Player Matchup

Tiamat
Tiamat
ChopStixsumus
Tiamat
Level 144
God Stats
4W - 2L
1,705 SR
Queue Stats
27W - 30L
1,645 Elo+
Party 2
Xbalanque
Xbalanque
Deniier
Xbalanque
Level 145
God Stats
10W - 3L
1,772 SR
Queue Stats
422W - 271L
1,690 Elo+
Party 2
Ne Zha
Ne Zha
Hiclclen
Ne Zha
Level 119
God Stats
17W - 9L
1,718 SR
Queue Stats
362W - 229L
1,626 Elo+
Party 2
Geb
Geb
Sultanacii
Geb
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
507W - 487L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
cole1424
Sun Wukong
Level 160
God Stats
27W - 20L
1,878 SR
Queue Stats
516W - 427L
1,654 Elo+
Party 2
Team Averages
Level 139
1,715 SR
1,628 Elo+

VS

Team Averages
Level 110
1,572 SR
1,572 Elo+
Nemesis
Nemesis
Broseph345
Nemesis
Level 85
God Stats
5W - 9L
1,579 SR
Queue Stats
529W - 502L
1,496 Elo+
Party 1
Tiamat
Tiamat
Dinopuncher
Tiamat
Level 109
God Stats
6W - 4L
1,500 SR
Queue Stats
233W - 243L
1,647 Elo+
Solo
Cabrakan
Cabrakan
Falloute
Cabrakan
Level 98
God Stats
6W - 6L
1,539 SR
Queue Stats
26W - 29L
1,584 Elo+
Party 3
Bellona
Bellona
MrMewCatFireFace
Bellona
Level 157
God Stats
10W - 8L
1,500 SR
Queue Stats
659W - 658L
1,572 Elo+
Party 1
Anhur
Anhur
Soxxie
Anhur
Level 101
God Stats
1W - 2L
1,741 SR
Queue Stats
27W - 32L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
6,364
636
3,699
4,713
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
Deniier
Xbalanque
9
0 / 1 / 2
5,155
516
6,122
4,606
974
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
Hiclclen
Ne Zha
11
2 / 1 / 4
6,170
617
3,382
6,227
1,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 1 / 2
4,972
497
4,086
6,637
1,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
cole1424
Sun Wukong
13
7 / 1 / 0
7,767
777
8,933
9,854
4,814
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Broseph345
Nemesis
8
0 / 6 / 0
4,925
493
3,436
9,031
2,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
10
0 / 3 / 1
5,779
578
1,627
5,307
3,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
Falloute
Cabrakan
8
0 / 2 / 1
5,036
504
2,329
8,462
5,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 3 / 0
6,710
671
4,678
10,320
5,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
Soxxie
Anhur
9
2 / 1 / 0
5,267
527
3,437
7,242
2,031
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
13
Kills
3
4
Deaths
15
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Broseph345
Nemesis
0
6
0
0
W
3
0
3
4.5
W
Xbalanque
Deniier
Xbalanque
0
1
2
1
L
Tiamat
0
3
1
0.17
L
Cabrakan
Falloute
Cabrakan
0
2
1
0.25
W
Ne Zha
Hiclclen
Ne Zha
2
1
4
4
L
1
3
0
0.33
L
Anhur
Soxxie
Anhur
2
1
0
2
W
1
1
2
2
W
Sun Wukong
cole1424
Sun Wukong
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,222
Damage
15,507
32,037
Taken
40,362
12,602
Mitigated
18,860
13,746
Healing
15,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Broseph345
Nemesis
3,436
1,766
0
754
9,031
2,807
0
456
8,575
0
27,772
W
3,699
737
0
2,205
4,713
3,453
180
780
3,814
32,667
0
W
Xbalanque
Deniier
Xbalanque
6,122
2,722
0
1,518
4,606
974
458
1,016
3,590
0
29,555
L
Tiamat
1,627
82
0
1,570
5,307
3,133
0
2,951
2,356
27,214
0
L
Cabrakan
Falloute
Cabrakan
2,329
374
0
3,078
8,462
5,034
0
2,580
5,882
11,353
0
W
Ne Zha
Hiclclen
Ne Zha
3,382
1,512
0
3,407
6,227
1,856
0
436
5,687
0
35,950
L
4,678
2,232
0
6,196
10,320
5,855
0
0
10,320
0
39,568
L
Anhur
Soxxie
Anhur
3,437
1,139
0
4,084
7,242
2,031
0
1,798
5,444
0
27,574
W
4,086
753
356
2,547
6,637
1,505
0
1,451
5,136
18,715
0
W
Sun Wukong
cole1424
Sun Wukong
8,933
3,031
0
3,713
9,854
4,814
0
0
9,854
0
47,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,428
Gold Earned
27,717
352
Minions Killed
312
0
Camps Cleared
0
1,050,533
Distance Traveled
972,699
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,925
493
51
5
0
204,025
1
W
Tiamat
6,364
636
88
9
0
213,833
3
W
Xbalanque
5,155
516
62
6
0
178,016
4
L
Tiamat
5,779
578
84
8
0
184,050
2
L
Cabrakan
5,036
504
15
2
0
201,594
4
W
Ne Zha
6,170
617
80
8
0
239,667
6
L
Bellona
6,710
671
97
10
0
192,194
0
L
Anhur
5,267
527
65
7
0
190,836
1
W
Geb
4,972
497
14
1
0
200,983
4
W
Sun Wukong
7,767
777
108
11
0
218,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role