Player Matchup

Bellona
Bellona
Dichotomy26
Bellona
Level 7
God Stats
0W - 2L
1,344 SR
Queue Stats
1W - 10L
1,125 Elo+
Party 2
Fafnir
Fafnir
JerkwaterOwl9
Fafnir
Level 14
God Stats
4W - 2L
1,793 SR
Queue Stats
7W - 11L
1,406 Elo+
Party 2
Anhur
Anhur
NJC343
Anhur
Level 23
God Stats
18W - 28L
1,438 SR
Queue Stats
136W - 139L
1,360 Elo+
Solo
Poseidon
Poseidon
Noobkiller789
Poseidon
Level 26
God Stats
5W - 8L
1,544 SR
Queue Stats
33W - 47L
1,554 Elo+
Solo
Da Ji
Da Ji
d4nny24
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,346 Elo+
Party 2
Team Averages
Level 15
1,524 SR
1,358 Elo+

VS

Team Averages
Level 25
1,479 SR
1,471 Elo+
Nemesis
Nemesis
ELKILLEREWRA
Nemesis
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,287 Elo+
Solo
Janus
Janus
Jetcatblack
Janus
Level 28
God Stats
8W - 17L
1,250 SR
Queue Stats
114W - 160L
1,250 Elo+
Solo
Chiron
Chiron
KingClutch34
Chiron
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 67L
1,663 Elo+
Party 1
Fenrir
Fenrir
ThmellyThumb
Fenrir
Level 64
God Stats
10W - 15L
1,609 SR
Queue Stats
277W - 216L
1,746 Elo+
Party 1
Danzaburou
Danzaburou
ixrequiem
Danzaburou
Level 18
God Stats
32W - 17L
1,536 SR
Queue Stats
73W - 60L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dichotomy26
Bellona
5
0 / 3 / 0
3,627
518
2,038
4,320
2,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
1 / 2 / 0
4,368
624
671
6,119
3,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anhur
NJC343
Anhur
3
0 / 2 / 0
3,116
445
647
2,242
292
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Noobkiller789
Poseidon
6
0 / 7 / 1
3,919
560
1,365
4,970
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
d4nny24
Da Ji
6
1 / 2 / 0
4,277
611
1,618
4,318
1,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ELKILLEREWRA
Nemesis
8
2 / 0 / 2
4,583
655
812
3,049
844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
4 / 1 / 2
5,296
757
3,458
2,641
698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chiron
8
4 / 1 / 3
5,275
754
4,510
4,186
1,271
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
7
2 / 0 / 5
4,935
705
2,653
4,435
1,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
ixrequiem
Danzaburou
8
4 / 0 / 0
5,069
724
2,667
4,428
1,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
16
16
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
Dichotomy26
Bellona
0
3
0
0
W
Nemesis
ELKILLEREWRA
Nemesis
2
0
2
3
L
1
2
0
0.5
W
4
1
2
5
W
Chiron
4
1
3
5.5
L
Anhur
NJC343
Anhur
0
2
0
0
L
Poseidon
Noobkiller789
Poseidon
0
7
1
0.07
W
Fenrir
2
0
5
4.5
L
Da Ji
d4nny24
Da Ji
1
2
0
0.5
W
Danzaburou
ixrequiem
Danzaburou
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,339
Damage
14,100
21,969
Taken
18,739
8,436
Mitigated
5,734
3,296
Healing
7,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Dichotomy26
Bellona
2,038
1,014
0
458
4,320
2,627
0
0
4,320
0
9,669
W
Nemesis
ELKILLEREWRA
Nemesis
812
211
0
1,892
3,049
844
54
194
2,805
0
13,017
L
671
120
0
826
6,119
3,134
0
1,566
4,473
3,819
0
W
3,458
577
0
500
2,641
698
72
643
1,998
21,854
0
W
Chiron
4,510
2,023
335
1,372
4,186
1,271
441
996
3,189
0
25,819
L
Anhur
NJC343
Anhur
647
282
0
890
2,242
292
0
0
2,242
0
3,248
L
Poseidon
Noobkiller789
Poseidon
1,365
156
0
0
4,970
1,140
0
1,524
3,256
15,789
0
W
Fenrir
2,653
909
0
1,784
4,435
1,572
278
203
4,232
0
11,294
L
Da Ji
d4nny24
Da Ji
1,618
445
0
1,122
4,318
1,243
0
98
4,220
0
11,989
W
Danzaburou
ixrequiem
Danzaburou
2,667
1,236
0
1,699
4,428
1,349
514
0
4,278
0
15,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,307
Gold Earned
25,158
98
Minions Killed
182
0
Camps Cleared
0
680,448
Distance Traveled
615,852
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,627
518
23
3
0
158,001
0
W
Nemesis
4,583
655
30
4
0
130,335
1
L
Fafnir
4,368
624
5
1
0
155,033
0
W
Janus
5,296
757
50
7
0
110,110
0
W
Chiron
5,275
754
37
5
0
122,484
0
L
Anhur
3,116
445
11
2
0
62,254
0
L
Poseidon
3,919
560
26
4
0
129,009
0
W
Fenrir
4,935
705
21
3
0
136,480
3
L
Da Ji
4,277
611
33
5
0
176,151
1
W
Danzaburou
5,069
724
44
6
0
116,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role