Player Matchup

Terra
Terra
Edijz
Terra
Level 39
God Stats
4W - 6L
1,495 SR
Queue Stats
138W - 155L
1,450 Elo+
Party 1
Tiamat
Tiamat
Nikjkss
Tiamat
Level 26
God Stats
6W - 4L
1,679 SR
Queue Stats
74W - 77L
1,462 Elo+
Party 1
Mercury
Mercury
Ssamu27
Mercury
Level 22
God Stats
9W - 6L
1,803 SR
Queue Stats
125W - 102L
1,624 Elo+
Solo
Hercules
Hercules
TriezV2
Hercules
Level 28
God Stats
77W - 65L
1,563 SR
Queue Stats
128W - 144L
1,472 Elo+
Party 1
Izanami
Izanami
cromnex
Izanami
Level 28
God Stats
3W - 0L
1,701 SR
Queue Stats
71W - 44L
1,646 Elo+
Party 1
Team Averages
Level 29
1,648 SR
1,531 Elo+

VS

Team Averages
Level 9
1,516 SR
1,547 Elo+
Ao Kuang
Ao Kuang
Dideedie
Ao Kuang
Level 4
God Stats
4W - 4L
1,599 SR
Queue Stats
5W - 6L
1,491 Elo+
Solo
Ra
Ra
Golgantes
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,592 Elo+
Party 2
Tyr
Tyr
Johnylegend7
Tyr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,324 Elo+
Solo
Danzaburou
Danzaburou
marcinfreestyle
Danzaburou
Level 26
God Stats
0W - 1L
1,482 SR
Queue Stats
6W - 5L
1,733 Elo+
Solo
Neith
Neith
timdreiachtacht
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Edijz
Terra
11
3 / 0 / 10
7,590
633
3,493
5,923
2,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Nikjkss
Tiamat
12
4 / 3 / 2
6,840
570
5,375
5,533
2,836
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Ssamu27
Mercury
15
5 / 0 / 2
8,275
690
5,286
7,029
2,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
TriezV2
Hercules
11
3 / 1 / 2
6,578
548
3,989
7,452
4,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
cromnex
Izanami
12
9 / 0 / 6
7,742
645
9,083
7,571
2,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dideedie
Ao Kuang
10
2 / 2 / 1
5,906
492
3,795
6,085
2,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 8 / 3
5,097
425
3,334
7,267
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
2 / 4 / 1
5,798
483
5,994
9,536
8,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
marcinfreestyle
Danzaburou
6
0 / 5 / 1
4,291
358
1,447
5,753
1,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

7
0 / 6 / 0
4,518
377
2,396
6,896
1,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
24
Kills
4
4
Deaths
25
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Dideedie
Ao Kuang
2
2
1
1.25
W
Terra
Edijz
Terra
3
0
10
8
L
0
8
3
0.19
L
2
4
1
0.63
W
Tiamat
Nikjkss
Tiamat
4
3
2
1.67
W
Mercury
Ssamu27
Mercury
5
0
2
6
W
Hercules
TriezV2
Hercules
3
1
2
4
W
Izanami
cromnex
Izanami
9
0
6
12
L
Danzaburou
marcinfreestyle
Danzaburou
0
5
1
0.1
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,226
Damage
16,966
33,508
Taken
35,537
15,185
Mitigated
15,651
16,457
Healing
7,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Dideedie
Ao Kuang
3,795
1,070
0
1,467
6,085
2,576
0
618
5,467
24,825
4,349
W
Terra
Edijz
Terra
3,493
579
729
2,318
5,923
2,824
128
1,286
4,612
16,481
0
L
3,334
569
35
401
7,267
1,764
0
3,422
3,820
23,706
0
L
5,994
1,962
0
2,963
9,536
8,541
128
1,601
7,760
319
23,025
W
Tiamat
Nikjkss
Tiamat
5,375
498
0
1,898
5,533
2,836
765
1,135
4,273
27,519
0
W
Mercury
Ssamu27
Mercury
5,286
2,909
0
3,754
7,029
2,738
0
1,275
5,679
0
61,984
W
Hercules
TriezV2
Hercules
3,989
1,304
0
2,784
7,452
4,174
523
1,048
6,232
0
25,685
W
Izanami
cromnex
Izanami
9,083
6,409
0
4,974
7,571
2,613
2,758
2,413
5,158
0
46,815
L
Danzaburou
marcinfreestyle
Danzaburou
1,447
710
234
773
5,753
1,149
0
2,047
3,656
0
9,573
L
2,396
508
0
1,253
6,896
1,621
0
1,180
5,691
0
15,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,025
Gold Earned
25,610
333
Minions Killed
196
0
Camps Cleared
0
1,201,113
Distance Traveled
1,011,374
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,906
492
64
5
0
232,079
0
W
Terra
7,590
633
29
2
0
242,854
0
L
Ra
5,097
425
44
4
0
185,777
0
L
Tyr
5,798
483
41
3
0
234,891
1
W
Tiamat
6,840
570
41
3
0
210,743
0
W
Mercury
8,275
690
120
10
0
301,595
3
W
Hercules
6,578
548
49
4
0
239,574
2
W
Izanami
7,742
645
94
8
0
206,347
6
L
Danzaburou
4,291
358
23
2
0
156,143
0
L
Neith
4,518
377
24
2
0
202,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role