Player Matchup

Cthulhu
Cthulhu
Ddrychiolaeth
Cthulhu
Level 5
God Stats
3W - 6L
1,343 SR
Queue Stats
53W - 59L
1,363 Elo+
Solo
Artemis
Artemis
Lazysheepherd
Artemis
Level 13
God Stats
160W - 139L
1,361 SR
Queue Stats
298W - 314L
1,402 Elo+
Solo
Izanami
Izanami
MartinWaynolt
Izanami
Level 18
God Stats
10W - 5L
1,574 SR
Queue Stats
29W - 25L
1,432 Elo+
Party 2
Persephone
Persephone
Melisyus
Persephone
Level 29
God Stats
4W - 4L
1,543 SR
Queue Stats
29W - 29L
1,409 Elo+
Party 2
Thor
Thor
Omilask
Thor
Level 29
God Stats
1W - 1L
1,094 SR
Queue Stats
40W - 35L
1,477 Elo+
Party 2
Team Averages
Level 19
1,383 SR
1,417 Elo+

VS

Team Averages
Level 20
1,625 SR
1,465 Elo+
Cupid
Cupid
Batdamn
Cupid
Level 7
God Stats
12W - 8L
1,330 SR
Queue Stats
58W - 55L
1,461 Elo+
Party 1
Cthulhu
Cthulhu
CaptainAFK
Cthulhu
Level 28
God Stats
8W - 4L
1,893 SR
Queue Stats
101W - 106L
1,527 Elo+
Party 1
Discordia
Discordia
YüzenBalina
Discordia
Level 18
God Stats
5W - 1L
1,500 SR
Queue Stats
125W - 128L
1,554 Elo+
Party 1
Thanatos
Thanatos
iLgelenasomez
Thanatos
Level 29
God Stats
18W - 13L
1,647 SR
Queue Stats
113W - 120L
1,469 Elo+
Party 1
Sun Wukong
Sun Wukong
watdiditcost
Sun Wukong
Level 18
God Stats
13W - 6L
1,753 SR
Queue Stats
87W - 78L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
0 / 6 / 2
6,701
394
5,552
12,772
6,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
11
0 / 8 / 0
7,104
418
5,049
9,471
2,844
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
11
1 / 7 / 2
7,323
431
4,383
11,627
3,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
Melisyus
Persephone
13
1 / 7 / 3
7,880
464
3,253
8,701
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
Omilask
Thor
13
5 / 3 / 1
8,545
503
6,094
12,593
4,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Batdamn
Cupid
14
7 / 2 / 9
8,510
501
11,971
7,742
2,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
CaptainAFK
Cthulhu
13
3 / 2 / 11
8,717
513
7,404
12,837
9,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
YüzenBalina
Discordia
15
3 / 2 / 3
8,803
518
5,775
6,188
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
iLgelenasomez
Thanatos
15
8 / 1 / 5
9,708
571
5,683
8,972
3,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
watdiditcost
Sun Wukong
16
10 / 1 / 3
9,760
574
11,301
12,668
9,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
7
Kills
31
31
Deaths
8
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cupid
Batdamn
Cupid
7
2
9
5.75
W
Cthulhu
CaptainAFK
Cthulhu
3
2
11
4.25
L
Cthulhu
0
6
2
0.17
L
Artemis
0
8
0
0
L
Izanami
1
7
2
0.29
L
Persephone
Melisyus
Persephone
1
7
3
0.36
L
Thor
Omilask
Thor
5
3
1
1.83
W
Discordia
YüzenBalina
Discordia
3
2
3
2.25
W
Thanatos
iLgelenasomez
Thanatos
8
1
5
10.5
W
Sun Wukong
watdiditcost
Sun Wukong
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,331
Damage
42,134
55,164
Taken
48,407
20,401
Mitigated
26,969
8,230
Healing
21,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Batdamn
Cupid
11,971
6,040
198
3,523
7,742
2,346
1,037
1,338
6,404
0
32,042
W
Cthulhu
CaptainAFK
Cthulhu
7,404
722
154
960
12,837
9,213
46
3,205
9,632
40,011
0
L
Cthulhu
5,552
695
73
635
12,772
6,732
0
4,001
8,746
21,987
0
L
Artemis
5,049
2,618
0
1,238
9,471
2,844
716
212
8,806
0
31,348
L
Izanami
4,383
3,969
0
2,799
11,627
3,747
0
3,452
8,175
0
38,671
L
Persephone
Melisyus
Persephone
3,253
245
0
283
8,701
2,855
746
2,367
6,305
32,524
0
L
Thor
Omilask
Thor
6,094
951
0
3,202
12,593
4,223
0
3,357
9,161
0
48,059
W
Discordia
YüzenBalina
Discordia
5,775
676
0
1,401
6,188
2,297
156
2,550
3,638
57,036
0
W
Thanatos
iLgelenasomez
Thanatos
5,683
1,195
0
10,630
8,972
3,644
0
1,152
7,820
0
48,750
W
Sun Wukong
watdiditcost
Sun Wukong
11,301
2,638
0
4,929
12,668
9,469
530
560
12,058
257
49,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,553
Gold Earned
45,498
323
Minions Killed
402
0
Camps Cleared
0
1,442,027
Distance Traveled
1,669,239
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,510
501
52
3
0
322,633
0
W
Cthulhu
8,717
513
47
3
0
337,907
2
L
Cthulhu
6,701
394
35
2
0
354,121
4
L
Artemis
7,104
418
63
4
0
246,454
0
L
Izanami
7,323
431
73
4
0
251,625
1
L
Persephone
7,880
464
67
4
0
254,061
0
L
Thor
8,545
503
85
5
0
335,766
2
W
Discordia
8,803
518
107
6
0
304,640
10
W
Thanatos
9,708
571
108
6
0
356,929
2
W
Sun Wukong
9,760
574
88
5
0
347,130
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role