Player Matchup

Chaac
Chaac
BlizzysandBiddys
Chaac
Level 38
God Stats
6W - 5L
1,500 SR
Queue Stats
49W - 50L
1,273 Elo+
Party 2
Arachne
Arachne
TheDivineUnicorn
Arachne
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
129W - 150L
1,362 Elo+
Party 2
Anubis
Anubis
burningbumhole
Anubis
Level 26
God Stats
72W - 56L
1,567 SR
Queue Stats
74W - 59L
1,478 Elo+
Party 2
Team Averages
Level 43
1,522 SR
1,371 Elo+

VS

Team Averages
Level 62
1,348 SR
1,409 Elo+
Medusa
Medusa
Donald2194
Medusa
Level 15
God Stats
1W - 5L
1,237 SR
Queue Stats
48W - 65L
1,294 Elo+
Solo
Cthulhu
Cthulhu
awome1245
Cthulhu
Level 25
God Stats
6W - 6L
1,452 SR
Queue Stats
37W - 26L
1,482 Elo+
Party 1
Tiamat
Tiamat
little_jacob-78
Tiamat
Level 147
God Stats
5W - 10L
1,354 SR
Queue Stats
163W - 168L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 7
9,479
677
6,441
10,991
5,006
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
5 / 4 / 6
10,113
722
9,408
13,869
5,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
7 / 1 / 5
10,843
775
9,871
7,192
3,205
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Donald2194
Medusa
12
4 / 8 / 2
9,286
663
10,767
11,191
3,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
awome1245
Cthulhu
13
1 / 5 / 4
8,825
630
7,267
15,046
8,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

10
3 / 1 / 1
8,479
606
3,480
5,100
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
14
Kills
8
9
Deaths
14
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
4
7
1.38
L
Medusa
Donald2194
Medusa
4
8
2
0.63
W
5
4
6
2
L
Cthulhu
awome1245
Cthulhu
1
5
4
0.6
W
7
1
5
9.5
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,720
Damage
21,514
32,052
Taken
31,337
13,255
Mitigated
15,137
10,521
Healing
2,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,441
2,082
546
3,608
10,991
5,006
810
4,666
6,325
0
25,145
L
Medusa
Donald2194
Medusa
10,767
5,042
0
0
11,191
3,221
0
3,552
7,639
0
31,463
W
9,408
7,580
26
3,931
13,869
5,044
643
4,447
9,422
0
29,616
L
Cthulhu
awome1245
Cthulhu
7,267
289
125
0
15,046
8,688
0
4,567
10,479
33,783
0
W
9,871
356
266
2,144
7,192
3,205
1,159
1,690
5,502
38,369
0
L
3,480
282
0
2,110
5,100
3,228
0
1,814
3,286
19,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,435
Gold Earned
26,590
134
Minions Killed
125
0
Camps Cleared
0
718,225
Distance Traveled
560,281
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,479
677
35
3
0
225,832
0
L
Medusa
9,286
663
44
3
0
184,513
1
W
Arachne
10,113
722
41
3
0
272,907
1
L
Cthulhu
8,825
630
48
3
0
229,723
1
W
Anubis
10,843
775
58
4
0
219,486
0
L
Tiamat
8,479
606
33
2
0
146,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role