Player Matchup

Thor
Thor
HarbingerOfNyx
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
LiLXeno63
Cthulhu
Level 20
God Stats
8W - 7L
1,541 SR
Queue Stats
272W - 233L
1,744 Elo+
Party 2
Medusa
Medusa
MaxHammer2308
Medusa
Level 2
God Stats
0W - 3L
1,301 SR
Queue Stats
9W - 10L
1,336 Elo+
Party 2
Cerberus
Cerberus
SaybrookBigDogs
Cerberus
Level 8
God Stats
1W - 3L
1,761 SR
Queue Stats
9W - 9L
1,781 Elo+
Party 2
Kukulkan
Kukulkan
dazmcginn13
Kukulkan
Level 5
God Stats
7W - 9L
1,541 SR
Queue Stats
250W - 226L
1,781 Elo+
Party 2
Team Averages
Level 8
1,529 SR
1,629 Elo+

VS

Team Averages
Level 27
1,566 SR
1,449 Elo+
Anhur
Anhur
Dragonthebeast43
Anhur
Level 26
God Stats
6W - 7L
1,470 SR
Queue Stats
164W - 191L
1,444 Elo+
Solo
Nemesis
Nemesis
HateMichDoch
Nemesis
Level 27
God Stats
15W - 8L
1,506 SR
Queue Stats
78W - 108L
1,350 Elo+
Party 1
Anubis
Anubis
Ossi I Hate I
Anubis
Level 28
God Stats
22W - 32L
1,446 SR
Queue Stats
101W - 150L
1,360 Elo+
Party 1
Chiron
Chiron
Scyamore
Chiron
Level 27
God Stats
6W - 5L
1,839 SR
Queue Stats
82W - 105L
1,411 Elo+
Solo
Cerberus
Cerberus
Spartanidos
Cerberus
Level 25
God Stats
4W - 8L
1,571 SR
Queue Stats
151W - 137L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 0
9,526
501
6,490
15,543
4,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
LiLXeno63
Cthulhu
12
5 / 3 / 3
7,715
406
11,087
10,691
8,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 5 / 0
6,658
350
4,150
7,642
1,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
12
0 / 4 / 8
7,284
383
7,086
16,072
11,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
dazmcginn13
Kukulkan
13
0 / 7 / 1
7,363
388
5,039
8,847
2,216
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
6,839
360
1,969
6,966
1,732
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
HateMichDoch
Nemesis
15
2 / 0 / 5
9,568
504
4,092
11,147
4,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
9 / 1 / 6
11,527
607
16,246
11,958
5,015
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Scyamore
Chiron
15
6 / 3 / 5
9,262
487
8,172
10,733
3,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Spartanidos
Cerberus
20
7 / 1 / 2
12,265
646
12,611
14,119
15,695
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
10
Kills
24
24
Deaths
10
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
5
3
0.3
L
5
5
0
1
W
Nemesis
HateMichDoch
Nemesis
2
0
5
4.5
L
Cthulhu
LiLXeno63
Cthulhu
5
3
3
2.17
L
0
5
0
0
W
9
1
6
12
L
Cerberus
0
4
8
1
W
Chiron
Scyamore
Chiron
6
3
5
2.83
W
Cerberus
Spartanidos
Cerberus
7
1
2
8
L
Kukulkan
dazmcginn13
Kukulkan
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,852
Damage
43,090
58,795
Taken
54,923
28,133
Mitigated
30,320
11,783
Healing
20,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,969
434
0
881
6,966
1,732
180
4,905
1,611
0
12,123
L
6,490
1,472
0
3,530
15,543
4,434
0
6,707
8,836
0
50,469
W
Nemesis
HateMichDoch
Nemesis
4,092
951
0
2,140
11,147
4,561
4
3,152
7,791
0
53,016
L
Cthulhu
LiLXeno63
Cthulhu
11,087
1,070
173
1,604
10,691
8,240
107
3,317
7,374
38,911
0
L
4,150
2,380
0
905
7,642
1,667
0
6,077
1,565
0
22,433
W
16,246
1,134
0
7,143
11,958
5,015
1,802
5,554
6,279
85,507
0
L
Cerberus
7,086
363
0
4,803
16,072
11,576
292
5,987
10,085
27,371
0
W
Chiron
Scyamore
Chiron
8,172
2,648
312
2,991
10,733
3,317
466
6,222
4,111
0
35,289
W
Cerberus
Spartanidos
Cerberus
12,611
1,202
0
7,350
14,119
15,695
0
2,075
11,919
98,838
0
L
Kukulkan
dazmcginn13
Kukulkan
5,039
561
0
768
8,847
2,216
465
6,769
2,078
31,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,546
Gold Earned
49,461
272
Minions Killed
538
0
Camps Cleared
0
1,438,956
Distance Traveled
1,634,836
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,839
360
23
1
0
201,043
1
L
Thor
9,526
501
90
5
0
310,791
0
W
Nemesis
9,568
504
85
4
0
448,780
4
L
Cthulhu
7,715
406
56
3
0
346,477
1
L
Medusa
6,658
350
37
2
0
196,983
1
W
Anubis
11,527
607
159
8
0
331,538
2
L
Cerberus
7,284
383
39
2
0
314,070
4
W
Chiron
9,262
487
52
3
0
326,393
0
W
Cerberus
12,265
646
219
12
0
327,082
0
L
Kukulkan
7,363
388
50
3
0
270,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role