Player Matchup

Apollo
Apollo
Alex159
Apollo
Level 105
God Stats
26W - 19L
1,619 SR
Queue Stats
157W - 87L
1,761 Elo+
Party 2
Mulan
Mulan
NinjaisDead
Mulan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
OlympianSentinel
Tiamat
Level 27
God Stats
12W - 4L
1,860 SR
Queue Stats
66W - 14L
1,895 Elo+
Party 2
Scylla
Scylla
ShadouButYoDaddy
Scylla
Level 24
God Stats
6W - 3L
1,790 SR
Queue Stats
119W - 117L
1,478 Elo+
Party 3
Chang'e
Chang'e
bahbuhbooey
Chang'e
Level 57
God Stats
12W - 8L
1,752 SR
Queue Stats
434W - 368L
1,518 Elo+
Party 3
Team Averages
Level 48
1,704 SR
1,630 Elo+

VS

Team Averages
Level 91
1,640 SR
1,618 Elo+
Medusa
Medusa
Famziez
Medusa
Level 155
God Stats
3W - 4L
1,719 SR
Queue Stats
203W - 168L
1,676 Elo+
Party 1
Sol
Sol
NightFire11
Sol
Level 123
God Stats
9W - 13L
1,505 SR
Queue Stats
225W - 206L
1,619 Elo+
Party 1
Pele
Pele
Sombrale22
Pele
Level 40
God Stats
22W - 15L
1,691 SR
Queue Stats
66W - 42L
1,650 Elo+
Party 1
Sun Wukong
Sun Wukong
StickMan297
Sun Wukong
Level 95
God Stats
2W - 1L
1,784 SR
Queue Stats
159W - 121L
1,647 Elo+
Party 1
Ymir
Ymir
benjamin341
Ymir
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Alex159
Apollo
17
4 / 1 / 5
10,134
563
7,493
11,262
4,407
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 0 / 2
9,544
530
7,992
11,987
6,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 0 / 5
9,427
524
7,798
8,674
7,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 2 / 2
8,399
467
4,967
6,939
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
bahbuhbooey
Chang'e
13
4 / 2 / 10
8,368
465
6,820
8,870
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Famziez
Medusa
15
2 / 1 / 0
8,930
496
8,256
8,335
2,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 2 / 3
8,817
490
5,792
10,411
3,677
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 4 / 2
8,447
469
3,228
12,954
4,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
StickMan297
Sun Wukong
16
0 / 0 / 0
9,436
524
8,255
11,324
8,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
1 / 9 / 2
6,769
376
4,216
12,937
5,490
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
16
Kills
5
5
Deaths
16
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
Alex159
Apollo
4
1
5
6.5
L
Medusa
Famziez
Medusa
2
1
0
2
L
1
2
3
1.25
W
2
0
2
3
W
4
0
5
6.5
W
2
2
2
1.5
L
1
4
2
0.5
L
Sun Wukong
StickMan297
Sun Wukong
0
0
0
0
W
Chang'e
bahbuhbooey
Chang'e
4
2
10
4.5
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,070
Damage
29,747
47,732
Taken
55,961
23,229
Mitigated
24,507
27,138
Healing
24,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Alex159
Apollo
7,493
4,457
0
6,340
11,262
4,407
0
1,083
10,179
0
84,196
L
Medusa
Famziez
Medusa
8,256
2,548
0
5,069
8,335
2,563
0
978
7,357
0
72,113
L
5,792
671
0
5,149
10,411
3,677
297
7,142
3,071
57,201
0
W
7,992
1,398
0
6,401
11,987
6,085
0
882
10,705
0
68,421
W
7,798
1,173
0
6,267
8,674
7,202
0
891
7,738
65,577
0
W
4,967
666
0
1,547
6,939
2,404
0
2,656
4,258
47,437
0
L
3,228
276
0
6,627
12,954
4,527
0
3,396
9,538
0
62,752
L
Sun Wukong
StickMan297
Sun Wukong
8,255
2,258
0
7,169
11,324
8,250
0
1,934
9,390
0
67,595
W
Chang'e
bahbuhbooey
Chang'e
6,820
457
1,947
4,636
8,870
3,131
0
4,496
4,349
25,231
0
L
4,216
285
0
910
12,937
5,490
0
5,887
7,020
23,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,872
Gold Earned
42,399
541
Minions Killed
556
0
Camps Cleared
0
1,746,299
Distance Traveled
1,644,496
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,134
563
145
8
0
343,236
0
L
Medusa
8,930
496
123
7
0
319,035
3
L
Sol
8,817
490
128
7
0
334,626
9
W
Mulan
9,544
530
141
8
0
357,147
5
W
Tiamat
9,427
524
122
7
0
350,799
8
W
Scylla
8,399
467
93
5
0
357,583
0
L
Pele
8,447
469
110
6
0
352,281
4
L
Sun Wukong
9,436
524
160
9
0
333,463
0
W
Chang'e
8,368
465
40
2
0
337,534
7
L
Ymir
6,769
376
35
2
0
305,091
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role