Player Matchup

Tiamat
Tiamat
AnorekTHICC
Tiamat
Level 18
God Stats
14W - 13L
1,597 SR
Queue Stats
35W - 32L
1,556 Elo+
Party 1
Anubis
Anubis
Ice4Fenix
Anubis
Level 54
God Stats
4W - 3L
1,500 SR
Queue Stats
91W - 76L
1,570 Elo+
Party 1
Rama
Rama
LaDrogaEsVida
Rama
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
83W - 69L
1,393 Elo+
Solo
Nemesis
Nemesis
Pandasnows
Nemesis
Level 22
God Stats
13W - 7L
1,581 SR
Queue Stats
54W - 40L
1,566 Elo+
Party 1
Chaac
Chaac
SaltWorker
Chaac
Level 25
God Stats
2W - 2L
1,259 SR
Queue Stats
30W - 28L
1,488 Elo+
Solo
Team Averages
Level 27
1,487 SR
1,515 Elo+

VS

Team Averages
Level 27
1,687 SR
1,546 Elo+
Ao Kuang
Ao Kuang
Pikatschu228
Ao Kuang
Level 28
God Stats
0W - 2L
1,846 SR
Queue Stats
71W - 79L
1,584 Elo+
Party 3
Skadi
Skadi
Selfbiter
Skadi
Level 29
God Stats
18W - 18L
1,569 SR
Queue Stats
145W - 132L
1,520 Elo+
Party 2
Fafnir
Fafnir
SirDarwin6515
Fafnir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Tempell0rd29
Mulan
Level 26
God Stats
6W - 5L
1,822 SR
Queue Stats
22W - 23L
1,516 Elo+
Party 3
Loki
Loki
tezyatwitch
Loki
Level 25
God Stats
69W - 35L
1,701 SR
Queue Stats
354W - 171L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
10 / 2 / 10
11,361
568
17,608
7,723
4,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
Ice4Fenix
Anubis
17
10 / 2 / 10
11,253
563
16,007
12,179
5,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
8 / 1 / 8
12,462
623
14,227
18,123
8,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
Pandasnows
Nemesis
19
13 / 1 / 7
12,833
642
13,476
12,905
5,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
18
2 / 0 / 8
11,557
578
6,504
12,643
9,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Pikatschu228
Ao Kuang
11
2 / 11 / 1
7,422
371
5,853
19,601
5,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
Selfbiter
Skadi
13
1 / 9 / 1
8,181
409
8,142
16,517
3,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 10 / 1
6,840
342
4,378
18,517
12,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 8 / 1
6,985
349
8,307
16,314
9,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
3 / 5 / 2
10,405
520
10,276
14,188
4,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
12
43
Kills
6
6
Deaths
43
43
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
10
2
10
7.5
W
Anubis
Ice4Fenix
Anubis
10
2
10
7.5
W
8
1
8
12
W
Nemesis
Pandasnows
Nemesis
13
1
7
16.5
L
Ao Kuang
Pikatschu228
Ao Kuang
2
11
1
0.23
W
Chaac
2
0
8
6
L
Skadi
Selfbiter
Skadi
1
9
1
0.17
L
0
10
1
0.05
L
0
8
1
0.06
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,822
Damage
36,956
63,573
Taken
85,137
33,739
Mitigated
34,999
35,542
Healing
16,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
17,608
1,565
120
3,878
7,723
4,305
516
2,079
5,619
49,314
0
W
Anubis
Ice4Fenix
Anubis
16,007
1,248
0
5,223
12,179
5,544
1,414
1,459
10,720
55,494
0
W
14,227
11,901
0
12,748
18,123
8,591
6,411
3,044
15,054
0
93,330
W
Nemesis
Pandasnows
Nemesis
13,476
8,688
0
5,140
12,905
5,351
2,138
2,759
10,071
0
91,701
L
Ao Kuang
Pikatschu228
Ao Kuang
5,853
1,661
0
4,739
19,601
5,102
13
8,280
10,828
24,931
0
W
Chaac
6,504
625
0
8,433
12,643
9,948
1,874
890
11,453
0
55,318
L
Skadi
Selfbiter
Skadi
8,142
4,404
0
2,539
16,517
3,836
0
6,356
9,962
0
49,238
L
4,378
1,103
0
2,190
18,517
12,123
0
7,167
11,068
12,572
0
L
8,307
851
0
1,349
16,314
9,725
0
6,509
9,213
0
25,945
L
10,276
2,299
0
5,297
14,188
4,213
0
4,029
9,849
0
73,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,466
Gold Earned
39,833
565
Minions Killed
323
0
Camps Cleared
0
1,822,860
Distance Traveled
1,533,189
27
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,361
568
63
3
0
419,114
3
W
Anubis
11,253
563
80
4
0
321,301
11
W
Rama
12,462
623
149
7
0
314,009
1
W
Nemesis
12,833
642
144
7
0
427,572
7
L
Ao Kuang
7,422
371
48
2
0
295,263
0
W
Chaac
11,557
578
129
6
0
340,864
5
L
Skadi
8,181
409
86
4
0
325,653
2
L
Fafnir
6,840
342
13
1
0
277,826
0
L
Mulan
6,985
349
45
2
0
271,390
1
L
Loki
10,405
520
131
7
0
363,057
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role