Player Matchup

Kukulkan
Kukulkan
Combuspoll0
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 71L
1,500 Elo+
Solo
Yemoja
Yemoja
Makavaeli
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
SomthingClever
Fenrir
Level 16
God Stats
18W - 24L
1,453 SR
Queue Stats
126W - 111L
1,394 Elo+
Solo
Neith
Neith
coxiha
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
kungfutony
Baron Samedi
Level 17
God Stats
23W - 23L
1,665 SR
Queue Stats
113W - 106L
1,381 Elo+
Solo
Team Averages
Level 9
1,524 SR
1,455 Elo+

VS

Team Averages
Level 12
1,490 SR
1,459 Elo+
Neith
Neith
AestheticLord
Neith
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
NerdySaint
Tiamat
Level 29
God Stats
13W - 12L
1,471 SR
Queue Stats
49W - 51L
1,422 Elo+
Solo
Ares
Ares
TioDoPao
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
rapidsquid
Erlang Shen
Level 21
God Stats
8W - 11L
1,481 SR
Queue Stats
30W - 42L
1,373 Elo+
Solo
Bellona
Bellona
zBrencis
Bellona
Level 4
God Stats
3W - 5L
1,500 SR
Queue Stats
16W - 16L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Combuspoll0
Kukulkan
11
2 / 5 / 4
6,181
475
3,545
5,555
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Makavaeli
Yemoja
10
1 / 3 / 1
6,372
490
1,255
6,447
3,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 5 / 6
7,094
546
4,660
9,700
3,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
coxiha
Neith
9
2 / 5 / 6
5,831
449
3,591
5,816
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
kungfutony
Baron Samedi
11
4 / 4 / 3
6,728
518
5,713
8,877
3,058
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 0
7,487
576
2,739
6,283
1,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
NerdySaint
Tiamat
11
4 / 3 / 0
6,990
538
3,124
5,668
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
6
0 / 6 / 1
4,983
383
361
7,301
3,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
rapidsquid
Erlang Shen
11
6 / 2 / 1
6,832
526
4,981
8,240
2,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
zBrencis
Bellona
11
8 / 4 / 3
7,241
557
10,890
9,823
7,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
13
Kills
21
22
Deaths
16
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
Kukulkan
Combuspoll0
Kukulkan
2
5
4
0.8
L
Yemoja
Makavaeli
Yemoja
1
3
1
0.5
W
Tiamat
NerdySaint
Tiamat
4
3
0
1.33
L
4
5
6
1.4
W
Ares
0
6
1
0.08
L
Neith
coxiha
Neith
2
5
6
1
L
Baron Samedi
kungfutony
Baron Samedi
4
4
3
1.38
W
Erlang Shen
rapidsquid
Erlang Shen
6
2
1
3.25
W
Bellona
zBrencis
Bellona
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,764
Damage
22,095
36,395
Taken
37,315
12,898
Mitigated
18,765
7,954
Healing
5,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,739
622
0
3,597
6,283
1,983
1,048
948
5,335
0
37,317
L
Kukulkan
Combuspoll0
Kukulkan
3,545
797
0
0
5,555
1,731
770
936
4,347
20,260
0
L
Yemoja
Makavaeli
Yemoja
1,255
537
429
270
6,447
3,170
465
304
6,087
22,317
0
W
Tiamat
NerdySaint
Tiamat
3,124
157
0
1,011
5,668
3,497
780
2,518
3,150
24,901
0
L
4,660
1,680
0
2,606
9,700
3,262
0
916
8,576
0
27,707
W
Ares
361
61
0
120
7,301
3,070
63
249
7,052
13,369
0
L
Neith
coxiha
Neith
3,591
1,446
0
915
5,816
1,677
265
74
5,555
0
15,086
L
Baron Samedi
kungfutony
Baron Samedi
5,713
863
132
3,602
8,877
3,058
231
777
7,845
24,229
0
W
Erlang Shen
rapidsquid
Erlang Shen
4,981
2,845
0
0
8,240
2,931
0
3,337
4,903
0
27,455
W
Bellona
zBrencis
Bellona
10,890
3,358
0
710
9,823
7,284
0
3,461
6,362
0
29,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,206
Gold Earned
33,533
217
Minions Killed
249
0
Camps Cleared
0
1,058,860
Distance Traveled
1,087,938
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,487
576
79
6
0
205,392
0
L
Kukulkan
6,181
475
45
3
0
187,664
0
L
Yemoja
6,372
490
37
3
0
198,979
1
W
Tiamat
6,990
538
41
3
0
195,373
3
L
Fenrir
7,094
546
52
4
0
256,815
0
W
Ares
4,983
383
22
2
0
190,026
1
L
Neith
5,831
449
28
2
0
209,618
0
L
Baron Samedi
6,728
518
55
4
0
205,784
2
W
Erlang Shen
6,832
526
54
4
0
256,156
0
W
Bellona
7,241
557
53
4
0
240,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role