Player Matchup

Yemoja
Yemoja
BlueNote7
Yemoja
Level 8
God Stats
6W - 1L
1,500 SR
Queue Stats
70W - 63L
1,475 Elo+
Party 2
Thor
Thor
DeaDPooLUmuT
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 38L
1,483 Elo+
Party 2
Hera
Hera
Jregh2021
Hera
Level 29
God Stats
1W - 1L
1,548 SR
Queue Stats
11W - 24L
1,388 Elo+
Party 1
Cupid
Cupid
Onimalo
Cupid
Level 32
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 78L
1,478 Elo+
Party 2
Cerberus
Cerberus
ZeroFoxOG
Cerberus
Level 31
God Stats
2W - 0L
1,689 SR
Queue Stats
34W - 61L
1,469 Elo+
Party 1
Team Averages
Level 22
1,547 SR
1,459 Elo+

VS

Team Averages
Level 11
1,443 SR
1,400 Elo+
Neith
Neith
Cyskow
Neith
Level 5
God Stats
3W - 10L
1,213 SR
Queue Stats
136W - 132L
1,446 Elo+
Party 3
Geb
Geb
Fihiv123
Geb
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
321W - 331L
1,243 Elo+
Party 3
Odin
Odin
GrimmjowWP
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 64L
1,445 Elo+
Party 3
Mercury
Mercury
MoorBeton
Mercury
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,364 Elo+
Party 3
Thoth
Thoth
goforbadplays
Thoth
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BlueNote7
Yemoja
11
3 / 2 / 11
7,773
555
7,104
7,983
3,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 2 / 5
6,883
492
1,965
8,902
2,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
13
2 / 1 / 4
7,624
545
5,770
5,932
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Onimalo
Cupid
13
8 / 1 / 6
8,143
582
11,908
8,679
2,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
ZeroFoxOG
Cerberus
13
3 / 1 / 3
7,872
562
4,018
6,325
4,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cyskow
Neith
10
1 / 4 / 3
6,327
452
2,689
8,406
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 6 / 1
6,178
441
4,100
11,119
4,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 2 / 1
5,852
418
1,498
6,357
3,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
MoorBeton
Mercury
9
0 / 4 / 1
6,027
431
2,896
9,532
2,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 2 / 0
8,107
579
9,439
7,524
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
18
Kills
7
7
Deaths
18
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BlueNote7
Yemoja
3
2
11
4.25
L
Neith
Cyskow
Neith
1
4
3
0.63
W
2
2
5
2.25
L
1
6
1
0.25
L
0
2
1
0.25
W
Hera
2
1
4
4
L
Mercury
MoorBeton
Mercury
0
4
1
0.13
W
Cupid
Onimalo
Cupid
8
1
6
11
W
Cerberus
ZeroFoxOG
Cerberus
3
1
3
4.5
L
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,765
Damage
20,622
37,821
Taken
42,938
15,168
Mitigated
15,007
14,516
Healing
7,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BlueNote7
Yemoja
7,104
1,544
1,103
1,476
7,983
3,939
390
3,486
4,316
21,734
0
L
Neith
Cyskow
Neith
2,689
1,000
0
2,095
8,406
2,662
826
3,395
5,011
0
28,118
W
1,965
61
0
3,849
8,902
2,488
0
1,807
6,940
0
29,471
L
4,100
576
0
775
11,119
4,228
0
3,558
7,561
10,574
0
L
1,498
551
0
135
6,357
3,386
882
2,349
3,683
0
14,453
W
Hera
5,770
1,981
0
1,250
5,932
1,734
205
2,244
3,424
36,357
0
L
Mercury
MoorBeton
Mercury
2,896
814
0
2,118
9,532
2,671
0
2,477
7,030
0
30,825
W
Cupid
Onimalo
Cupid
11,908
5,377
341
5,412
8,679
2,683
2,303
3,810
4,692
0
41,551
W
Cerberus
ZeroFoxOG
Cerberus
4,018
125
0
1,085
6,325
4,324
235
1,392
4,710
37,324
0
L
9,439
240
0
2,315
7,524
2,060
996
4,692
2,761
40,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,295
Gold Earned
32,491
294
Minions Killed
251
0
Camps Cleared
0
1,306,971
Distance Traveled
1,334,697
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,773
555
30
2
0
265,392
2
L
Neith
6,327
452
66
5
0
254,281
4
W
Thor
6,883
492
58
4
0
261,954
1
L
Geb
6,178
441
11
1
0
246,379
3
L
Odin
5,852
418
33
2
0
277,102
0
W
Hera
7,624
545
67
5
0
254,131
2
L
Mercury
6,027
431
52
4
0
299,178
2
W
Cupid
8,143
582
62
4
0
246,450
2
W
Cerberus
7,872
562
77
6
0
279,044
0
L
Thoth
8,107
579
89
6
0
257,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role