Player Matchup

Tiamat
Tiamat
DeiwoAndre2702
Tiamat
Level 65
God Stats
2W - 2L
1,218 SR
Queue Stats
121W - 102L
1,379 Elo+
Solo
Susano
Susano
Locc2DaBRAINx303
Susano
Level 88
God Stats
10W - 10L
1,451 SR
Queue Stats
117W - 132L
1,439 Elo+
Party 1
Cerberus
Cerberus
NekoMarcus
Cerberus
Level 68
God Stats
10W - 8L
1,584 SR
Queue Stats
261W - 238L
1,479 Elo+
Solo
Ne Zha
Ne Zha
Sesefrx
Ne Zha
Level 104
God Stats
9W - 6L
1,488 SR
Queue Stats
227W - 253L
1,436 Elo+
Party 1
Sol
Sol
xAnGz_
Sol
Level 102
God Stats
19W - 20L
1,235 SR
Queue Stats
176W - 225L
1,422 Elo+
Party 1
Team Averages
Level 85
1,395 SR
1,431 Elo+

VS

Team Averages
Level 117
1,589 SR
1,457 Elo+
Bellona
Bellona
DJ_Kill_Streak33
Bellona
Level 145
God Stats
5W - 7L
1,327 SR
Queue Stats
176W - 152L
1,420 Elo+
Solo
Anubis
Anubis
HaughtyAphid795
Anubis
Level 110
God Stats
1W - 1L
1,735 SR
Queue Stats
53W - 51L
1,534 Elo+
Solo
Mercury
Mercury
My eyes are red
Mercury
Level 152
God Stats
9W - 10L
1,500 SR
Queue Stats
460W - 538L
1,380 Elo+
Solo
Jing Wei
Jing Wei
TheSeabass728
Jing Wei
Level 117
God Stats
23W - 16L
1,588 SR
Queue Stats
1,100W - 1,013L
1,506 Elo+
Solo
Tiamat
Tiamat
lolimagine
Tiamat
Level 61
God Stats
13W - 18L
1,795 SR
Queue Stats
72W - 95L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,296
630
2,217
3,958
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 1 / 3
5,542
554
3,215
5,634
1,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
NekoMarcus
Cerberus
9
1 / 2 / 3
5,109
511
4,169
5,142
1,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
Sesefrx
Ne Zha
11
2 / 1 / 0
6,124
612
4,348
9,154
2,781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
xAnGz_
Sol
9
2 / 0 / 2
5,380
538
3,885
4,235
843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,457
546
4,496
7,059
6,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Boots

Boots

+6%
Movement Speed

8
1 / 2 / 2
5,286
529
2,388
4,555
1,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 3 / 1
4,961
496
1,718
7,186
1,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
TheSeabass728
Jing Wei
8
2 / 1 / 1
5,243
524
2,817
6,342
1,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
lolimagine
Tiamat
10
0 / 2 / 0
5,346
535
2,385
5,318
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
8
Kills
4
4
Deaths
8
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
1
0
1
1.5
L
1
2
2
1
W
2
1
3
3.5
L
0
3
1
0.17
W
Cerberus
NekoMarcus
Cerberus
1
2
3
1.25
W
Ne Zha
Sesefrx
Ne Zha
2
1
0
2
L
Jing Wei
TheSeabass728
Jing Wei
2
1
1
2.5
L
Tiamat
lolimagine
Tiamat
0
2
0
0
W
Sol
xAnGz_
Sol
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,834
Damage
13,804
28,123
Taken
30,460
8,007
Mitigated
13,976
9,818
Healing
10,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,496
1,753
0
2,984
7,059
6,408
0
0
7,059
0
23,010
W
2,217
182
0
1,320
3,958
1,771
0
1,999
1,821
33,914
0
L
2,388
84
274
967
4,555
1,644
42
3,397
1,158
16,465
0
W
3,215
756
333
477
5,634
1,520
0
875
4,720
0
22,416
L
1,718
693
0
1,169
7,186
1,744
0
756
6,422
0
29,015
W
Cerberus
NekoMarcus
Cerberus
4,169
80
202
987
5,142
1,092
398
1,511
3,631
16,446
0
W
Ne Zha
Sesefrx
Ne Zha
4,348
2,510
69
4,523
9,154
2,781
0
0
8,654
0
31,111
L
Jing Wei
TheSeabass728
Jing Wei
2,817
2,307
0
3,484
6,342
1,348
0
3,949
2,393
0
19,734
L
Tiamat
lolimagine
Tiamat
2,385
292
0
1,393
5,318
2,832
184
1,978
3,157
29,513
0
W
Sol
xAnGz_
Sol
3,885
651
0
1,907
4,235
843
714
236
3,999
23,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,451
Gold Earned
26,293
266
Minions Killed
242
0
Camps Cleared
0
1,044,831
Distance Traveled
935,839
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,457
546
48
5
0
197,990
2
W
Tiamat
6,296
630
82
8
0
184,059
3
L
Anubis
5,286
529
28
3
0
179,426
1
W
Susano
5,542
554
49
5
0
223,582
1
L
Mercury
4,961
496
63
6
0
206,067
3
W
Cerberus
5,109
511
28
3
0
214,992
0
W
Ne Zha
6,124
612
67
7
0
222,315
4
L
Jing Wei
5,243
524
49
5
0
177,447
2
L
Tiamat
5,346
535
54
5
0
174,909
3
W
Sol
5,380
538
40
4
0
199,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role