Player Matchup

Raijin
Raijin
Amzinoji
Raijin
Level 33
God Stats
32W - 21L
1,637 SR
Queue Stats
166W - 174L
1,420 Elo+
Party 2
Artemis
Artemis
CCAARRTTEERR
Artemis
Level 5
God Stats
1W - 1L
1,176 SR
Queue Stats
1W - 3L
1,059 Elo+
Solo
Bakasura
Bakasura
InfernalEnd
Bakasura
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Matchsticks26
Ares
Level 24
God Stats
4W - 4L
1,475 SR
Queue Stats
58W - 72L
1,395 Elo+
Party 2
Sun Wukong
Sun Wukong
Vester2
Sun Wukong
Level 19
God Stats
8W - 1L
1,777 SR
Queue Stats
88W - 77L
1,395 Elo+
Party 3
Team Averages
Level 25
1,513 SR
1,354 Elo+

VS

Team Averages
Level 11
1,408 SR
1,294 Elo+
Amaterasu
Amaterasu
KrazyPlaysGames
Amaterasu
Level 14
God Stats
29W - 20L
1,352 SR
Queue Stats
637W - 562L
1,339 Elo+
Party 1
Anhur
Anhur
SailingDark
Anhur
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Scylla
Scylla
VRatedV
Scylla
Level 19
God Stats
4W - 6L
1,483 SR
Queue Stats
414W - 382L
1,421 Elo+
Party 1
Camazotz
Camazotz
sladal
Camazotz
Level 8
God Stats
0W - 3L
1,204 SR
Queue Stats
42W - 40L
1,106 Elo+
Solo
Ares
Ares
willjoey
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,102 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Amzinoji
Raijin
15
14 / 3 / 2
10,245
683
13,031
7,869
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
CCAARRTTEERR
Artemis
11
1 / 5 / 4
6,705
447
6,533
8,114
2,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
InfernalEnd
Bakasura
14
11 / 1 / 1
9,087
606
9,814
11,532
4,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 6 / 2
6,781
452
2,785
10,525
10,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Vester2
Sun Wukong
13
3 / 1 / 6
7,647
510
4,910
8,007
5,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
KrazyPlaysGames
Amaterasu
12
2 / 5 / 0
7,572
505
5,599
13,858
7,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
8 / 4 / 2
8,372
558
7,646
15,017
5,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
VRatedV
Scylla
11
0 / 8 / 2
7,016
468
2,110
9,565
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
sladal
Camazotz
10
3 / 10 / 0
6,992
466
7,545
14,242
3,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
4
0 / 2 / 1
5,102
340
366
4,446
1,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
29
Kills
13
16
Deaths
29
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Raijin
Amzinoji
Raijin
14
3
2
5
W
Artemis
CCAARRTTEERR
Artemis
1
5
4
0.6
W
Bakasura
InfernalEnd
Bakasura
11
1
1
11.5
L
Amaterasu
KrazyPlaysGames
Amaterasu
2
5
0
0.4
W
0
6
2
0.17
L
8
4
2
2.25
L
Scylla
VRatedV
Scylla
0
8
2
0.13
W
Sun Wukong
Vester2
Sun Wukong
3
1
6
6
L
Camazotz
sladal
Camazotz
3
10
0
0.3
L
Ares
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,073
Damage
23,266
46,047
Taken
57,128
24,992
Mitigated
20,650
12,948
Healing
16,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Amzinoji
Raijin
13,031
1,358
0
2,017
7,869
2,512
306
1,304
6,405
45,691
0
W
Artemis
CCAARRTTEERR
Artemis
6,533
3,964
0
2,506
8,114
2,192
1,394
0
8,114
0
28,253
W
Bakasura
InfernalEnd
Bakasura
9,814
7,019
0
5,500
11,532
4,247
454
90
11,442
0
40,002
L
Amaterasu
KrazyPlaysGames
Amaterasu
5,599
1,942
0
5,037
13,858
7,239
0
2,351
10,468
0
40,131
W
2,785
455
0
732
10,525
10,653
287
78
10,447
16,760
0
L
7,646
4,105
0
6,993
15,017
5,104
888
5,609
9,052
0
52,949
L
Scylla
VRatedV
Scylla
2,110
0
0
241
9,565
3,020
0
4,331
4,894
28,166
0
W
Sun Wukong
Vester2
Sun Wukong
4,910
1,363
0
2,193
8,007
5,388
591
800
7,163
0
28,994
L
Camazotz
sladal
Camazotz
7,545
4,240
0
3,854
14,242
3,542
0
2,687
10,615
0
23,353
L
Ares
366
90
0
109
4,446
1,745
0
79
4,350
7,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,465
Gold Earned
35,054
315
Minions Killed
293
0
Camps Cleared
0
1,298,196
Distance Traveled
1,101,447
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,245
683
98
7
0
290,233
5
W
Artemis
6,705
447
59
4
0
213,241
3
W
Bakasura
9,087
606
90
6
0
283,201
6
L
Amaterasu
7,572
505
90
6
0
290,371
1
W
Ares
6,781
452
17
1
0
224,890
3
L
Anhur
8,372
558
88
6
0
192,350
0
L
Scylla
7,016
468
62
4
0
229,590
2
W
Sun Wukong
7,647
510
51
3
0
286,631
3
L
Camazotz
6,992
466
35
2
0
258,484
2
L
Ares
5,102
340
18
1
0
130,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role