Player Matchup

Zhong Kui
Zhong Kui
FudgeGobbler
Zhong Kui
Level 52
God Stats
14W - 25L
1,465 SR
Queue Stats
88W - 96L
1,474 Elo+
Party 1
Ymir
Ymir
Kielbasaswojska
Ymir
Level 14
God Stats
4W - 8L
1,365 SR
Queue Stats
22W - 28L
1,421 Elo+
Party 2
Heimdallr
Heimdallr
NatteMousseBal
Heimdallr
Level 50
God Stats
21W - 24L
1,557 SR
Queue Stats
67W - 78L
1,463 Elo+
Party 1
Zeus
Zeus
PRAKERO
Zeus
Level 92
God Stats
9W - 9L
1,536 SR
Queue Stats
143W - 121L
1,552 Elo+
Solo
Guan Yu
Guan Yu
Uiopi
Guan Yu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,411 Elo+
Party 2
Team Averages
Level 59
1,485 SR
1,464 Elo+

VS

Team Averages
Level 68
1,531 SR
1,491 Elo+
Nu Wa
Nu Wa
Blackstone16
Nu Wa
Level 69
God Stats
8W - 6L
1,282 SR
Queue Stats
90W - 94L
1,462 Elo+
Party 3
Ao Kuang
Ao Kuang
CelestiaX
Ao Kuang
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ffifamoreno
Nemesis
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
oOEvorOo
Terra
Level 71
God Stats
5W - 2L
1,853 SR
Queue Stats
89W - 90L
1,471 Elo+
Party 3
Jing Wei
Jing Wei
solenlunar
Jing Wei
Level 69
God Stats
4W - 1L
1,519 SR
Queue Stats
181W - 190L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FudgeGobbler
Zhong Kui
16
3 / 0 / 4
10,314
938
6,358
10,612
10,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
1 / 7 / 3
10,671
970
9,859
26,883
30,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
NatteMousseBal
Heimdallr
16
2 / 4 / 5
10,798
982
10,745
11,933
4,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
PRAKERO
Zeus
15
0 / 6 / 5
9,170
834
15,956
8,495
2,967
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Uiopi
Guan Yu
16
2 / 7 / 5
10,268
933
11,222
20,551
22,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

138

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 12
11,590
1,054
15,088
9,742
3,624
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
CelestiaX
Ao Kuang
17
9 / 2 / 5
11,302
1,027
12,639
9,567
3,709
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
ffifamoreno
Nemesis
17
2 / 1 / 14
10,667
970
10,379
11,993
5,430
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
oOEvorOo
Terra
17
1 / 2 / 17
10,341
940
19,909
18,834
8,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
solenlunar
Jing Wei
18
6 / 1 / 14
11,338
1,031
16,108
8,148
3,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
86
8
Kills
24
24
Deaths
8
22
Assists
62
Player
Kills
Deaths
Assists
KDA
W
6
2
12
6
W
Ao Kuang
CelestiaX
Ao Kuang
9
2
5
5.75
L
Zhong Kui
FudgeGobbler
Zhong Kui
3
0
4
5
L
1
7
3
0.36
L
Heimdallr
NatteMousseBal
Heimdallr
2
4
5
1.13
L
Zeus
PRAKERO
Zeus
0
6
5
0.42
L
Guan Yu
Uiopi
Guan Yu
2
7
5
0.64
W
Nemesis
ffifamoreno
Nemesis
2
1
14
9
W
Terra
oOEvorOo
Terra
1
2
17
4.75
W
Jing Wei
solenlunar
Jing Wei
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,140
Damage
74,123
78,474
Taken
58,284
70,689
Mitigated
24,894
15,909
Healing
14,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,088
5,182
67
1,255
9,742
3,624
0
6,217
3,425
46,636
0
W
Ao Kuang
CelestiaX
Ao Kuang
12,639
5,094
0
2,408
9,567
3,709
0
5,325
4,117
26,527
0
L
Zhong Kui
FudgeGobbler
Zhong Kui
6,358
644
0
4,522
10,612
10,309
0
8,360
2,252
33,863
0
L
9,859
925
0
2,170
26,883
30,350
0
12,637
14,246
17,441
0
L
Heimdallr
NatteMousseBal
Heimdallr
10,745
6,253
0
3,007
11,933
4,564
0
8,417
3,516
0
57,415
L
Zeus
PRAKERO
Zeus
15,956
1,266
0
296
8,495
2,967
0
6,133
2,362
34,567
0
L
Guan Yu
Uiopi
Guan Yu
11,222
2,181
2,026
3,888
20,551
22,499
0
12,089
8,462
0
28,732
W
Nemesis
ffifamoreno
Nemesis
10,379
5,211
0
2,362
11,993
5,430
0
5,100
6,718
0
33,036
W
Terra
oOEvorOo
Terra
19,909
709
3,014
5,104
18,834
8,756
0
10,208
8,181
29,743
0
W
Jing Wei
solenlunar
Jing Wei
16,108
13,481
0
0
8,148
3,375
0
4,951
3,147
0
32,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,221
Gold Earned
55,238
252
Minions Killed
224
4
Camps Cleared
11
938,414
Distance Traveled
1,049,273
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,590
1,054
68
6
0
163,643
0
W
Ao Kuang
11,302
1,027
36
3
4
208,150
1
L
Zhong Kui
10,314
938
66
6
1
216,898
1
L
Ymir
10,671
970
12
1
0
174,754
0
L
Heimdallr
10,798
982
99
9
1
174,099
1
L
Zeus
9,170
834
39
4
2
141,537
2
L
Guan Yu
10,268
933
36
3
0
231,126
0
W
Nemesis
10,667
970
46
4
4
241,876
1
W
Terra
10,341
940
32
3
1
218,697
0
W
Jing Wei
11,338
1,031
42
4
2
216,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role