Player Matchup

Chaac
Chaac
LIZARDSnSPEARS69
Chaac
Level 25
God Stats
8W - 10L
1,761 SR
Queue Stats
61W - 50L
1,495 Elo+
Party 1
Danzaburou
Danzaburou
TheOnlySwordfish
Danzaburou
Level 48
God Stats
43W - 29L
1,779 SR
Queue Stats
498W - 463L
1,559 Elo+
Party 1
Tiamat
Tiamat
hugggg55
Tiamat
Level 117
God Stats
16W - 5L
1,729 SR
Queue Stats
267W - 216L
1,646 Elo+
Party 1
Team Averages
Level 63
1,756 SR
1,567 Elo+

VS

Team Averages
Level 42
1,581 SR
1,614 Elo+
Artemis
Artemis
Avenged Essence
Artemis
Level 8
God Stats
1W - 2L
1,744 SR
Queue Stats
2W - 3L
1,674 Elo+
Party 2
Bacchus
Bacchus
Avenged Pyro827
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,441 Elo+
Party 2
Danzaburou
Danzaburou
SCENEundeadARMY
Danzaburou
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 5 / 9
9,712
747
7,449
14,897
8,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Danzaburou
TheOnlySwordfish
Danzaburou
14
5 / 2 / 10
10,364
797
12,773
10,077
3,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
hugggg55
Tiamat
14
8 / 1 / 8
10,453
804
15,126
10,189
8,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 4
8,295
638
8,413
12,822
5,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 4 / 4
8,871
682
6,773
16,685
18,327
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Danzaburou
SCENEundeadARMY
Danzaburou
12
3 / 6 / 3
8,800
677
4,580
13,413
6,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
19
Kills
8
8
Deaths
19
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
L
3
4
4
1.25
W
6
5
9
2.1
L
Danzaburou
SCENEundeadARMY
Danzaburou
3
6
3
0.75
W
Danzaburou
TheOnlySwordfish
Danzaburou
5
2
10
5
W
Tiamat
hugggg55
Tiamat
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,348
Damage
19,766
35,163
Taken
42,920
21,023
Mitigated
29,915
13,479
Healing
4,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,413
3,601
0
759
12,822
5,521
0
6,229
6,593
0
27,415
L
6,773
349
432
602
16,685
18,327
0
3,721
12,964
17,390
0
W
7,449
1,973
0
4,568
14,897
8,325
112
2,385
12,512
0
20,604
L
Danzaburou
SCENEundeadARMY
Danzaburou
4,580
886
584
2,442
13,413
6,067
0
5,200
8,213
0
27,549
W
Danzaburou
TheOnlySwordfish
Danzaburou
12,773
4,065
459
4,620
10,077
3,845
1,571
2,661
7,416
0
54,471
W
Tiamat
hugggg55
Tiamat
15,126
658
421
3,411
10,189
8,853
195
1,948
8,241
42,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,529
Gold Earned
25,966
164
Minions Killed
110
0
Camps Cleared
0
725,373
Distance Traveled
633,079
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,295
638
38
3
0
182,917
0
L
Bacchus
8,871
682
19
1
0
237,322
0
W
Chaac
9,712
747
29
2
0
254,203
0
L
Danzaburou
8,800
677
53
4
0
212,840
0
W
Danzaburou
10,364
797
87
7
0
249,339
3
W
Tiamat
10,453
804
48
4
0
221,831
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role