Player Matchup

Tiamat
Tiamat
Gregsterboy
Tiamat
Level 66
God Stats
3W - 4L
1,263 SR
Queue Stats
19W - 34L
1,329 Elo+
Party 3
Nemesis
Nemesis
Palindrome0
Nemesis
Level 64
God Stats
4W - 4L
1,179 SR
Queue Stats
20W - 19L
1,364 Elo+
Party 3
Chiron
Chiron
funnymunky69
Chiron
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 15L
1,281 Elo+
Party 3
Merlin
Merlin
josephjboyden
Merlin
Level 28
God Stats
3W - 3L
1,282 SR
Queue Stats
9W - 22L
1,309 Elo+
Party 3
Xing Tian
Xing Tian
tdives111
Xing Tian
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 23L
1,318 Elo+
Party 3
Team Averages
Level 46
1,345 SR
1,320 Elo+

VS

Team Averages
Level 53
1,469 SR
1,317 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
ArykkOwO
Anubis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,011 Elo+
Party 2
Ganesha
Ganesha
FreneticDust
Ganesha
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 33L
1,280 Elo+
Party 2
Medusa
Medusa
SntSiphen
Medusa
Level 27
God Stats
0W - 1L
1,768 SR
Queue Stats
7W - 14L
1,542 Elo+
Party 1
Geb
Geb
nicoboynl
Geb
Level 26
God Stats
1W - 5L
1,079 SR
Queue Stats
6W - 15L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
1 / 2 / 2
8,110
579
5,565
7,086
4,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Palindrome0
Nemesis
15
8 / 0 / 4
8,706
622
11,377
8,843
5,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
12
3 / 1 / 3
7,423
530
7,377
6,642
2,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 5
8,108
579
4,485
4,167
1,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
tdives111
Xing Tian
12
2 / 0 / 3
7,660
547
2,108
5,853
3,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
2 / 4 / 1
6,243
446
5,148
14,807
7,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
ArykkOwO
Anubis
10
0 / 5 / 0
6,402
457
2,324
6,910
2,587
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
FreneticDust
Ganesha
10
0 / 0 / 2
6,609
472
2,891
8,015
5,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
SntSiphen
Medusa
11
2 / 4 / 0
6,487
463
2,771
6,733
2,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 4 / 2
5,750
411
3,623
12,461
4,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
17
Kills
4
4
Deaths
17
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
4
1
0.63
L
Anubis
ArykkOwO
Anubis
0
5
0
0
L
Ganesha
FreneticDust
Ganesha
0
0
2
1
W
Tiamat
1
2
2
1
W
Nemesis
Palindrome0
Nemesis
8
0
4
10
L
Medusa
SntSiphen
Medusa
2
4
0
0.5
W
Chiron
3
1
3
4.5
W
3
1
5
5.5
L
0
4
2
0.25
W
Xing Tian
tdives111
Xing Tian
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,912
Damage
16,757
32,591
Taken
48,926
17,053
Mitigated
21,597
12,552
Healing
14,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,148
2,821
0
4,375
14,807
7,732
296
5,240
9,567
0
24,710
L
Anubis
ArykkOwO
Anubis
2,324
81
0
911
6,910
2,587
120
1,351
5,559
30,414
0
L
Ganesha
FreneticDust
Ganesha
2,891
148
0
2,302
8,015
5,022
110
2,246
5,769
20,970
0
W
Tiamat
5,565
1,097
0
3,035
7,086
4,339
1,112
387
6,699
51,228
0
W
Nemesis
Palindrome0
Nemesis
11,377
6,976
0
3,851
8,843
5,933
0
2,299
6,544
0
61,719
L
Medusa
SntSiphen
Medusa
2,771
1,264
368
1,781
6,733
2,044
192
1,064
5,669
0
29,122
W
Chiron
7,377
2,647
518
3,316
6,642
2,195
854
2,142
4,499
0
46,798
W
4,485
310
0
125
4,167
1,074
536
2,358
1,809
41,312
0
L
3,623
702
613
4,238
12,461
4,212
0
2,257
10,204
25,303
0
W
Xing Tian
tdives111
Xing Tian
2,108
131
378
1,329
5,853
3,512
0
1,652
4,201
20,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,007
Gold Earned
31,491
402
Minions Killed
258
0
Camps Cleared
0
1,307,320
Distance Traveled
1,217,955
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,243
446
45
3
0
211,368
0
L
Anubis
6,402
457
66
5
0
227,516
1
L
Ganesha
6,609
472
2
0
0
280,919
5
W
Tiamat
8,110
579
96
7
0
214,890
6
W
Nemesis
8,706
622
92
7
0
300,751
3
L
Medusa
6,487
463
96
7
0
234,090
3
W
Chiron
7,423
530
94
7
0
237,334
3
W
Merlin
8,108
579
92
7
0
281,104
2
L
Geb
5,750
411
49
4
0
264,062
3
W
Xing Tian
7,660
547
28
2
0
273,241
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role