Player Matchup

Hou Yi
Hou Yi
I The I Calm I
Hou Yi
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 22L
1,240 Elo+
Solo
Ymir
Ymir
Mike Luther
Ymir
Level 160
God Stats
3W - 4L
1,519 SR
Queue Stats
415W - 469L
1,505 Elo+
Solo
Hel
Hel
SEIZURE96
Hel
Level 109
God Stats
2W - 2L
1,547 SR
Queue Stats
179W - 172L
1,559 Elo+
Party 1
Izanami
Izanami
Shmalahide
Izanami
Level 117
God Stats
16W - 18L
1,187 SR
Queue Stats
840W - 837L
1,528 Elo+
Party 1
Jormungandr
Jormungandr
knightwolf299
Jormungandr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,263 Elo+
Solo
Team Averages
Level 107
1,451 SR
1,419 Elo+

VS

Team Averages
Level 81
1,425 SR
1,436 Elo+
Ullr
Ullr
CorpKat
Ullr
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,202 Elo+
Solo
Cthulhu
Cthulhu
CuteKitties80
Cthulhu
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 41L
1,504 Elo+
Solo
Baron Samedi
Baron Samedi
ItsProGamerXL
Baron Samedi
Level 69
God Stats
1W - 0L
1,124 SR
Queue Stats
70W - 62L
1,569 Elo+
Solo
Xing Tian
Xing Tian
Jimmy2Shoez_313
Xing Tian
Level 107
God Stats
5W - 3L
1,500 SR
Queue Stats
221W - 226L
1,475 Elo+
Solo
Anhur
Anhur
SmokedChuleta11
Anhur
Level 79
God Stats
7W - 14L
1,500 SR
Queue Stats
881W - 888L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,155
1,031
3,509
3,170
1,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
0 / 2 / 0
4,370
874
86
3,389
1,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 3 / 1
4,610
922
2,052
3,361
1,128
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Shmalahide
Izanami
11
0 / 2 / 0
5,004
1,001
2,021
5,056
1,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

Jormungandr
knightwolf299
Jormungandr
6
0 / 2 / 0
4,388
878
367
2,725
1,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
CorpKat
Ullr
11
2 / 0 / 7
6,173
1,235
2,102
2,436
860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
10
2 / 1 / 6
6,285
1,257
2,764
3,266
1,815
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Baron Samedi
ItsProGamerXL
Baron Samedi
12
5 / 0 / 5
6,551
1,310
4,918
1,789
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Xing Tian
Jimmy2Shoez_313
Xing Tian
11
0 / 0 / 7
6,263
1,253
2,686
5,439
5,378
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
2 / 1 / 4
5,787
1,157
2,503
3,404
1,172
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
2
Kills
11
11
Deaths
2
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ullr
CorpKat
Ullr
2
0
7
5.5
W
Cthulhu
2
1
6
5
L
2
2
0
1
W
Baron Samedi
ItsProGamerXL
Baron Samedi
5
0
5
7.5
W
Xing Tian
Jimmy2Shoez_313
Xing Tian
0
0
7
3.5
L
0
2
0
0
L
0
3
1
0.17
L
Izanami
Shmalahide
Izanami
0
2
0
0
W
2
1
4
4
L
Jormungandr
knightwolf299
Jormungandr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,035
Damage
14,973
17,701
Taken
16,334
6,845
Mitigated
10,871
3,925
Healing
8,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
CorpKat
Ullr
2,102
821
1,197
921
2,436
860
2,018
302
2,134
0
6,680
W
Cthulhu
2,764
0
254
565
3,266
1,815
471
78
3,188
6,722
0
L
3,509
888
0
183
3,170
1,144
0
2,430
740
0
5,840
W
Baron Samedi
ItsProGamerXL
Baron Samedi
4,918
523
1,643
748
1,789
1,646
989
729
1,060
8,637
0
W
Xing Tian
Jimmy2Shoez_313
Xing Tian
2,686
380
484
1,509
5,439
5,378
0
826
4,613
7,241
0
L
86
0
54
318
3,389
1,468
0
1,685
1,704
86
0
L
2,052
302
793
521
3,361
1,128
0
1,692
1,669
2,791
0
L
Izanami
Shmalahide
Izanami
2,021
1,207
143
1,603
5,056
1,968
0
2,717
2,339
0
11,941
W
2,503
741
368
1,142
3,404
1,172
138
570
2,834
0
7,477
L
Jormungandr
knightwolf299
Jormungandr
367
74
0
310
2,725
1,137
0
1,844
881
3,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,527
Gold Earned
31,059
30
Minions Killed
52
0
Camps Cleared
0
311,184
Distance Traveled
466,047
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,173
1,235
9
2
0
102,332
0
W
Cthulhu
6,285
1,257
5
1
0
78,104
0
L
Hou Yi
5,155
1,031
5
1
0
74,340
0
W
Baron Samedi
6,551
1,310
15
3
0
85,531
0
W
Xing Tian
6,263
1,253
11
2
0
110,739
0
L
Ymir
4,370
874
0
0
0
38,063
0
L
Hel
4,610
922
2
0
0
69,009
0
L
Izanami
5,004
1,001
16
3
0
82,562
0
W
Anhur
5,787
1,157
12
2
0
89,341
1
L
Jormungandr
4,388
878
7
1
0
47,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role