Player Matchup

Hercules
Hercules
Brno0
Hercules
Level 18
God Stats
13W - 6L
1,681 SR
Queue Stats
122W - 106L
1,581 Elo+
Party 1
Awilix
Awilix
Detonaw
Awilix
Level 27
God Stats
2W - 3L
1,847 SR
Queue Stats
74W - 43L
1,663 Elo+
Solo
Apollo
Apollo
Jessyck
Apollo
Level 18
God Stats
9W - 6L
1,596 SR
Queue Stats
67W - 62L
1,598 Elo+
Party 1
Chang'e
Chang'e
a_o_n1
Chang'e
Level 8
God Stats
25W - 18L
1,557 SR
Queue Stats
468W - 459L
1,608 Elo+
Solo
Athena
Athena
oprocessador
Athena
Level 13
God Stats
2W - 1L
1,744 SR
Queue Stats
27W - 22L
1,617 Elo+
Solo
Team Averages
Level 17
1,685 SR
1,613 Elo+

VS

Team Averages
Level 18
1,699 SR
1,593 Elo+
Thor
Thor
Eo_Dadin
Thor
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 75L
1,433 Elo+
Solo
Cupid
Cupid
Riskiner
Cupid
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
SirLorence
Nox
Level 21
God Stats
12W - 4L
1,708 SR
Queue Stats
231W - 185L
1,695 Elo+
Solo
Bellona
Bellona
TheOrangutangu
Bellona
Level 9
God Stats
9W - 9L
1,938 SR
Queue Stats
136W - 84L
1,634 Elo+
Solo
Guan Yu
Guan Yu
TheSmurfSeed
Guan Yu
Level 26
God Stats
6W - 4L
1,850 SR
Queue Stats
101W - 72L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Brno0
Hercules
12
4 / 0 / 1
7,175
652
5,147
5,176
3,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Awilix
Detonaw
Awilix
13
3 / 0 / 0
7,169
652
4,681
6,812
2,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Jessyck
Apollo
11
4 / 2 / 6
6,892
627
6,264
10,048
3,274
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
a_o_n1
Chang'e
10
0 / 3 / 0
5,892
536
1,735
6,528
1,946
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
8
4 / 2 / 2
5,949
541
2,043
5,973
2,256
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
2
0 / 4 / 0
3,798
345
123
2,693
582
Cupid
Riskiner
Cupid
9
2 / 4 / 2
5,480
498
6,983
7,089
1,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 2 / 2
6,383
580
2,539
3,970
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 4 / 0
5,233
476
4,843
8,080
6,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
TheSmurfSeed
Guan Yu
10
3 / 2 / 2
6,307
573
4,561
7,851
3,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
15
Kills
7
7
Deaths
16
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
Brno0
Hercules
4
0
1
4.5
W
Awilix
Detonaw
Awilix
3
0
0
3
L
Thor
0
4
0
0
W
Apollo
Jessyck
Apollo
4
2
6
3.5
L
Cupid
Riskiner
Cupid
2
4
2
0.75
L
2
2
2
1.5
L
0
4
0
0
L
Guan Yu
TheSmurfSeed
Guan Yu
3
2
2
2
W
Chang'e
a_o_n1
Chang'e
0
3
0
0
W
Athena
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,870
Damage
19,049
34,537
Taken
29,683
13,695
Mitigated
14,134
14,409
Healing
7,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Brno0
Hercules
5,147
1,946
0
2,581
5,176
3,967
226
0
5,176
0
33,937
W
Awilix
Detonaw
Awilix
4,681
1,717
0
3,347
6,812
2,252
0
261
6,485
0
49,078
L
Thor
123
57
0
0
2,693
582
0
634
2,034
0
2,356
W
Apollo
Jessyck
Apollo
6,264
4,549
0
5,744
10,048
3,274
876
357
9,671
0
39,466
L
Cupid
Riskiner
Cupid
6,983
3,797
0
2,036
7,089
1,931
0
852
6,237
0
20,012
L
2,539
713
0
410
3,970
1,556
192
426
3,544
36,300
0
L
4,843
2,293
0
2,509
8,080
6,075
0
430
7,320
0
22,170
L
Guan Yu
TheSmurfSeed
Guan Yu
4,561
1,495
229
2,278
7,851
3,990
0
1,436
6,415
0
28,769
W
Chang'e
a_o_n1
Chang'e
1,735
432
237
2,046
6,528
1,946
0
1,672
4,740
36,010
0
W
Athena
2,043
549
0
454
5,973
2,256
257
47
5,926
10,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,077
Gold Earned
27,201
347
Minions Killed
222
0
Camps Cleared
0
1,036,961
Distance Traveled
954,624
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,175
652
79
7
0
198,059
0
W
Awilix
7,169
652
108
10
0
251,725
0
L
Thor
3,798
345
3
0
0
121,129
0
W
Apollo
6,892
627
59
5
0
187,615
3
L
Cupid
5,480
498
36
3
0
200,577
2
L
Nox
6,383
580
93
8
0
200,706
1
L
Bellona
5,233
476
45
4
0
200,244
0
L
Guan Yu
6,307
573
45
4
0
231,968
1
W
Chang'e
5,892
536
83
8
0
201,167
3
W
Athena
5,949
541
18
2
0
198,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role