Player Matchup

Tiamat
Tiamat
DoggyKing0
Tiamat
Level 67
God Stats
12W - 9L
1,657 SR
Queue Stats
463W - 433L
1,493 Elo+
Party 2
Artemis
Artemis
FaZeSpiel420
Artemis
Level 118
God Stats
5W - 3L
1,459 SR
Queue Stats
111W - 74L
1,623 Elo+
Party 1
Camazotz
Camazotz
InitialDad
Camazotz
Level 83
God Stats
3W - 4L
1,748 SR
Queue Stats
427W - 345L
1,606 Elo+
Party 2
Nemesis
Nemesis
SmiteGOD2000000
Nemesis
Level 106
God Stats
2W - 4L
1,376 SR
Queue Stats
141W - 118L
1,581 Elo+
Party 1
Ganesha
Ganesha
SunnyBunny420
Ganesha
Level 75
God Stats
3W - 9L
1,723 SR
Queue Stats
107W - 90L
1,611 Elo+
Party 1
Team Averages
Level 90
1,593 SR
1,583 Elo+

VS

Team Averages
Level 96
1,417 SR
1,458 Elo+
Danzaburou
Danzaburou
Barroyo
Danzaburou
Level 60
God Stats
7W - 7L
1,541 SR
Queue Stats
17W - 30L
1,304 Elo+
Solo
Janus
Janus
DONSPIDER
Janus
Level 89
God Stats
10W - 3L
1,319 SR
Queue Stats
122W - 126L
1,496 Elo+
Party 3
Fenrir
Fenrir
Hubi2680
Fenrir
Level 128
God Stats
4W - 6L
1,544 SR
Queue Stats
172W - 160L
1,496 Elo+
Party 3
Cerberus
Cerberus
Reterz2000
Cerberus
Level 101
God Stats
14W - 11L
1,554 SR
Queue Stats
168W - 160L
1,496 Elo+
Party 3
Nemesis
Nemesis
Ypsiilon
Nemesis
Level 104
God Stats
20W - 10L
1,128 SR
Queue Stats
174W - 175L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DoggyKing0
Tiamat
15
2 / 7 / 3
9,668
439
10,292
14,302
10,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
FaZeSpiel420
Artemis
4
0 / 1 / 1
6,082
276
1,148
1,584
294
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Camazotz
InitialDad
Camazotz
17
6 / 3 / 1
10,685
486
14,797
27,689
15,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
3 / 6 / 2
9,581
436
8,916
17,236
7,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
14
1 / 5 / 1
8,861
403
8,593
15,635
14,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Barroyo
Danzaburou
18
2 / 1 / 5
12,139
552
5,725
11,089
4,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
DONSPIDER
Janus
19
9 / 2 / 8
12,722
578
24,384
11,844
4,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Hubi2680
Fenrir
17
7 / 2 / 11
12,275
558
9,287
20,763
22,041
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
Reterz2000
Cerberus
17
3 / 2 / 8
11,007
500
17,013
17,816
19,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Ypsiilon
Nemesis
16
0 / 5 / 6
10,143
461
2,846
15,986
5,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
12
Kills
21
22
Deaths
12
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Barroyo
Danzaburou
2
1
5
4.5
W
Janus
DONSPIDER
Janus
9
2
8
6.5
L
Tiamat
DoggyKing0
Tiamat
2
7
3
0.5
L
Artemis
FaZeSpiel420
Artemis
0
1
1
0.5
W
Fenrir
Hubi2680
Fenrir
7
2
11
6.25
L
Camazotz
InitialDad
Camazotz
6
3
1
2.17
W
Cerberus
Reterz2000
Cerberus
3
2
8
3.5
L
3
6
2
0.67
L
Ganesha
1
5
1
0.3
W
Nemesis
Ypsiilon
Nemesis
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,746
Damage
59,255
76,446
Taken
77,498
47,925
Mitigated
56,311
18,681
Healing
29,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Barroyo
Danzaburou
5,725
3,176
0
8,141
11,089
4,179
2,686
2,502
8,503
0
79,020
W
Janus
DONSPIDER
Janus
24,384
1,964
1,052
3,952
11,844
4,512
3,030
4,013
7,571
104,537
0
L
Tiamat
DoggyKing0
Tiamat
10,292
1,617
0
2,299
14,302
10,431
311
8,119
6,138
54,453
0
L
Artemis
FaZeSpiel420
Artemis
1,148
611
0
722
1,584
294
0
0
1,584
0
6,901
W
Fenrir
Hubi2680
Fenrir
9,287
3,050
0
4,192
20,763
22,041
917
5,760
14,641
0
41,520
L
Camazotz
InitialDad
Camazotz
14,797
4,895
0
11,206
27,689
15,044
0
17,524
9,440
0
71,222
W
Cerberus
Reterz2000
Cerberus
17,013
842
0
6,284
17,816
19,591
1,033
3,356
13,641
67,063
0
L
8,916
4,214
0
2,583
17,236
7,383
0
8,011
9,150
0
59,087
L
Ganesha
8,593
793
0
1,871
15,635
14,773
0
7,022
8,563
36,117
0
W
Nemesis
Ypsiilon
Nemesis
2,846
1,163
0
6,034
15,986
5,988
840
2,402
13,367
0
70,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,877
Gold Earned
58,286
440
Minions Killed
663
0
Camps Cleared
0
1,615,706
Distance Traveled
2,176,267
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,139
552
149
7
0
364,145
9
W
Janus
12,722
578
175
8
0
455,452
0
L
Tiamat
9,668
439
118
5
0
377,554
2
L
Artemis
6,082
276
25
1
0
53,795
0
W
Fenrir
12,275
558
65
3
0
442,838
2
L
Camazotz
10,685
486
151
7
0
436,962
2
W
Cerberus
11,007
500
163
7
0
418,654
4
L
Nemesis
9,581
436
106
5
0
373,676
1
L
Ganesha
8,861
403
40
2
0
373,719
0
W
Nemesis
10,143
461
111
5
0
495,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role