
3,110
52
6,179
3,553
30,549
0
W
9,221
8,006
0
4,160
11,628
3,207
5,419
1,808
9,820
0
68,688
W
Aphrodite
xlittlejx
Aphrodite
2,215
612
3,070
1,843
7,626
2,460
1,345
1,963
5,598
18,314
0
W
Ymir
8,041
1,412
0
3,443
10,467
10,201
301
1,488
8,556
45,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,480
Gold Earned
46,253
291
Minions Killed
387
0
Camps Cleared
0
1,477,751
Distance Traveled
1,497,356
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,484
440
51
3
0
304,233
2
L
King Arthur
7,718
454
68
4
0
299,267
4
W
Baron Samedi
10,582
622
93
5
0
330,098
5
L
Danzaburou
7,564
445
37
2
0
279,669
0
L
Arachne
8,124
478
67
4
0
312,815
4
W
Mercury
9,007
530
59
3
0
332,012
1
L
Scylla
7,590
446
68
4
0
281,767
3
W
Rama
9,726
572
100
6
0
268,831
3
W
Aphrodite
7,474
440
48
3
0
271,317
1
W
Ymir
9,464
557
87
5
0
295,098
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role