Player Matchup

Persephone
Persephone
Agmoss34
Persephone
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
460W - 479L
1,513 Elo+
Party 2
Danzaburou
Danzaburou
Ca_SadBoy_
Danzaburou
Level 67
God Stats
5W - 3L
1,702 SR
Queue Stats
336W - 323L
1,529 Elo+
Solo
Amaterasu
Amaterasu
FakeDavid_
Amaterasu
Level 92
God Stats
28W - 13L
1,836 SR
Queue Stats
129W - 136L
1,491 Elo+
Party 2
Kali
Kali
Rato_Psicopata
Kali
Level 104
God Stats
12W - 4L
1,619 SR
Queue Stats
670W - 668L
1,506 Elo+
Party 2
Tiamat
Tiamat
the_Snorkel
Tiamat
Level 107
God Stats
3W - 1L
1,712 SR
Queue Stats
116W - 142L
1,430 Elo+
Party 2
Team Averages
Level 94
1,674 SR
1,494 Elo+

VS

Team Averages
Level 86
1,384 SR
1,388 Elo+
Susano
Susano
 
Susano
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ElViru
Cthulhu
Level 23
God Stats
2W - 12L
1,135 SR
Queue Stats
5W - 20L
1,075 Elo+
Party 3
Hou Yi
Hou Yi
NachLau
Hou Yi
Level 64
God Stats
21W - 33L
1,285 SR
Queue Stats
47W - 63L
1,382 Elo+
Party 3
Zhong Kui
Zhong Kui
RosaLouca
Zhong Kui
Level 142
God Stats
3W - 5L
1,500 SR
Queue Stats
251W - 265L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Agmoss34
Persephone
15
3 / 4 / 8
9,793
576
8,379
8,286
2,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Ca_SadBoy_
Danzaburou
16
2 / 3 / 4
9,883
581
10,177
15,044
5,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
FakeDavid_
Amaterasu
15
5 / 0 / 5
9,152
538
5,709
9,174
4,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
8 / 2 / 3
11,004
647
9,065
10,435
6,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
17
4 / 1 / 2
10,070
592
10,636
11,918
8,345
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
6 / 5 / 2
9,508
559
8,117
14,098
5,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
 
Aphrodite
15
1 / 7 / 1
9,321
548
9,207
16,839
8,013
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
ElViru
Cthulhu
13
1 / 4 / 2
7,892
464
4,575
11,162
5,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
NachLau
Hou Yi
13
1 / 3 / 1
7,687
452
6,068
14,171
4,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
RosaLouca
Zhong Kui
8
1 / 4 / 0
6,373
375
2,786
6,373
3,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
22
Kills
10
10
Deaths
23
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
6
5
2
1.4
L
Aphrodite
 
Aphrodite
1
7
1
0.21
W
Persephone
Agmoss34
Persephone
3
4
8
1.75
W
Danzaburou
Ca_SadBoy_
Danzaburou
2
3
4
1.33
L
Cthulhu
ElViru
Cthulhu
1
4
2
0.5
W
Amaterasu
FakeDavid_
Amaterasu
5
0
5
7.5
L
Hou Yi
NachLau
Hou Yi
1
3
1
0.5
W
8
2
3
4.75
L
Zhong Kui
RosaLouca
Zhong Kui
1
4
0
0.25
W
Tiamat
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,966
Damage
30,753
54,857
Taken
62,643
27,092
Mitigated
27,748
25,656
Healing
19,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
8,117
1,364
0
4,251
14,098
5,592
0
1,980
11,932
0
54,798
L
Aphrodite
 
Aphrodite
9,207
1,698
0
8,391
16,839
8,013
168
10,738
6,101
60,749
0
W
Persephone
Agmoss34
Persephone
8,379
885
0
2,323
8,286
2,635
101
2,074
6,209
57,371
0
W
Danzaburou
Ca_SadBoy_
Danzaburou
10,177
4,386
0
6,962
15,044
5,277
1,472
2,021
13,023
0
77,545
L
Cthulhu
ElViru
Cthulhu
4,575
310
139
490
11,162
5,742
0
2,547
8,504
31,645
0
W
Amaterasu
FakeDavid_
Amaterasu
5,709
2,730
308
4,711
9,174
4,333
849
2,934
6,240
0
22,929
L
Hou Yi
NachLau
Hou Yi
6,068
2,763
0
4,085
14,171
4,456
553
748
13,408
0
47,273
W
9,065
5,096
0
3,142
10,435
6,502
1,631
2,656
7,779
0
72,144
L
Zhong Kui
RosaLouca
Zhong Kui
2,786
435
99
2,000
6,373
3,945
0
2,421
3,683
19,900
0
W
Tiamat
10,636
1,213
0
8,210
11,918
8,345
1,073
6,883
5,035
59,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,902
Gold Earned
40,781
495
Minions Killed
398
0
Camps Cleared
0
1,710,589
Distance Traveled
1,330,857
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,508
559
94
6
0
337,679
3
L
Aphrodite
9,321
548
133
8
0
262,964
0
W
Persephone
9,793
576
101
6
0
351,575
2
W
Danzaburou
9,883
581
126
7
0
293,923
1
L
Cthulhu
7,892
464
56
3
0
312,136
2
W
Amaterasu
9,152
538
42
2
0
405,148
6
L
Hou Yi
7,687
452
82
5
0
276,831
3
W
Kali
11,004
647
107
6
0
382,784
1
L
Zhong Kui
6,373
375
33
2
0
141,247
0
W
Tiamat
10,070
592
119
7
0
277,159
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role