Player Matchup

Cupid
Cupid
Platinum I
BrambIe
Cupid
Platinum I
Level 158
God Stats
10W - 10L
1,559 SR
Queue Stats
146W - 125L
2,001 MMR
Party 2
Janus
Janus
Platinum I
NovumNemesis
Janus
Platinum I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
341W - 330L
1,969 MMR
Solo
Hun Batz
Hun Batz
Platinum V
PandaBearJ
Hun Batz
Platinum V
Level 155
God Stats
6W - 0L
2,008 SR
Queue Stats
141W - 124L
1,926 MMR
Party 2
Geb
Geb
Platinum I
PreppyChan
Geb
Platinum I
Level 132
God Stats
7W - 3L
1,993 SR
Queue Stats
144W - 137L
1,999 MMR
Solo
Guan Yu
Guan Yu
Diamond V
wyvu
Guan Yu
Diamond V
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 113L
1,993 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 151
1,712 SR
1,978 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 154
1,580 SR
1,980 MMR
Rama
Rama
Diamond V
Semantyx
Rama
Diamond V
Level 156
God Stats
18W - 21L
1,557 SR
Queue Stats
127W - 110L
2,142 MMR
Party 3
Eset
Eset
Platinum I
TheGoyem
Eset
Platinum I
Level 143
God Stats
7W - 9L
1,889 SR
Queue Stats
462W - 428L
2,021 MMR
Party 1
Thanatos
Thanatos
Platinum II
Wumbles
Thanatos
Platinum II
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
383W - 362L
1,889 MMR
Party 1
Thor
Thor
Diamond V
nBrotman
Thor
Diamond V
Level 160
God Stats
1W - 5L
1,670 SR
Queue Stats
342W - 323L
1,922 MMR
Party 3
Sobek
Sobek
Platinum III
pablosancheese
Sobek
Platinum III
Level 152
God Stats
4W - 9L
1,285 SR
Queue Stats
623W - 625L
1,926 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BrambIe
Cupid
20
5 / 3 / 6
15,309
567
19,285
18,808
11,534
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 5 / 16
14,726
545
24,199
17,256
6,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
PandaBearJ
Hun Batz
20
7 / 2 / 16
14,986
555
19,770
16,954
7,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 2 / 18
12,410
460
11,434
28,529
30,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
wyvu
Guan Yu
20
8 / 3 / 6
15,233
564
21,483
32,556
42,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bans
PersephoneSetDanzaburouNemesisScylla

VS

Bans
ApolloHeimdallrKhepriTsukuyomiCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
5 / 3 / 5
13,783
510
25,817
26,945
11,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eset
18
4 / 8 / 5
12,478
462
11,631
19,076
8,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Wumbles
Thanatos
20
1 / 7 / 5
12,502
463
11,585
26,689
16,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
20
4 / 2 / 6
13,694
507
17,021
25,978
26,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
1 / 7 / 7
11,389
422
7,777
25,432
26,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
43
27
Kills
15
15
Deaths
27
62
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cupid
BrambIe
Cupid
5
3
6
2.67
W
7
5
16
3
W
Hun Batz
PandaBearJ
Hun Batz
7
2
16
7.5
W
0
2
18
4.5
L
Rama
5
3
5
2.5
L
Eset
4
8
5
0.81
L
Thanatos
Wumbles
Thanatos
1
7
5
0.5
L
Thor
4
2
6
3.5
L
1
7
7
0.64
W
Guan Yu
wyvu
Guan Yu
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,171
Damage
73,831
114,103
Taken
124,120
99,884
Mitigated
88,814
50,700
Healing
48,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
BrambIe
Cupid
19,285
12,694
3,623
8,962
18,808
11,534
7,214
3,647
15,099
0
141,042
W
24,199
912
0
5,681
17,256
6,865
1,273
4,037
13,157
106,050
0
W
Hun Batz
PandaBearJ
Hun Batz
19,770
5,796
0
5,462
16,954
7,891
2,531
5,022
11,756
0
122,570
W
11,434
1,426
0
5,539
28,529
30,765
414
6,639
21,724
35,863
0
L
Rama
25,817
20,045
0
17,228
26,945
11,046
1,504
4,807
22,138
0
127,330
L
Eset
11,631
611
1,444
3,061
19,076
8,202
0
5,096
13,980
70,182
0
L
Thanatos
Wumbles
Thanatos
11,585
4,587
0
16,145
26,689
16,581
0
6,243
20,446
0
110,265
L
Thor
17,021
3,493
0
4,830
25,978
26,502
0
9,037
16,941
0
90,298
L
7,777
578
0
5,876
25,432
26,483
0
11,783
13,649
37,287
0
W
Guan Yu
wyvu
Guan Yu
21,483
2,607
5,133
16,300
32,556
42,829
338
3,859
27,450
0
94,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,664
Gold Earned
63,846
735
Minions Killed
716
0
Camps Cleared
0
2,759,198
Distance Traveled
2,416,029
34
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
15,309
567
213
8
0
471,524
7
W
Janus
14,726
545
164
6
0
542,020
7
W
Hun Batz
14,986
555
175
6
0
588,066
8
W
Geb
12,410
460
22
1
0
593,011
8
L
Rama
13,783
510
196
7
0
458,144
8
L
Eset
12,478
462
137
5
0
464,646
5
L
Thanatos
12,502
463
163
6
0
516,711
6
L
Thor
13,694
507
169
6
0
479,335
4
L
Sobek
11,389
422
51
2
0
497,193
13
W
Guan Yu
15,233
564
161
6
0
564,577
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role