Player Matchup

Kuzenbo
Kuzenbo
Silver I
Cnxdn
Kuzenbo
Silver I
Level 64
God Stats
13W - 16L
1,563 SR
Queue Stats
32W - 46L
1,221 MMR
Party 1
Guan Yu
Guan Yu
Gold III
Ganstermen
Guan Yu
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold I
Glacierez
Anhur
Gold I
Level 108
God Stats
31W - 31L
1,417 SR
Queue Stats
532W - 523L
1,660 MMR
Party 1
Ah Puch
Ah Puch
Bronze III
Sixtyr1
Ah Puch
Bronze III
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 11L
1,446 MMR
Party 2
Odin
Odin
Bronze III
Vizio0516
Odin
Bronze III
Level 132
God Stats
3W - 2L
1,311 SR
Queue Stats
72W - 57L
1,467 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,458 SR
1,459 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,534 SR
1,475 MMR
Scylla
Scylla
Bronze III
Cardedan37
Scylla
Bronze III
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 28L
1,467 MMR
Solo
Xbalanque
Xbalanque
Gold V
LooseHunterYT
Xbalanque
Gold V
Level 141
God Stats
7W - 7L
1,601 SR
Queue Stats
35W - 37L
1,437 MMR
Solo
Bellona
Bellona
Gold V
Papasweiners
Bellona
Gold V
Level 40
God Stats
36W - 25L
1,570 SR
Queue Stats
303W - 309L
1,471 MMR
Solo
Mercury
Mercury
Gold IV
bayron1000
Mercury
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold III
killswitch7130
Hercules
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cnxdn
Kuzenbo
8
0 / 0 / 1
5,064
506
1,140
2,557
1,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
Ganstermen
Guan Yu
10
0 / 0 / 1
5,726
573
2,973
8,498
8,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Glacierez
Anhur
11
1 / 0 / 0
5,655
566
2,698
4,601
1,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
Sixtyr1
Ah Puch
10
2 / 0 / 1
5,946
595
4,435
2,473
702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Odin
10
1 / 0 / 1
5,688
569
2,147
5,598
1,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
DanzaburouTsukuyomiNemesisPersephoneSet

VS

Bans
Cu ChulainnThothHeimdallrKukulkanAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cardedan37
Scylla
9
0 / 1 / 0
4,738
474
1,552
3,729
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xbalanque
LooseHunterYT
Xbalanque
10
0 / 1 / 0
5,569
557
2,754
4,447
915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Papasweiners
Bellona
10
0 / 1 / 0
5,945
595
5,394
6,896
6,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
bayron1000
Mercury
10
0 / 1 / 0
5,355
536
1,423
7,183
1,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
8
0 / 0 / 0
4,570
457
1,526
4,351
1,470
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
4
Kills
0
0
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
Cardedan37
Scylla
0
1
0
0
W
Kuzenbo
Cnxdn
Kuzenbo
0
0
1
0.5
W
Guan Yu
Ganstermen
Guan Yu
0
0
1
0.5
W
Anhur
Glacierez
Anhur
1
0
0
1
L
Xbalanque
LooseHunterYT
Xbalanque
0
1
0
0
L
Bellona
Papasweiners
Bellona
0
1
0
0
W
Ah Puch
Sixtyr1
Ah Puch
2
0
1
2.5
W
Odin
1
0
1
1.5
L
Mercury
bayron1000
Mercury
0
1
0
0
L
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,393
Damage
12,649
23,727
Taken
26,606
13,223
Mitigated
11,439
13,142
Healing
10,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Cardedan37
Scylla
1,552
44
0
771
3,729
1,020
0
1,795
1,828
21,325
0
W
Kuzenbo
Cnxdn
Kuzenbo
1,140
632
0
1,129
2,557
1,426
0
168
2,351
13,563
0
W
Guan Yu
Ganstermen
Guan Yu
2,973
185
125
5,478
8,498
8,113
0
513
7,985
0
33,277
W
Anhur
Glacierez
Anhur
2,698
853
0
2,271
4,601
1,104
0
0
4,601
0
32,442
L
Xbalanque
LooseHunterYT
Xbalanque
2,754
895
0
2,205
4,447
915
0
416
4,031
0
35,188
L
Bellona
Papasweiners
Bellona
5,394
1,541
0
3,222
6,896
6,062
0
640
5,755
3,040
37,440
W
Ah Puch
Sixtyr1
Ah Puch
4,435
196
0
870
2,473
702
0
519
1,874
31,637
0
W
Odin
2,147
1,440
0
3,269
5,598
1,878
0
640
4,787
0
34,492
L
Mercury
bayron1000
Mercury
1,423
802
0
2,914
7,183
1,972
0
725
6,351
0
30,629
L
Hercules
1,526
185
228
1,240
4,351
1,470
0
1,693
2,604
0
13,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,079
Gold Earned
26,177
321
Minions Killed
320
0
Camps Cleared
0
1,019,497
Distance Traveled
931,922
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,738
474
51
5
0
165,846
0
W
Kuzenbo
5,064
506
21
2
0
215,371
5
W
Guan Yu
5,726
573
70
7
0
213,539
1
W
Anhur
5,655
566
84
8
0
160,101
3
L
Xbalanque
5,569
557
78
8
0
158,712
4
L
Bellona
5,945
595
88
9
0
193,452
0
W
Ah Puch
5,946
595
85
9
0
205,212
3
W
Odin
5,688
569
61
6
0
225,274
2
L
Mercury
5,355
536
74
7
0
218,711
2
L
Hercules
4,570
457
29
3
0
195,201
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role