Player Matchup

Khepri
Khepri
CaLMeDreamy
Khepri
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 72L
1,500 Elo+
Solo
Kali
Kali
Ig god3441
Kali
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Zeus
Zeus
MLG Chungas
Zeus
Level 20
God Stats
4W - 2L
1,933 SR
Queue Stats
93W - 70L
1,663 Elo+
Solo
Bellona
Bellona
Sepian7969
Bellona
Level 11
God Stats
1W - 2L
1,558 SR
Queue Stats
18W - 14L
1,602 Elo+
Solo
Pele
Pele
Yezzzzzzzzzir19
Pele
Level 18
God Stats
9W - 11L
1,500 SR
Queue Stats
80W - 70L
1,643 Elo+
Solo
Team Averages
Level 14
1,598 SR
1,582 Elo+

VS

Team Averages
Level 24
1,668 SR
1,659 Elo+
Artemis
Artemis
Dapieman123
Artemis
Level 16
God Stats
4W - 1L
1,989 SR
Queue Stats
19W - 11L
1,704 Elo+
Solo
Tiamat
Tiamat
Kiwwi assado
Tiamat
Level 27
God Stats
35W - 32L
1,496 SR
Queue Stats
120W - 132L
1,505 Elo+
Solo
Cthulhu
Cthulhu
KuzenBrobi
Cthulhu
Level 35
God Stats
10W - 6L
1,759 SR
Queue Stats
19W - 12L
1,716 Elo+
Party 1
Anubis
Anubis
VlaamsBelang4eve
Anubis
Level 18
God Stats
63W - 46L
1,520 SR
Queue Stats
506W - 554L
1,642 Elo+
Solo
Thanatos
Thanatos
whanbat
Thanatos
Level 25
God Stats
4W - 4L
1,578 SR
Queue Stats
18W - 11L
1,728 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
0 / 4 / 3
5,502
393
3,122
10,456
4,412
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

1
0 / 1 / 0
4,215
301
64
896
235
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 4 / 2
7,701
550
9,466
8,489
1,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Sepian7969
Bellona
12
0 / 2 / 2
7,165
512
4,619
12,650
9,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
8 / 4 / 0
8,763
626
6,650
11,388
3,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dapieman123
Artemis
6
0 / 3 / 1
5,270
376
2,961
6,118
1,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Tiamat
14
2 / 2 / 2
8,660
619
6,512
5,833
4,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
KuzenBrobi
Cthulhu
13
4 / 2 / 6
8,276
591
6,000
11,571
7,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
5 / 2 / 2
8,999
643
10,760
9,688
4,152
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
whanbat
Thanatos
14
4 / 2 / 2
8,270
591
3,921
8,642
3,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
11
Kills
15
15
Deaths
11
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
4
3
0.38
W
Artemis
Dapieman123
Artemis
0
3
1
0.17
L
0
1
0
0
W
Tiamat
2
2
2
1.5
W
Cthulhu
KuzenBrobi
Cthulhu
4
2
6
3.5
L
3
4
2
1
L
Bellona
Sepian7969
Bellona
0
2
2
0.5
W
5
2
2
3
L
8
4
0
2
W
Thanatos
whanbat
Thanatos
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,921
Damage
30,154
43,879
Taken
41,852
20,037
Mitigated
21,094
10,494
Healing
19,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
3,122
502
258
468
10,456
4,412
0
7,937
2,421
11,137
0
W
Artemis
Dapieman123
Artemis
2,961
1,742
0
2,237
6,118
1,437
32
2,762
3,356
0
15,898
L
64
0
0
250
896
235
0
632
193
0
174
W
Tiamat
6,512
1,070
0
1,666
5,833
4,781
864
335
5,498
50,016
0
W
Cthulhu
KuzenBrobi
Cthulhu
6,000
1,196
97
2,941
11,571
7,526
0
5,360
6,211
29,510
0
L
9,466
2,437
0
1,412
8,489
1,959
0
4,013
4,444
45,203
0
L
Bellona
Sepian7969
Bellona
4,619
1,628
0
4,635
12,650
9,966
286
7,027
5,423
0
41,523
W
10,760
946
0
5,950
9,688
4,152
136
3,288
6,400
63,403
0
L
6,650
1,998
0
3,471
11,388
3,465
0
3,196
8,126
0
54,325
W
Thanatos
whanbat
Thanatos
3,921
1,311
0
6,157
8,642
3,198
0
843
7,799
0
50,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,346
Gold Earned
39,475
296
Minions Killed
401
0
Camps Cleared
0
1,100,044
Distance Traveled
1,160,976
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,502
393
9
1
0
255,323
2
W
Artemis
5,270
376
31
2
0
123,359
1
L
Kali
4,215
301
0
0
0
30,859
1
W
Tiamat
8,660
619
115
8
0
269,851
2
W
Cthulhu
8,276
591
38
3
0
258,075
0
L
Zeus
7,701
550
87
6
0
227,054
3
L
Bellona
7,165
512
93
7
0
280,750
2
W
Anubis
8,999
643
132
9
0
213,761
4
L
Pele
8,763
626
107
8
0
306,058
3
W
Thanatos
8,270
591
85
6
0
295,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role