Player Matchup

Raijin
Raijin
Evox1
Raijin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 148L
1,235 Elo+
Solo
Olorun
Olorun
K1ngOfTheNorth26
Olorun
Level 18
God Stats
1W - 2L
1,735 SR
Queue Stats
22W - 22L
1,510 Elo+
Solo
Cthulhu
Cthulhu
LittleGod3762
Cthulhu
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
NoCapFatPat
Xbalanque
Level 29
God Stats
11W - 9L
1,609 SR
Queue Stats
39W - 50L
1,567 Elo+
Solo
Sun Wukong
Sun Wukong
jimbo5
Sun Wukong
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Party 1
Team Averages
Level 15
1,569 SR
1,463 Elo+

VS

Team Averages
Level 18
1,546 SR
1,325 Elo+
Ra
Ra
Sparkchop
Ra
Level 5
God Stats
9W - 9L
1,500 SR
Queue Stats
137W - 217L
1,021 Elo+
Solo
Izanami
Izanami
SuucComS
Izanami
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 19L
1,341 Elo+
Solo
Arachne
Arachne
hibutterfly420
Arachne
Level 27
God Stats
21W - 27L
1,500 SR
Queue Stats
72W - 93L
1,366 Elo+
Solo
Medusa
Medusa
jlbrown59857
Medusa
Level 29
God Stats
2W - 1L
1,443 SR
Queue Stats
79W - 78L
1,475 Elo+
Solo
Baron Samedi
Baron Samedi
xXMarshMonkeyXx
Baron Samedi
Level 16
God Stats
6W - 2L
1,785 SR
Queue Stats
13W - 15L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Evox1
Raijin
16
1 / 9 / 4
10,346
862
4,481
13,974
5,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
0 / 7 / 8
11,172
931
19,299
22,906
9,998
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
18
3 / 12 / 6
11,973
998
14,069
32,263
25,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
NoCapFatPat
Xbalanque
14
0 / 0 / 1
9,068
756
0
128
42
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
jimbo5
Sun Wukong
17
8 / 9 / 2
12,660
1,055
22,769
31,301
27,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 20
11,743
979
14,191
10,385
4,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SuucComS
Izanami
18
5 / 3 / 23
12,184
1,015
16,536
13,932
5,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
16 / 3 / 19
14,746
1,229
27,823
16,036
7,466
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
19
4 / 1 / 23
12,077
1,006
19,485
13,222
9,780
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
xXMarshMonkeyXx
Baron Samedi
19
8 / 1 / 20
12,668
1,056
14,408
14,015
18,842
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
142
12
Kills
37
37
Deaths
12
21
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Raijin
Evox1
Raijin
1
9
4
0.33
L
0
7
8
0.57
L
Cthulhu
3
12
6
0.5
L
Xbalanque
NoCapFatPat
Xbalanque
0
0
1
0.5
W
4
4
20
3.5
W
Izanami
SuucComS
Izanami
5
3
23
5.5
W
16
3
19
8.5
L
Sun Wukong
jimbo5
Sun Wukong
8
9
2
1
W
Medusa
4
1
23
15.5
W
Baron Samedi
xXMarshMonkeyXx
Baron Samedi
8
1
20
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,618
Damage
92,443
100,572
Taken
67,590
68,064
Mitigated
45,963
16,256
Healing
15,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Evox1
Raijin
4,481
428
0
0
13,974
5,083
0
3,599
10,375
13,711
0
L
19,299
13,699
2,034
8,577
22,906
9,998
0
8,101
14,805
38,412
0
L
Cthulhu
14,069
1,910
369
705
32,263
25,697
0
7,110
25,153
31,939
0
L
Xbalanque
NoCapFatPat
Xbalanque
0
0
0
0
128
42
0
0
128
0
0
W
14,191
3,331
1,032
356
10,385
4,526
0
6,647
3,532
29,060
0
W
Izanami
SuucComS
Izanami
16,536
10,354
0
3,267
13,932
5,349
0
7,317
4,786
0
42,639
W
27,823
21,226
0
4,031
16,036
7,466
0
9,224
6,412
0
42,760
L
Sun Wukong
jimbo5
Sun Wukong
22,769
7,586
0
4,571
31,301
27,244
0
9,789
21,512
0
39,874
W
Medusa
19,485
9,114
0
2,817
13,222
9,780
0
7,475
5,497
0
34,131
W
Baron Samedi
xXMarshMonkeyXx
Baron Samedi
14,408
3,161
1,926
2,272
14,015
18,842
0
6,311
7,229
24,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,219
Gold Earned
63,418
129
Minions Killed
200
1
Camps Cleared
1
774,411
Distance Traveled
997,024
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,346
862
10
1
1
140,460
0
L
Olorun
11,172
931
43
4
0
199,300
0
L
Cthulhu
11,973
998
45
4
0
202,588
0
L
Xbalanque
9,068
756
0
0
0
1,283
0
W
Ra
11,743
979
44
4
0
192,821
0
W
Izanami
12,184
1,015
47
4
0
152,442
0
W
Arachne
14,746
1,229
42
4
1
242,438
1
L
Sun Wukong
12,660
1,055
31
3
0
230,780
0
W
Medusa
12,077
1,006
47
4
0
224,433
0
W
Baron Samedi
12,668
1,056
20
2
0
184,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role