Player Matchup

Fenrir
Fenrir
Agoneric
Fenrir
Level 120
God Stats
1W - 1L
1,708 SR
Queue Stats
45W - 38L
1,493 Elo+
Party 1
Khepri
Khepri
Asmorgrym
Khepri
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Matafantasmaz
Nike
Level 144
God Stats
10W - 13L
1,811 SR
Queue Stats
779W - 813L
1,505 Elo+
Party 2
Yemoja
Yemoja
Shinoshingami
Yemoja
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
z4LP
Mercury
Level 89
God Stats
9W - 13L
1,136 SR
Queue Stats
518W - 554L
1,507 Elo+
Party 2
Team Averages
Level 125
1,531 SR
1,501 Elo+

VS

Team Averages
Level 119
1,470 SR
1,474 Elo+
Raijin
Raijin
Asino felice
Raijin
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
229W - 204L
1,476 Elo+
Party 3
Vulcan
Vulcan
Goddard I 17 I
Vulcan
Level 123
God Stats
8W - 5L
1,553 SR
Queue Stats
526W - 545L
1,475 Elo+
Party 3
Baron Samedi
Baron Samedi
Roskmin
Baron Samedi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,362 Elo+
Solo
Hera
Hera
SF I 19
Hera
Level 140
God Stats
6W - 7L
1,300 SR
Queue Stats
562W - 604L
1,509 Elo+
Party 3
Artemis
Artemis
Thurgill I 26 I
Artemis
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 124L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Agoneric
Fenrir
19
13 / 4 / 7
12,144
810
17,241
16,295
12,055
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Asmorgrym
Khepri
18
2 / 2 / 15
10,127
675
5,875
18,650
21,528
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
4 / 4 / 12
11,425
762
8,438
16,989
21,151
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

18
5 / 3 / 15
10,522
701
13,532
17,669
10,204
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
z4LP
Mercury
19
6 / 2 / 15
11,303
754
12,254
12,808
8,967
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
3 / 8 / 11
10,126
675
11,915
14,592
5,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 5 / 6
10,718
715
16,887
10,382
5,086
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Roskmin
Baron Samedi
16
2 / 5 / 12
9,939
663
12,215
13,538
6,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hera
SF I 19
Hera
18
5 / 5 / 9
11,120
741
15,110
10,508
3,937
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 7 / 10
9,147
610
8,954
13,505
5,614
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
62
30
Kills
14
15
Deaths
30
64
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Agoneric
Fenrir
13
4
7
4.13
L
Raijin
3
8
11
1.06
W
Khepri
Asmorgrym
Khepri
2
2
15
4.75
L
3
5
6
1.2
W
4
4
12
2.5
L
Baron Samedi
Roskmin
Baron Samedi
2
5
12
1.6
L
Hera
SF I 19
Hera
5
5
9
1.9
W
5
3
15
4.17
L
1
7
10
0.86
W
Mercury
z4LP
Mercury
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,340
Damage
65,081
82,411
Taken
62,525
73,905
Mitigated
26,472
36,067
Healing
15,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Agoneric
Fenrir
17,241
3,562
2,398
2,880
16,295
12,055
306
12,205
3,947
0
23,028
L
Raijin
11,915
1,427
0
1,362
14,592
5,534
254
5,002
9,440
22,852
0
W
Khepri
Asmorgrym
Khepri
5,875
291
2,434
2,900
18,650
21,528
953
13,613
4,921
20,149
0
L
16,887
8,927
791
1,101
10,382
5,086
379
1,822
8,485
37,733
0
W
8,438
292
1,586
2,392
16,989
21,151
612
11,241
5,482
0
27,792
L
Baron Samedi
Roskmin
Baron Samedi
12,215
1,855
5,672
3,170
13,538
6,301
225
5,546
7,917
20,589
0
L
Hera
SF I 19
Hera
15,110
2,547
326
1,018
10,508
3,937
124
3,416
7,017
32,925
0
W
13,532
803
8,943
5,519
17,669
10,204
1,551
11,993
5,534
30,452
0
L
8,954
2,693
994
1,370
13,505
5,614
790
3,621
9,859
0
18,430
W
Mercury
z4LP
Mercury
12,254
2,660
3,014
4,001
12,808
8,967
1,756
6,300
6,400
0
36,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,521
Gold Earned
51,050
140
Minions Killed
150
0
Camps Cleared
0
1,419,468
Distance Traveled
1,144,882
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,144
810
15
1
0
300,396
0
L
Raijin
10,126
675
29
2
0
194,141
1
W
Khepri
10,127
675
17
1
0
279,707
0
L
Vulcan
10,718
715
46
3
0
231,323
1
W
Nike
11,425
762
37
2
0
241,443
4
L
Baron Samedi
9,939
663
7
0
0
243,484
0
L
Hera
11,120
741
52
3
0
244,489
1
W
Yemoja
10,522
701
27
2
0
244,149
1
L
Artemis
9,147
610
16
1
0
231,445
0
W
Mercury
11,303
754
44
3
0
353,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role