Player Matchup

Chernobog
Chernobog
Dalnix
Chernobog
Level 10
God Stats
6W - 6L
1,486 SR
Queue Stats
10W - 14L
1,466 Elo+
Party 2
Tyr
Tyr
DestroyEnemy666
Tyr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,466 Elo+
Party 2
Yemoja
Yemoja
Mordekai Xx
Yemoja
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
282W - 308L
1,523 Elo+
Solo
Apollo
Apollo
ShuuyaFIRE
Apollo
Level 25
God Stats
2W - 4L
1,748 SR
Queue Stats
109W - 87L
1,592 Elo+
Solo
Erlang Shen
Erlang Shen
st4rk04
Erlang Shen
Level 26
God Stats
3W - 8L
1,453 SR
Queue Stats
172W - 172L
1,540 Elo+
Solo
Team Averages
Level 19
1,537 SR
1,518 Elo+

VS

Team Averages
Level 20
1,707 SR
1,547 Elo+
Anubis
Anubis
GUINASDD55
Anubis
Level 18
God Stats
29W - 17L
1,779 SR
Queue Stats
104W - 98L
1,522 Elo+
Solo
Kuzenbo
Kuzenbo
GeorgeMnz69
Kuzenbo
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 113L
1,513 Elo+
Solo
Bellona
Bellona
babalurosa
Bellona
Level 29
God Stats
5W - 0L
2,032 SR
Queue Stats
111W - 59L
1,599 Elo+
Party 1
Danzaburou
Danzaburou
fniasiffhuas
Danzaburou
Level 4
God Stats
6W - 2L
1,500 SR
Queue Stats
121W - 63L
1,502 Elo+
Party 1
Nemesis
Nemesis
martin100m999
Nemesis
Level 29
God Stats
16W - 11L
1,725 SR
Queue Stats
281W - 261L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dalnix
Chernobog
16
5 / 10 / 4
10,876
453
14,291
27,139
10,823
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 4 / 5
9,877
412
9,728
20,099
18,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
15
1 / 7 / 3
9,787
408
6,467
24,920
15,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
ShuuyaFIRE
Apollo
17
1 / 7 / 5
10,322
430
9,661
19,184
7,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
st4rk04
Erlang Shen
20
7 / 10 / 3
13,382
558
21,226
27,365
18,627
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GUINASDD55
Anubis
19
13 / 5 / 4
13,399
558
38,089
26,461
13,898
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
GeorgeMnz69
Kuzenbo
17
1 / 4 / 15
12,006
500
10,155
19,561
26,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
babalurosa
Bellona
19
1 / 1 / 1
12,342
514
4,584
11,248
11,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
fniasiffhuas
Danzaburou
20
18 / 1 / 1
16,569
690
36,266
27,783
14,557
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
18
5 / 4 / 2
12,064
503
9,329
13,128
6,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
61
15
Kills
38
38
Deaths
15
20
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Dalnix
Chernobog
5
10
4
0.7
L
1
4
5
0.88
W
Anubis
GUINASDD55
Anubis
13
5
4
3
W
Kuzenbo
GeorgeMnz69
Kuzenbo
1
4
15
2.13
L
Yemoja
1
7
3
0.36
L
Apollo
ShuuyaFIRE
Apollo
1
7
5
0.5
W
Bellona
babalurosa
Bellona
1
1
1
1.5
W
Danzaburou
fniasiffhuas
Danzaburou
18
1
1
18.5
W
Nemesis
5
4
2
1.5
L
Erlang Shen
st4rk04
Erlang Shen
7
10
3
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,373
Damage
98,423
118,707
Taken
98,181
70,345
Mitigated
72,521
20,740
Healing
43,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Dalnix
Chernobog
14,291
9,297
0
5,328
27,139
10,823
0
12,943
14,196
0
68,633
L
9,728
2,075
0
4,829
20,099
18,107
330
9,721
9,978
0
48,796
W
Anubis
GUINASDD55
Anubis
38,089
3,170
388
16,640
26,461
13,898
1,643
1,956
24,355
90,940
0
W
Kuzenbo
GeorgeMnz69
Kuzenbo
10,155
3,056
0
1,599
19,561
26,682
247
970
18,501
33,305
0
L
Yemoja
6,467
1,212
776
1,830
24,920
15,581
0
8,771
16,149
36,861
0
L
Apollo
ShuuyaFIRE
Apollo
9,661
6,725
0
3,756
19,184
7,207
0
5,450
13,734
0
75,047
W
Bellona
babalurosa
Bellona
4,584
973
0
2,511
11,248
11,295
1,190
284
10,664
10,532
67,880
W
Danzaburou
fniasiffhuas
Danzaburou
36,266
19,919
0
21,242
27,783
14,557
8,200
3,012
24,721
0
163,956
W
Nemesis
9,329
4,832
0
1,597
13,128
6,089
427
245
12,843
0
81,869
L
Erlang Shen
st4rk04
Erlang Shen
21,226
13,025
0
4,221
27,365
18,627
498
12,348
14,951
0
89,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,244
Gold Earned
66,380
514
Minions Killed
676
0
Camps Cleared
0
2,098,126
Distance Traveled
2,005,718
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,876
453
104
4
0
384,611
1
L
Tyr
9,877
412
88
4
0
443,054
1
W
Anubis
13,399
558
122
5
0
374,546
7
W
Kuzenbo
12,006
500
38
2
0
431,944
1
L
Yemoja
9,787
408
52
2
0
373,794
3
L
Apollo
10,322
430
137
6
0
444,995
3
W
Bellona
12,342
514
167
7
0
376,208
0
W
Danzaburou
16,569
690
230
10
0
398,965
1
W
Nemesis
12,064
503
119
5
0
424,055
2
L
Erlang Shen
13,382
558
133
6
0
451,672
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role