Player Matchup

Mulan
Mulan
 
Mulan
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Jay3284
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
MNRCrimson
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,285 Elo+
Party 2
Loki
Loki
TheReaper7331
Loki
Level 4
God Stats
1W - 3L
1,225 SR
Queue Stats
2W - 4L
1,393 Elo+
Solo
Artemis
Artemis
annastew
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 192L
1,247 Elo+
Solo
Team Averages
Level 11
1,445 SR
1,385 Elo+

VS

Team Averages
Level 16
1,448 SR
1,305 Elo+
Cthulhu
Cthulhu
Chelelols
Cthulhu
Level 10
God Stats
9W - 4L
1,500 SR
Queue Stats
23W - 21L
1,262 Elo+
Party 1
Hera
Hera
Lestrange_29
Hera
Level 14
God Stats
30W - 19L
1,488 SR
Queue Stats
113W - 103L
1,363 Elo+
Solo
Anubis
Anubis
LightShade333
Anubis
Level 15
God Stats
12W - 7L
1,487 SR
Queue Stats
30W - 27L
1,291 Elo+
Party 1
Ares
Ares
MTD-vinicius
Ares
Level 25
God Stats
1W - 1L
1,253 SR
Queue Stats
233W - 273L
1,290 Elo+
Solo
Skadi
Skadi
Miscreant6
Skadi
Level 17
God Stats
16W - 15L
1,511 SR
Queue Stats
28W - 37L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
5 / 6 / 1
11,176
1,016
13,006
24,873
19,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
Jay3284
Guan Yu
13
0 / 2 / 1
8,770
797
602
2,244
958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 7 / 3
10,078
916
10,506
17,083
5,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 9 / 3
10,749
977
9,142
17,494
6,109
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
annastew
Artemis
15
0 / 4 / 2
9,187
835
2,983
8,166
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chelelols
Cthulhu
18
6 / 0 / 17
11,878
1,080
9,047
7,190
7,781
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 2 / 14
10,902
991
17,820
7,737
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
13 / 2 / 10
13,317
1,211
23,602
8,549
5,461
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 2 / 20
11,350
1,032
8,265
11,336
11,169
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Skadi
17
3 / 2 / 11
10,611
965
4,534
7,126
3,549

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
100
8
Kills
28
28
Deaths
8
10
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
5
6
1
0.92
W
Cthulhu
Chelelols
Cthulhu
6
0
17
14.5
L
Guan Yu
Jay3284
Guan Yu
0
2
1
0.25
W
2
2
14
4.5
W
13
2
10
9
L
1
7
3
0.36
W
4
2
20
7
W
Skadi
3
2
11
4.25
L
2
9
3
0.39
L
Artemis
annastew
Artemis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,239
Damage
63,268
69,860
Taken
41,938
34,719
Mitigated
31,217
4,569
Healing
6,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
13,006
3,202
0
3,356
24,873
19,484
0
21,722
3,151
229
19,133
W
Cthulhu
Chelelols
Cthulhu
9,047
943
0
407
7,190
7,781
0
2,547
4,503
25,853
0
L
Guan Yu
Jay3284
Guan Yu
602
220
81
214
2,244
958
0
1,616
628
0
1,399
W
17,820
5,630
466
1,143
7,737
3,257
0
1,982
5,630
57,129
0
W
23,602
2,095
0
3,822
8,549
5,461
0
2,166
6,283
34,907
0
L
10,506
828
0
153
17,083
5,825
0
15,353
1,730
17,848
0
W
8,265
1,704
298
788
11,336
11,169
0
1,439
9,004
15,661
0
W
Skadi
4,534
1,960
0
0
7,126
3,549
0
1,833
5,168
0
5,813
L
9,142
3,550
0
0
17,494
6,109
0
13,307
4,187
0
28,122
L
Artemis
annastew
Artemis
2,983
1,218
0
765
8,166
2,343
0
6,736
1,430
0
10,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,960
Gold Earned
58,058
84
Minions Killed
199
1
Camps Cleared
2
670,560
Distance Traveled
946,417
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,176
1,016
9
1
1
205,004
0
W
Cthulhu
11,878
1,080
41
4
0
209,576
1
L
Guan Yu
8,770
797
1
0
0
50,571
0
W
Hera
10,902
991
90
8
1
187,543
0
W
Anubis
13,317
1,211
51
5
1
141,258
0
L
Zeus
10,078
916
27
2
0
148,023
2
W
Ares
11,350
1,032
10
1
0
204,774
0
W
Skadi
10,611
965
7
1
0
203,266
0
L
Loki
10,749
977
29
3
0
167,989
0
L
Artemis
9,187
835
18
2
0
98,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role