Player Matchup

Tiamat
Tiamat
Brezcon
Tiamat
Level 119
God Stats
1W - 1L
1,246 SR
Queue Stats
68W - 78L
1,772 Elo+
Party 1
Da Ji
Da Ji
JuanJeagerJack
Da Ji
Level 68
God Stats
2W - 4L
1,407 SR
Queue Stats
138W - 134L
1,531 Elo+
Solo
Nu Wa
Nu Wa
Lukierpath
Nu Wa
Level 139
God Stats
1W - 5L
1,592 SR
Queue Stats
77W - 94L
1,516 Elo+
Party 1
Danzaburou
Danzaburou
Xevïous
Danzaburou
Level 126
God Stats
0W - 3L
1,344 SR
Queue Stats
183W - 149L
1,305 Elo+
Party 2
Aphrodite
Aphrodite
firedevyx
Aphrodite
Level 69
God Stats
1W - 3L
1,562 SR
Queue Stats
1W - 7L
1,305 Elo+
Party 2
Team Averages
Level 104
1,430 SR
1,486 Elo+

VS

Team Averages
Level 127
1,602 SR
1,575 Elo+
Tiamat
Tiamat
BrushedPython8
Tiamat
Level 109
God Stats
6W - 2L
1,599 SR
Queue Stats
255W - 230L
1,594 Elo+
Solo
Anhur
Anhur
Hip-HopForLife7
Anhur
Level 158
God Stats
7W - 7L
1,362 SR
Queue Stats
44W - 55L
1,678 Elo+
Party 3
Chang'e
Chang'e
Odari
Chang'e
Level 103
God Stats
3W - 3L
1,482 SR
Queue Stats
111W - 114L
1,492 Elo+
Solo
Ares
Ares
PR-BEAST5
Ares
Level 117
God Stats
7W - 5L
1,807 SR
Queue Stats
73W - 66L
1,539 Elo+
Solo
Apollo
Apollo
Ragnar_King26
Apollo
Level 148
God Stats
2W - 4L
1,758 SR
Queue Stats
109W - 113L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Brezcon
Tiamat
9
0 / 0 / 0
6,470
498
356
293
197
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
1 / 3 / 1
7,249
558
1,893
5,381
2,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
17
1 / 5 / 5
9,252
712
11,996
12,549
4,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Xevïous
Danzaburou
17
3 / 4 / 3
9,963
766
12,695
13,573
5,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
firedevyx
Aphrodite
17
2 / 2 / 3
9,347
719
7,465
8,360
4,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 4
9,282
714
6,656
6,520
7,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
5 / 4 / 5
10,222
786
6,108
10,757
4,769
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
Odari
Chang'e
16
1 / 0 / 8
9,357
720
3,700
5,117
1,900
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ares
15
1 / 0 / 9
10,018
771
4,688
19,244
17,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 2 / 6
11,203
862
11,744
9,544
5,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
7
Kills
14
14
Deaths
7
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Brezcon
Tiamat
0
0
0
0
W
1
1
4
3
W
5
4
5
1.88
L
1
3
1
0.5
L
Nu Wa
1
5
5
0.7
W
Chang'e
Odari
Chang'e
1
0
8
5
W
Ares
1
0
9
5.5
W
6
2
6
4.5
L
Danzaburou
Xevïous
Danzaburou
3
4
3
1.13
L
Aphrodite
firedevyx
Aphrodite
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,405
Damage
32,896
40,156
Taken
51,182
18,579
Mitigated
37,759
11,359
Healing
16,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Brezcon
Tiamat
356
0
104
83
293
197
0
114
179
2,428
0
W
6,656
724
0
1,582
6,520
7,956
475
1,812
4,613
34,292
0
W
6,108
1,923
0
0
10,757
4,769
660
3,376
7,213
0
20,156
L
1,893
599
0
330
5,381
2,827
0
1,372
3,976
0
9,371
L
Nu Wa
11,996
2,945
0
454
12,549
4,957
0
5,259
7,138
38,837
0
W
Chang'e
Odari
Chang'e
3,700
370
3,478
2,106
5,117
1,900
1,525
2,444
2,457
38,712
0
W
Ares
4,688
86
912
7,259
19,244
17,439
685
6,683
12,178
14,477
0
W
11,744
6,829
0
1,013
9,544
5,695
3,116
4,783
4,602
0
41,695
L
Danzaburou
Xevïous
Danzaburou
12,695
6,671
0
2,187
13,573
5,826
0
5,308
8,097
0
43,934
L
Aphrodite
firedevyx
Aphrodite
7,465
915
4,125
4,076
8,360
4,772
0
2,538
5,722
32,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,281
Gold Earned
50,082
251
Minions Killed
299
3
Camps Cleared
11
846,512
Distance Traveled
1,180,309
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,470
498
3
0
0
30,300
0
W
Tiamat
9,282
714
72
6
3
238,580
4
W
Anhur
10,222
786
33
3
1
213,309
2
L
Da Ji
7,249
558
31
2
1
136,815
1
L
Nu Wa
9,252
712
74
6
0
209,633
2
W
Chang'e
9,357
720
89
7
2
231,230
2
W
Ares
10,018
771
17
1
0
257,983
1
W
Apollo
11,203
862
88
7
5
239,207
1
L
Danzaburou
9,963
766
79
6
0
221,602
0
L
Aphrodite
9,347
719
64
5
2
248,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role