Player Matchup

Hachiman
Hachiman
GOLIATH2410-TTV
Hachiman
Level 23
God Stats
9W - 11L
1,415 SR
Queue Stats
346W - 362L
1,454 Elo+
Solo
Tiamat
Tiamat
Ihygrwabvac
Tiamat
Level 20
God Stats
10W - 6L
1,761 SR
Queue Stats
52W - 52L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
cosmiclightskin
Sun Wukong
Level 15
God Stats
5W - 3L
1,598 SR
Queue Stats
5W - 4L
1,714 Elo+
Party 1
Bakasura
Bakasura
myron03_
Bakasura
Level 21
God Stats
9W - 10L
1,382 SR
Queue Stats
9W - 11L
1,471 Elo+
Party 1
Kumbhakarna
Kumbhakarna
vilicarl
Kumbhakarna
Level 28
God Stats
4W - 10L
1,807 SR
Queue Stats
70W - 79L
1,482 Elo+
Solo
Team Averages
Level 21
1,592 SR
1,526 Elo+

VS

Team Averages
Level 18
1,608 SR
1,520 Elo+
Kukulkan
Kukulkan
Apollyonn1
Kukulkan
Level 16
God Stats
2W - 3L
1,755 SR
Queue Stats
41W - 48L
1,397 Elo+
Party 2
Ymir
Ymir
Arata-dono
Ymir
Level 26
God Stats
27W - 28L
1,465 SR
Queue Stats
351W - 303L
1,592 Elo+
Party 2
Nemesis
Nemesis
Astora_sunshine
Nemesis
Level 17
God Stats
8W - 9L
1,646 SR
Queue Stats
299W - 249L
1,454 Elo+
Party 2
King Arthur
King Arthur
Izaiah7142
King Arthur
Level 15
God Stats
4W - 3L
1,655 SR
Queue Stats
4W - 3L
1,654 Elo+
Solo
Izanami
Izanami
gothmasamune
Izanami
Level 14
God Stats
35W - 38L
1,520 SR
Queue Stats
317W - 286L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
5 / 3 / 7
10,244
512
9,006
10,522
3,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
20
9 / 2 / 6
12,478
624
22,627
20,593
20,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
cosmiclightskin
Sun Wukong
17
9 / 1 / 3
11,176
559
11,324
14,182
9,255
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bakasura
myron03_
Bakasura
18
6 / 7 / 5
11,130
557
11,403
18,527
8,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
vilicarl
Kumbhakarna
15
3 / 2 / 15
10,712
536
7,275
22,915
18,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Apollyonn1
Kukulkan
17
3 / 6 / 4
10,533
527
15,104
12,003
5,073
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 6 / 5
10,005
500
9,576
16,879
15,755
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
2 / 5 / 3
8,028
401
7,354
12,146
4,530
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
Izaiah7142
King Arthur
14
0 / 10 / 4
8,357
418
6,612
22,647
12,617
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
gothmasamune
Izanami
16
3 / 6 / 1
9,660
483
10,896
14,611
5,925
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
30
32
Kills
13
15
Deaths
33
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Apollyonn1
Kukulkan
3
6
4
0.83
L
5
6
5
1.25
L
2
5
3
0.7
W
Hachiman
5
3
7
2.83
W
Tiamat
9
2
6
6
L
King Arthur
Izaiah7142
King Arthur
0
10
4
0.2
W
Sun Wukong
cosmiclightskin
Sun Wukong
9
1
3
10.5
L
Izanami
gothmasamune
Izanami
3
6
1
0.58
W
Bakasura
myron03_
Bakasura
6
7
5
1.21
W
Kumbhakarna
vilicarl
Kumbhakarna
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,635
Damage
49,542
86,739
Taken
78,286
59,758
Mitigated
43,900
35,101
Healing
7,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Apollyonn1
Kukulkan
15,104
1,653
207
2,082
12,003
5,073
1,075
4,997
6,908
79,504
0
L
9,576
1,102
0
717
16,879
15,755
364
5,866
10,454
32,499
0
L
7,354
2,749
0
2,105
12,146
4,530
0
4,444
7,447
0
24,039
W
Hachiman
9,006
5,396
0
3,131
10,522
3,879
4,655
2,583
7,939
0
47,188
W
Tiamat
22,627
4,433
1,546
12,430
20,593
20,036
3,214
4,735
15,768
92,107
0
L
King Arthur
Izaiah7142
King Arthur
6,612
963
0
1,877
22,647
12,617
467
7,408
14,408
0
41,693
W
Sun Wukong
cosmiclightskin
Sun Wukong
11,324
2,644
0
5,053
14,182
9,255
3,948
5,291
8,891
0
58,963
L
Izanami
gothmasamune
Izanami
10,896
8,096
0
150
14,611
5,925
886
6,181
7,892
0
59,780
W
Bakasura
myron03_
Bakasura
11,403
9,278
0
3,507
18,527
8,142
1,158
5,930
12,597
0
65,314
W
Kumbhakarna
vilicarl
Kumbhakarna
7,275
1,372
0
9,434
22,915
18,446
497
6,141
16,774
27,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,740
Gold Earned
46,583
517
Minions Killed
444
0
Camps Cleared
0
1,828,428
Distance Traveled
1,584,211
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,533
527
158
8
0
268,121
1
L
Ymir
10,005
500
50
3
0
349,600
0
L
Nemesis
8,028
401
38
2
0
365,724
0
W
Hachiman
10,244
512
65
3
0
349,528
2
W
Tiamat
12,478
624
166
8
0
356,664
4
L
King Arthur
8,357
418
62
3
0
301,887
0
W
Sun Wukong
11,176
559
124
6
0
378,099
6
L
Izanami
9,660
483
136
7
0
298,879
0
W
Bakasura
11,130
557
125
6
0
373,280
1
W
Kumbhakarna
10,712
536
37
2
0
370,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role